Shifting Plane: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your upkeep, you may reveal a white card in your hand. If you do, you may gain life equal to its converted mana cost.
The priests of the Order believe that all are entitled to life.
1/1
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: Add or . If you control another cultist, add ![]() or ![]() instead.Those who know of Rezz'x's imprisonment believe he shall be freed one day, and await the reckoning that will arrive with him.
2/1
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When Crazed Shatterer enters the battlefield, choose one —
• Destroy target artifact • Crazed Shatterer deals 2 damage to target creature or player Gangs roam the wastes, looking for stuff to destroy and a people to rule.
2/1
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When Mutated Mesa enters the battlefield, you may put a charge counter on it.
As long as Mutated Mesa has a charge counter on it, it's a Plains. Otherwise, it's a Mountain. |
Attacking creatures get +2+0 until end of turn.
"I don't know what it is about the trumpet, but it drives the goblins wild" -Argan, army bugler
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Trample
These beasts roam the planes, waiting for anything, small animals, humans, entire civilizations, to fall into their jaws.
7/7
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These creatures have infested the Shifting Plane, devouring and digging towards the core.
8/8
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Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
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When Sherrif's Orders enters the battlefield, choose one-
-Tap target creature. That creature remains tapped for as long as you control Sherrif's Orders -Create a 2/2 White Knight token with Vigilance Even on the Shifting Plane, there is still order in some places.
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When Charred Cavalry enters the battlefield, choose one-
-Create a 1/1 red goblin token. -Deal 1 damage to target creature. 2/1
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When ever you choose an option on a card, target player puts the top 2 cards of their library into their graveyard.
1/2
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Lifelink
Cursed to help those that turned it into this abomination, it takes out it's frustrations and supernatural strength on anything it can get it's teeth into.
3/2
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Target creature gets -2-2 until end of turn. It's controller gains 2 life.
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When Faithful Attendant enters the battlefield, you gain 3 life.
Those lower in the Order only exist to serve.
1/1
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Cleric of Purity
(rare)
Rezz'x's Faithful
(uncommon)
Crazed Shatterer
(uncommon)
Mutated Mesa
(uncommon)
Trumpet Blast
(common)
Towering Wurm
(common)
Ridged Wurm
(common)
Anticipate
(common)
Sherrif's Orders
(common)
Charred Cavalry
(common)
River Cultist
(common)
Cursed Vampire
(common)
Dying Light
(common)
Faithful Attendant
(common)
Swamp
(basic)

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