Shifting Plane: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you would choose a mode for a spell or ability you control, you may make an additional choice.
It controls alternate timelines, weaving them together for some unknown purpose.
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Create 2 1/1 red goblin creature tokens on the battlefield.
Deal 2 damage to any target. Goblins are like insects: small, irritating, and everywhere.
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Whenever you would choose a mode for a spell or ability you control, you may draw a card.
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At the beginning of you upkeep, choose one-
-Create a 1/1 black wurm token. -Draw a card, then put the top card of your library into your graveyard. |
When Dung Beatle dies, target creature get's -1/-1 until end of turn
2/1
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Deal 1 damage to each creature your opponents control. Those creatures can't block this turn.
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Flying.
When Tide Swallow enters the battlefield, you may scry 2. They fly over the many rivers, twisting water into visions.
1/1
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When Caretaker of the Core enters the battlefield, choose one-
-Gain 5 life -Destroy target artifact. It's controller gains 3 life. 2/2
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Destroy target creature with power 2 or less. You gain life equal to it's toughness.
"And then all the blood left his body, just like that!"
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Whenever you choose a mode for a spell or ability, you may give target creature +1/+1 until end of turn.
Most of the Order is made up of lower castes of knights.
2/3
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Enchant creature
Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types. On the Shifting Plane, travelers need to watch out for sudden blizzards in the desert.
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Whenever you would choose a mode for a spell or ability you control, you may also give target creature -1-1 until end of turn
1/1
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Haste
He's been screaming for years. Does he even need to breathe?
-Revnek 1/1
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Attacking creatures get +2+0 until end of turn.
"I don't know what it is about the trumpet, but it drives the goblins wild" -Argan, army bugler
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Destiny Weaver
(mythic)
Goblin Reinforcements
(uncommon)
Ocean's Secrets
(uncommon)
Charnel House
(uncommon)
Dung Beatle
(common)
Exothermic Blast
(common)
Tide Swallow
(common)
Caretaker of the Core
(common)
Hemorrhage
(common)
Knight of the Order
(common)
Deep Freeze
(common)
Maggot Breeder
(common)
Raging Goblin
(common)
Trumpet Blast
(common)
Plains
(basic)




