Shifting Plane: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types.
On the Shifting Plane, travelers need to watch out for sudden blizzards in the desert.
 
 M 
Legendary Planeswalker – Natha
+2 Gain 2 life. If you control a Human, draw a card.
-2 Target creature gets -X/-X until end of turn, where X is the amount of life you have gained this turn.
-10 Search your library for any number of Human cards and exile them. You get an emblem with "You may cast up to one card exiled with Natha, Desert Healer on each of your turns without paying it's mana cost."
3
 U 
Sorcery
Choose one-
-Deal 2 damage to each creature.
-Draw a card for each creature that was dealt damage this turn.
 U 
Creature – Vampire Wizard
When Token Game Ender Boi enters the battlefield, choose one-
-Creatures you control gain +1+1 and lifelink until end of turn.
-You lose 4 life and draws 2 cards
3/4
 U 
Land
When Mutated Mire enters the battlefield, you may put a charge counter on it.
As long as Mutated Mire has a charge counter on it, it's a Swamp. Otherwise, it's a Mountain.
 C 
Artifact
When Dying Homunculus leaves the battlefield, choose one-
-Put a +1+1 counter on any creature
-Scry 2
The shifting of the planes unearths strange things long forgotten
2/1
 C 
Creature – Vampire
Lifelink
Cursed to help those that turned it into this abomination, it takes out it's frustrations and supernatural strength on anything it can get it's teeth into.
3/2
 C 
Creature – Human
{w}, {t}: Tap target creature.
The Order has many believers, both large and small.
2/1
 C 
Sorcery
Choose one-
-Deal 5 damage to target player.
-Deal 7 damage split as you choose to any number of creatures.
The best mages can conjure up entire citadels of flaming weaponry. The best use it.
 C 
Creature – Spider
Reach
When Penumbra Spider dies, put a 2/4 black spider creature token with reach onto the battlefield.
When it snared a passing cockatrice, it's own soul darkly doubled.
2/4
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types.
On the Shifting Plane, travelers need to watch out for sudden blizzards in the desert.
 C 
Instant
Choose one —
• Flaming Volley deals 4 damage to target creature
• Flaming Volley deals 3 damage to target player
Rivers of flame wind all over the surface of the Shifting Plane, bursting their shores randomly.
 C 
Creature – Vampire
Lifelink
2/1
 C 
Creature – Human
When Faithful Attendant enters the battlefield, you gain 3 life.
Those lower in the Order only exist to serve.
1/1
Forest
 
 B 
Basic Land – Forest

Deep Freeze (common, foil)
Natha, Desert Healer (mythic)
Boiling Prophecy (uncommon)
Token Game Ender Boi (uncommon)
Mutated Mire (uncommon)
Dying Homunculus (common)
Cursed Vampire (common)
Order Enforcer (common)
Flaming Armoury (common)
Penumbra Spider (common)
Deep Freeze (common)
Flaming Volley (common)
Child of Night (common)
Faithful Attendant (common)
Forest (basic)