Shifting Plane
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Showing 25 of 25 Black cards
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Show rarities: C U R M
As long as you have 25 or more life, Ancient Vampire costs less to cast.
Flying
Flying
Lain dormant for years, the smell of fresh blood awakens it's primal instincts
4/5
It stalks the scattered marshes of the Shifting Planes, feeding on those unlucky enough to get trapped in the bog.
6/4
At the beginning of you upkeep, choose one-
-Create a 1/1 black wurm token.
-Draw a card, then put the top card of your library into your graveyard.
-Create a 1/1 black wurm token.
-Draw a card, then put the top card of your library into your graveyard.
Lifelink
2/1
Lifelink
Cursed to help those that turned it into this abomination, it takes out it's frustrations and supernatural strength on anything it can get it's teeth into.
3/2
These creatures stalk the Shifting Plane, searching for their next meal.
3/2
When Dung Beatle dies, target creature get's -1/-1 until end of turn
2/1
Target creature gets -2-2 until end of turn. It's controller gains 2 life.
Lifelink
: Feasting Skeleton gains indestructible until end of turn.
: Feasting Skeleton gains indestructible until end of turn.
I hate those things. They're like big mosquitoes that are impossible to kill.
-Trap Bait, Veteran Explorer
-Trap Bait, Veteran Explorer
2/1
Choose one-
-Put target creature card from a graveyard onto the battlefield under your control.
-Put the top 7 cards of your library into your graveyard, then return target creature card from your graveyard to your hand.
-Put target creature card from a graveyard onto the battlefield under your control.
-Put the top 7 cards of your library into your graveyard, then return target creature card from your graveyard to your hand.
Choose one-
-Destroy target creature or planeswalker
-All creatures get -3-3 until end of turn
-Destroy target creature or planeswalker
-All creatures get -3-3 until end of turn
When everyone's dead, everything will finally be fair.
Choose 5. You may choose the same mode more than once.
-Gain 2 life
-You draw 1 card and you lose 2 life
-Tap target creature and you lose 2 life
-Destroy target creature if it's tapped and you lose 3 life
-Gain 2 life
-You draw 1 card and you lose 2 life
-Tap target creature and you lose 2 life
-Destroy target creature if it's tapped and you lose 3 life
Whenever you would choose a mode for a spell or ability you control, you may also give target creature -1-1 until end of turn
1/1
Lifelink. (Whenever this creature deals damage, you gain that much life)
Whenever Midnight Devourer attacks, put a charge counter on it, then it deals damage to any target equal to the number of charge counters on it.
Whenever Midnight Devourer attacks, put a charge counter on it, then it deals damage to any target equal to the number of charge counters on it.
It stalks the Wastes of the Shifting Plane, looking for its next meal.
3/3
Destroy target creature.
Even on the Shifting Plane, the dark arts are still as to-the-point as ever.
Flying
When Murderous Raven enters the battlefield, target player discards a card.
When Murderous Raven enters the battlefield, target player discards a card.
They fly around the civilized lands, desecrating the dead.
2/1
When Shadowed Caretaker enters the battlefield, choose one-
-Create 2 1/1 black wurm tokens.
-Give target creature -2/-2 until end of turn.
-Create 2 1/1 black wurm tokens.
-Give target creature -2/-2 until end of turn.
2/2
: Starving Wraith gets +1+1 until end of turn
Sacrifice another creature: Starving Wraith's activated abilities cost less to activate until end of turn.
Sacrifice another creature: Starving Wraith's activated abilities cost less to activate until end of turn.
This creature continues it's existence in the same way it left it's old one: hungry.
2/2
Lifelink
Whenever a creature dies, choose one-
-Add
-Put a +1+1 counter on The Butcher
Whenever a creature dies, choose one-
-Add
-Put a +1+1 counter on The Butcher
MEAT!!
3/5
Choose one-
-Target opponent discards 2 cards
-Draw 2 cards and lose 4 life
-Target opponent discards 2 cards
-Draw 2 cards and lose 4 life
Every person who has achieved immortality, or something close to it, eventually reaches their breaking point. this was just one of many
When Token Game Ender Boi enters the battlefield, choose one-
-Creatures you control gain +1+1 and lifelink until end of turn.
-You lose 4 life and draws 2 cards
-Creatures you control gain +1+1 and lifelink until end of turn.
-You lose 4 life and draws 2 cards
3/4
Target creature get's -2-2 until end of turn. If it's a vampire, it get's +2+2 and lifelink until end of turn instead
A vampires curse causes those new to the disease to wither, becoming sickly, while revitalizing those who have already been changed
Whenever you would choose a mode for a spell or ability you control, you may have target player lose 1 life. If you do, gain 1 life
Best healer in town. Just don't ask where she gets her transplants.
2/2
, Pay 3 life: Choose one-
-Return target creature card from your graveyard to your hand.
-Sacrifice another creature: You gain life equal to its power plus its toughness.
-Return target creature card from your graveyard to your hand.
-Sacrifice another creature: You gain life equal to its power plus its toughness.
Varshna sits deep beneath the ground, gathering the forgotten and unloved to bolster his legions.
2/5
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Show rarities: C U R M
Shifting Plane: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Who can Add? | Skeleton | Story |
-Destroy all creatures.
-Destroy target creature and draw two cards.
last 2018-10-14 13:52:22 by SecretInfiltrator