Shifting Plane: Virtual Booster

Shifting Plane: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Who can Add? | Skeleton | Story
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
When Revnek's Vow enters the battlefield, choose Chaos or Fire:
Chaos- Return a instant or sorcery card from your graveyard you your hand at the beginning of your turn.
Fire- At the beginning of your turn, deal 2 damage to any target
 U 
Enchantment
Flash (You may cast this spell any time you could cast an instant.)
When Halt in Place enters the battlefield, exile target attacking creature until Halt in Place leaves the battlefield. (That creature returns under its owner's control.)
 U 
Creature – Whale
Despite the shifting landscape, some creatures are too tough or large to care about the environment around them.
5/4
 U 
Creature – Orc Cultist
Trample
As long as you control an island, Rezz'x's Axe has +2+2.
"Rezz'x has brought me power. What can you do besides die?"
3/4
 C 
Creature – Vampire
Lifelink
Cursed to help those that turned it into this abomination, it takes out it's frustrations and supernatural strength on anything it can get it's teeth into.
3/2
 C 
Creature – Wurm
Trample
These beasts roam the planes, waiting for anything, small animals, humans, entire civilizations, to fall into their jaws.
7/7
 C 
Creature – Goblin Berserker
Haste
He's been screaming for years. Does he even need to breathe?
-Revnek
1/1
 C 
Creature – Human Wizard Cultist
When Riptide Scholar enters the battlefield, choose one:
-Draw a card
-Scry 3
Many have tried to explain the Shifting Plane, and all have failed.
1/1
 C 
Creature – Human Soldier
Lifelink
Holy Guardian can't attack or block unless you have 10 or less life.
They are the last line of defense within the sanctums of the Order.
7/7
 C 
Creature – Human Cultist
Whenever you would choose a mode for a spell or ability you control, you may also give target creature -1-1 until end of turn
1/1
 C 
Instant
Destroy target enchantment. You gain 2 life.
The Clerics of the Order use their divine powers to destroy any magical remnants that hurt the Order.
 C 
Creature – Goblin Warrior
When Charred Cavalry enters the battlefield, choose one-
-Create a 1/1 red goblin token.
-Deal 1 damage to target creature.
2/1
 C 
Instant
Target creature gains flying and +1/+1 until end of turn.
 C 
Creature – Spider
Reach
When Penumbra Spider dies, put a 2/4 black spider creature token with reach onto the battlefield.
When it snared a passing cockatrice, it's own soul darkly doubled.
2/4
Island
 
 B 
Basic Land – Island

Revnek's Vow (rare)
Halt in Place (uncommon)
Coastal Crasher (uncommon)
Rezz'x's Axe (uncommon)
Cursed Vampire (common)
Towering Wurm (common)
Raging Goblin (common)
Riptide Scholar (common)
Holy Guardian (common)
Maggot Breeder (common)
Ray of Purity (common)
Charred Cavalry (common)
Aerial Attack (common)
Penumbra Spider (common)
Island (basic)