Shifting Plane: Virtual Booster
| Shifting Plane: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Who can Add? | Skeleton | Story |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
When The Order's Choice enters the battlefield, choose Crackdown or Arrest.
Crackdown- At the beginning of your upkeep, create a 2/2 white Knight token with vigilance. Arrest- At the beginning of each opponent's first main phase and combat phase, tap target creature that player controls. |
Whenever you gain life, choose one:
-Wastes Vampire gains first strike until end of turn -Put a +1/+1 counter on Wastes Vampire They wander the empty dunes, looking for others to turn into shells like them.
1/2
|
When Mutated Rainforest enters the battlefield, you may put a charge counter on it.
As long as Mutated Rainforest has a charge counter on it, it's a Forest. Otherwise, it's an Island. |
When Lonely Golem enters the battlefield, you may gain 4 life.
Whenever you gain life, return Lonely Golem to your hand at the beginning of the next end step. "Are you my new master?"
1/4
|
Enchant creature
Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types. On the Shifting Plane, travelers need to watch out for sudden blizzards in the desert.
|
|
Flying.
When Tide Swallow enters the battlefield, you may scry 2. They fly over the many rivers, twisting water into visions.
1/1
|
Haste
He's been screaming for years. Does he even need to breathe?
-Revnek 1/1
|
Whenever you cast an instant or sorcery spell, choose one:
-Deal 1 damage to any target -Choose a card in any player's graveyard. That player shuffles that card into their library. 2/2
|
Choose one-
-Deal 5 damage to target player. -Deal 7 damage split as you choose to any number of creatures. The best mages can conjure up entire citadels of flaming weaponry. The best use it.
|
Flying
When Murderous Raven enters the battlefield, target player discards a card. They fly around the civilized lands, desecrating the dead.
2/1
|
|
Lifelink
Holy Guardian can't attack or block unless you have 10 or less life. They are the last line of defense within the sanctums of the Order.
7/7
|
It stalks the scattered marshes of the Shifting Planes, feeding on those unlucky enough to get trapped in the bog.
6/4
|
When Technical Combatant enters the battlefield, you may put a +1+1 counter on another target creature you control.
"Born into a warrior's life he yearns for someone to pass on his skills to before the fight finally consumes him."
2/2
|
When Aggressive Boar enter the battlefield, choose 1-
-Aggressive Boar Fights another creature -Put a +1+1 counter on Aggressive Boar 4/4
|
|
The Order's Choice
(rare)
Wastes Vampire
(uncommon)
Mutated Rainforest
(uncommon)
Lonely Golem
(uncommon)
Deep Freeze
(common)
Tide Swallow
(common)
Raging Goblin
(common)
Laboratory Researcher
(common)
Flaming Armoury
(common)
Murderous Raven
(common)
Holy Guardian
(common)
Bog Behemoth
(common)
Technical Combatant
(common)
Aggressive Boar
(common)
Swamp
(basic)




