Shifting Plane: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Artifact – Equipment
Equip nontoken {2}
Equipped creature gets +1/+0 and has first strike
Whenever equipped creature dies, if it's a nontoken creature, you may exile it. If you do, create a token that's a copy of it, except it's 1/1, it's a Spirit in addition to its other types, and it has flying.
 U 
Land
When Mutated Heath enters the battlefield, you may put a charge counter on it.
As long as Mutated Heath has a charge counter on it, it's a Forest. Otherwise, it's a Plains.
 U 
Sorcery
Choose one-
-Create a 2/2 White Knight Creature token with Vigilance
-Destroy target nonhuman creature
 U 
Land
When Mutated Mire enters the battlefield, you may put a charge counter on it.
As long as Mutated Mire has a charge counter on it, it's a Swamp. Otherwise, it's a Mountain.
 C 
Creature – Human Wizard
{t}: Draw a card, then discard a card.
Many humans on the Shifting Plane choose to study it's strange features.
0/1
 C 
Instant
Attacking creatures get +2+0 until end of turn.
"I don't know what it is about the trumpet, but it drives the goblins wild" -Argan, army bugler
 C 
Creature – Vampire
Lifelink
2/1
 C 
Instant
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
 C 
Instant
Target creature gets -2-2 until end of turn. It's controller gains 2 life.
 C 
Instant
Destroy target enchantment. You gain 2 life.
The Clerics of the Order use their divine powers to destroy any magical remnants that hurt the Order.
 C 
Creature – Human Priest
When Caretaker of the Core enters the battlefield, choose one-
-Gain 5 life
-Destroy target artifact. It's controller gains 3 life.
2/2
 C 
Sorcery
Deal 1 damage to each creature your opponents control. Those creatures can't block this turn.
 C 
Creature – Dinosaur
These lumbering beasts stalk the great planes. No one knows what they eat, because there are never any leftovers.
5/4
 C 
Instant
Destroy target creature with power 2 or less. You gain life equal to it's toughness.
"And then all the blood left his body, just like that!"
Swamp
 
 B 
Basic Land – Swamp

Blade of Souls (mythic)
Mutated Heath (uncommon)
Call the Guard (uncommon)
Mutated Mire (uncommon)
Inventive Scholar (common)
Trumpet Blast (common)
Child of Night (common)
Anticipate (common)
Dying Light (common)
Ray of Purity (common)
Caretaker of the Core (common)
Exothermic Blast (common)
Horned Lizard (common)
Hemorrhage (common)
Swamp (basic)