Shifting Plane: Virtual Booster

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Mechanics | Who can Add? | Skeleton | Story
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
At the beginning of your upkeep, choose one:
-Tap target creature an opponent controls
-Exile a creature you control and then return it to the battlefield
 U 
Creature – Human Cultist
{t}: Add {u} or {g}. If you control another cultist, add {u}{u} or {g}{g} instead.
Those who know of Rezz'x's imprisonment believe he shall be freed one day, and await the reckoning that will arrive with him.
2/1
 U 
Enchantment
Whenever you would choose a mode for a spell or ability you control, you may draw a card.
 U 
Creature – Cleric
Flash
When Deceiver Exarch enters the battlefield, choose one-
• Untap target permanent you control.
• Tap target permanent an opponent controls.
1/4
 C 
Creature – Goblin
Sacrifice a creature: choose one-
-Put a +1+1 counter on Gluttonous Goblin
-Deal 1 damage to target player
Goblins can turn to cannibalism when they feel weak and useless. It's a surprise so few do.
1/1
 C 
Creature – Cultist
When Fanatical Worshipper enters the battlefield, choose one-
-Return target tapped creature with power 2 or less it it's owner's hand.
-Scry 2.
Some who worship Rezz'x do so only to further their own goals. Some are just insane.
1/1
 C 
Artifact
When Dying Homunculus leaves the battlefield, choose one-
-Put a +1+1 counter on any creature
-Scry 2
The shifting of the planes unearths strange things long forgotten
2/1
 C 
Creature – Bird
Flying
Whenever you would choose a mode for a spell or ability you control, you may gain 2 life.
Honestly, I have no idea why it's glowing.
-Revnek
2/2
 C 
Creature – Zombie Beast
It stalks the scattered marshes of the Shifting Planes, feeding on those unlucky enough to get trapped in the bog.
6/4
 C 
Creature – Merfolk Mage
Whenever you would choose a mode for a spell or ability you control, you may have target player put the top 3 cards of their library into their graveyard.
1/3
 C 
Creature – Human Cultist
Whenever you would choose a mode for a spell or ability you control, you may also give target creature -1-1 until end of turn
1/1
 C 
Creature – Beast
When Aggressive Boar enter the battlefield, choose 1-
-Aggressive Boar Fights another creature
-Put a +1+1 counter on Aggressive Boar
4/4
 C 
Creature – Human Warrior
When Technical Combatant enters the battlefield, you may put a +1+1 counter on another target creature you control.
"Born into a warrior's life he yearns for someone to pass on his skills to before the fight finally consumes him."
2/2
 C 
Creature – Goblin
{t}: Create a 1/1 red goblin creature token. Activate this ability only if you have chosen an option for a spell or ability this turn.
GETTEM BOYS
2/2
Mountain
 
 B 
Basic Land – Mountain

Icy Pool (rare)
Rezz'x's Faithful (uncommon)
Ocean's Secrets (uncommon)
Deceiver Exarch (uncommon)
Gluttonous Goblin (common)
Fanatical Worshipper (common)
Dying Homunculus (common)
Blessed Eagle (common)
Bog Behemoth (common)
Waterspout Caller (common)
Maggot Breeder (common)
Aggressive Boar (common)
Technical Combatant (common)
Goblin Captain (common)
Mountain (basic)