Shifting Plane: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Choose one —
• Flaming Volley deals 4 damage to target creature • Flaming Volley deals 3 damage to target player Rivers of flame wind all over the surface of the Shifting Plane, bursting their shores randomly.
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Lifelink. (Whenever this creature deals damage, you gain that much life)
Whenever Midnight Devourer attacks, put a charge counter on it, then it deals damage to any target equal to the number of charge counters on it. It stalks the Wastes of the Shifting Plane, looking for its next meal.
3/3
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When Lonely Golem enters the battlefield, you may gain 4 life.
Whenever you gain life, return Lonely Golem to your hand at the beginning of the next end step. "Are you my new master?"
1/4
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Whenever you would choose a mode for a spell or ability you control, you may draw a card.
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Trample
As long as you control an island, Rezz'x's Axe has +2+2. "Rezz'x has brought me power. What can you do besides die?"
3/4
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When Charred Cavalry enters the battlefield, choose one-
-Create a 1/1 red goblin token. -Deal 1 damage to target creature. 2/1
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Choose one-
-Put three +1+1 counters on target creature. -Gain 8 life. Nothing helps one grow stronger than a good diet.
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Destroy target creature with power 2 or less. You gain life equal to it's toughness.
"And then all the blood left his body, just like that!"
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When Sherrif's Orders enters the battlefield, choose one-
-Tap target creature. That creature remains tapped for as long as you control Sherrif's Orders -Create a 2/2 White Knight token with Vigilance Even on the Shifting Plane, there is still order in some places.
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Flying.
When Tide Swallow enters the battlefield, you may scry 2. They fly over the many rivers, twisting water into visions.
1/1
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![]() GETTEM BOYS
2/2
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When Dung Beatle dies, target creature get's -1/-1 until end of turn
2/1
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Flying
Whenever you would choose a mode for a spell or ability you control, you may gain 2 life. Honestly, I have no idea why it's glowing.
-Revnek 2/2
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Choose one:
-Scry one, then draw two cards -Return an instant or sorcery card from your graveyard to your hand. |
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Flaming Volley
(common, foil)
Midnight Devourer
(mythic)
Lonely Golem
(uncommon)
Ocean's Secrets
(uncommon)
Rezz'x's Axe
(uncommon)
Charred Cavalry
(common)
Nourish
(common)
Hemorrhage
(common)
Sherrif's Orders
(common)
Tide Swallow
(common)
Goblin Captain
(common)
Dung Beatle
(common)
Blessed Eagle
(common)
Reflected Knowledge
(common)
Swamp
(basic)