Shifting Plane: Virtual Booster
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| Mechanics | Who can Add? | Skeleton | Story |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+2 Gain 2 life. If you control a Human, draw a card.
-2 Target creature gets -X/-X until end of turn, where X is the amount of life you have gained this turn. -10 Search your library for any number of Human cards and exile them. You get an emblem with "You may cast up to one card exiled with Natha, Desert Healer on each of your turns without paying it's mana cost." 3
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When Mutated Foothills enters the battlefield, you may put a charge counter on it.
As long as Mutated Foothills has a charge counter on it, it's a Forest. Otherwise, it's a Mountain. |
When Mutated Heath enters the battlefield, you may put a charge counter on it.
As long as Mutated Heath has a charge counter on it, it's a Forest. Otherwise, it's a Plains. |
Lifelink
![]() : Feasting Skeleton gains indestructible until end of turn.I hate those things. They're like big mosquitoes that are impossible to kill.
-Trap Bait, Veteran Explorer 2/1
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Lifelink
2/1
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Deal 1 damage to each creature your opponents control. Those creatures can't block this turn.
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Target creature gains flying and +1/+1 until end of turn.
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These creatures have infested the Shifting Plane, devouring and digging towards the core.
8/8
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Attacking creatures get +2+0 until end of turn.
"I don't know what it is about the trumpet, but it drives the goblins wild" -Argan, army bugler
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These lumbering beasts stalk the great planes. No one knows what they eat, because there are never any leftovers.
5/4
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Choose one:
-Scry one, then draw two cards -Return an instant or sorcery card from your graveyard to your hand. |
Deal 3 damage to target attacking or blocking creature. Gain 2 life
While many wonder at the massive dunes of sand scattered around the Shifting Planes, few notice the bodies of the dead slowly being ground down to nothing.
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Whenever you choose a mode for a spell or ability, you may give target creature +1/+1 until end of turn.
Most of the Order is made up of lower castes of knights.
2/3
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Target creature get's -2-2 until end of turn. If it's a vampire, it get's +2+2 and lifelink until end of turn instead
A vampires curse causes those new to the disease to wither, becoming sickly, while revitalizing those who have already been changed
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Natha, Desert Healer
(mythic)
Mutated Foothills
(uncommon)
Mutated Heath
(uncommon)
Feasting Skeleton
(uncommon)
Child of Night
(common)
Exothermic Blast
(common)
Aerial Attack
(common)
Ridged Wurm
(common)
Trumpet Blast
(common)
Horned Lizard
(common)
Reflected Knowledge
(common)
Grasping Sands
(common)
Knight of the Order
(common)
Vampiric Curse
(common)
Mountain
(basic)





