Shifting Plane: Virtual Booster

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Mechanics | Who can Add? | Skeleton | Story
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.
{t}: Add {r} or {g} to your mana pool.
 U 
Creature – Spirit
{1}{b}: Starving Wraith gets +1+1 until end of turn

Sacrifice another creature: Starving Wraith's activated abilities cost {b} less to activate until end of turn.
This creature continues it's existence in the same way it left it's old one: hungry.
2/2
 U 
Enchantment
Whenever you would choose a mode for a spell or ability you control, you may draw a card.
 U 
Sorcery
Choose one-
-Search your deck for two forest cards and put them onto the battlefield tapped.
-Search your library for a creature, reveal it, and put it into your hand.
 C 
Instant
Target creature gets -2-2 until end of turn. It's controller gains 2 life.
 C 
Creature – Merfolk Mage
Whenever you would choose a mode for a spell or ability you control, you may have target player put the top 3 cards of their library into their graveyard.
1/3
 C 
Creature – Vampire
Lifelink
2/1
 C 
Creature – Goblin
{t}: Create a 1/1 red goblin creature token. Activate this ability only if you have chosen an option for a spell or ability this turn.
GETTEM BOYS
2/2
 C 
Creature – Wurm
These creatures have infested the Shifting Plane, devouring and digging towards the core.
8/8
 C 
Creature – Human Knight
Whenever you choose a mode for a spell or ability, you may give target creature +1/+1 until end of turn.
Most of the Order is made up of lower castes of knights.
2/3
 C 
Creature – Human Cultist
When Cultist of Rezz'x enters the battlefield or dies, scry 2
"He will come. And when he does, this whole plane will suffer."
1/1
 C 
Creature
Whenever you would choose a mode for a spell or ability you control, you may have target player lose 1 life. If you do, gain 1 life
Best healer in town. Just don't ask where she gets her transplants.
2/2
 C 
Instant
Attacking creatures get +2+0 until end of turn.
"I don't know what it is about the trumpet, but it drives the goblins wild" -Argan, army bugler
 C 
Creature – Human
When Faithful Attendant enters the battlefield, you gain 3 life.
Those lower in the Order only exist to serve.
1/1
Swamp
 
 B 
Basic Land – Swamp

Rootbound Crag (rare)
Starving Wraith (uncommon)
Ocean's Secrets (uncommon)
Search before Discovery (uncommon)
Dying Light (common)
Waterspout Caller (common)
Child of Night (common)
Goblin Captain (common)
Ridged Wurm (common)
Knight of the Order (common)
Cultist of Rezz'x (common)
Vampiric Healer (common)
Trumpet Blast (common)
Faithful Attendant (common)
Swamp (basic)