Shifting Plane: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target opponent chooses one -
-That player sacrifices half the permanents they control, rounded up. -Final Choice deals two times X damage to that player. "A choice like that isn't really a choice at all."
-Al-Kalli |
Choose one-
-Destroy target creature or planeswalker -All creatures get -3-3 until end of turn When everyone's dead, everything will finally be fair.
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Enchanted creature gets +1/+0 and has first strike and lifelink.
Those chosen by the Order to carry out their decisions are given immense power and prestige.
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Whenever you choose an option for a spell or ability, you may deal 1 damage to any target.
1/4
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: Draw a card, then discard a card.Many humans on the Shifting Plane choose to study it's strange features.
0/1
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Choose one —
• Flaming Volley deals 4 damage to target creature • Flaming Volley deals 3 damage to target player Rivers of flame wind all over the surface of the Shifting Plane, bursting their shores randomly.
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As an additional cost to cast Tormenting Voice, discard a card.
Draw two cards. "The voice has grown louder, its accusations angrier and more insistent. By morning, it will likely drown out all else. I fear what I will do."
—Letter discovered in an abandoned estate |
When Dying Homunculus leaves the battlefield, choose one-
-Put a +1+1 counter on any creature -Scry 2 The shifting of the planes unearths strange things long forgotten
2/1
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Trample
These beasts roam the planes, waiting for anything, small animals, humans, entire civilizations, to fall into their jaws.
7/7
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It stalks the scattered marshes of the Shifting Planes, feeding on those unlucky enough to get trapped in the bog.
6/4
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Whenever you would choose a mode for a spell or ability you control, you may also give target creature -1-1 until end of turn
1/1
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When Aggressive Boar enter the battlefield, choose 1-
-Aggressive Boar Fights another creature -Put a +1+1 counter on Aggressive Boar 4/4
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, : Tap target creature.The Order has many believers, both large and small.
2/1
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When Faithful Attendant enters the battlefield, you gain 3 life.
Those lower in the Order only exist to serve.
1/1
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Final Choice
(rare)
Justice of the Damned
(uncommon)
Blessed by the Order
(uncommon)
Mortar Mage
(uncommon)
Inventive Scholar
(common)
Flaming Volley
(common)
Tormenting Voice
(common)
Dying Homunculus
(common)
Towering Wurm
(common)
Bog Behemoth
(common)
Maggot Breeder
(common)
Aggressive Boar
(common)
Order Enforcer
(common)
Faithful Attendant
(common)
Plains
(basic)







: Draw a card, then discard a card.


