Shifting Plane: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Exile target creature.
If you have at least 10 more life than your starting life total, you may exile up to two target creatures instead. The Order reserves their deadliest songs for their deadliest enemies.
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When Mutated Heath enters the battlefield, you may put a charge counter on it.
As long as Mutated Heath has a charge counter on it, it's a Forest. Otherwise, it's a Plains. |
Trample
As long as you control an island, Rezz'x's Axe has +2+2. "Rezz'x has brought me power. What can you do besides die?"
3/4
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Whenever you choose an option for a spell or ability, you may deal 1 damage to any target.
1/4
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Attacking creatures get +2+0 until end of turn.
"I don't know what it is about the trumpet, but it drives the goblins wild" -Argan, army bugler
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Choose one:
-Scry one, then draw two cards -Return an instant or sorcery card from your graveyard to your hand. |
These creatures stalk the Shifting Plane, searching for their next meal.
3/2
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When Charred Cavalry enters the battlefield, choose one-
-Create a 1/1 red goblin token. -Deal 1 damage to target creature. 2/1
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When Dying Homunculus leaves the battlefield, choose one-
-Put a +1+1 counter on any creature -Scry 2 The shifting of the planes unearths strange things long forgotten
2/1
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As an additional cost to cast Tormenting Voice, discard a card.
Draw two cards. "The voice has grown louder, its accusations angrier and more insistent. By morning, it will likely drown out all else. I fear what I will do."
—Letter discovered in an abandoned estate |
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Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
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Flying
Whenever you would choose a mode for a spell or ability you control, you may gain 2 life. Honestly, I have no idea why it's glowing.
-Revnek 2/2
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Whenever you would choose a mode for a spell or ability you control, you may have target player lose 1 life. If you do, gain 1 life
Best healer in town. Just don't ask where she gets her transplants.
2/2
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Destroy target enchantment. You gain 2 life.
The Clerics of the Order use their divine powers to destroy any magical remnants that hurt the Order.
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Purifying Intonation
(rare)
Mutated Heath
(uncommon)
Rezz'x's Axe
(uncommon)
Mortar Mage
(uncommon)
Trumpet Blast
(common)
Reflected Knowledge
(common)
Dark Ghoul
(common)
Charred Cavalry
(common)
Dying Homunculus
(common)
Tormenting Voice
(common)
Anticipate
(common)
Blessed Eagle
(common)
Vampiric Healer
(common)
Ray of Purity
(common)
Swamp
(basic)





