Shifting Plane: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose one-
-Deal X to target player. -Deal X damage to target creature It isn't really much of a choice.
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: Add or . If you control another cultist, add ![]() or ![]() instead.Those who know of Rezz'x's imprisonment believe he shall be freed one day, and await the reckoning that will arrive with him.
2/1
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Whenever you would choose an option for a spell or ability, you may instead draw a card then discard a card
2/1
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Whenever you gain life, each opponent loses 1 life.
They channel the bright magics of their allies into a weapon to fight those who would seek to end the Order
1/1
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Whenever you cast an instant or sorcery spell, choose one:
-Deal 1 damage to any target -Choose a card in any player's graveyard. That player shuffles that card into their library. 2/2
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Target creature gets -2-2 until end of turn. It's controller gains 2 life.
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It stalks the scattered marshes of the Shifting Planes, feeding on those unlucky enough to get trapped in the bog.
6/4
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Sacrifice a creature: choose one-
-Put a +1+1 counter on Gluttonous Goblin -Deal 1 damage to target player Goblins can turn to cannibalism when they feel weak and useless. It's a surprise so few do.
1/1
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When Faithful Attendant enters the battlefield, you gain 3 life.
Those lower in the Order only exist to serve.
1/1
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Choose one-
-Put three +1+1 counters on target creature. -Gain 8 life. Nothing helps one grow stronger than a good diet.
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When Sherrif's Orders enters the battlefield, choose one-
-Tap target creature. That creature remains tapped for as long as you control Sherrif's Orders -Create a 2/2 White Knight token with Vigilance Even on the Shifting Plane, there is still order in some places.
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Flying.
When Tide Swallow enters the battlefield, you may scry 2. They fly over the many rivers, twisting water into visions.
1/1
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Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
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When Goblin Spiker enters the battlefield, choose one:
-Put a +1/+1 counter on Goblin Spiker -Deal 2 damage to target player 1/1
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Choice of Flames
(rare)
Rezz'x's Faithful
(uncommon)
Rummaging Scholar
(uncommon)
Order Soulcaster
(uncommon)
Laboratory Researcher
(common)
Dying Light
(common)
Bog Behemoth
(common)
Gluttonous Goblin
(common)
Faithful Attendant
(common)
Nourish
(common)
Sherrif's Orders
(common)
Tide Swallow
(common)
Anticipate
(common)
Goblin Spiker
(common)
Swamp
(basic)


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