Shifting Plane: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Lifelink. (Whenever this creature deals damage, you gain that much life)
Whenever Midnight Devourer attacks, put a charge counter on it, then it deals damage to any target equal to the number of charge counters on it. It stalks the Wastes of the Shifting Plane, looking for its next meal.
3/3
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Lifelink
![]() : Feasting Skeleton gains indestructible until end of turn.I hate those things. They're like big mosquitoes that are impossible to kill.
-Trap Bait, Veteran Explorer 2/1
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Choose one-
-Deal 2 damage to each creature. -Draw a card for each creature that was dealt damage this turn. |
Flash
When Deceiver Exarch enters the battlefield, choose one- • Untap target permanent you control. • Tap target permanent an opponent controls. 1/4
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It stalks the scattered marshes of the Shifting Planes, feeding on those unlucky enough to get trapped in the bog.
6/4
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Deal 1 damage to each creature your opponents control. Those creatures can't block this turn.
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Haste
He's been screaming for years. Does he even need to breathe?
-Revnek 1/1
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: Draw a card, then discard a card.Many humans on the Shifting Plane choose to study it's strange features.
0/1
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Target creature gains flying and +1/+1 until end of turn.
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Attacking creatures get +2+0 until end of turn.
"I don't know what it is about the trumpet, but it drives the goblins wild" -Argan, army bugler
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Target creature gets -2-2 until end of turn. It's controller gains 2 life.
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Destroy target creature with power 2 or less. You gain life equal to it's toughness.
"And then all the blood left his body, just like that!"
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When Faithful Attendant enters the battlefield, you gain 3 life.
Those lower in the Order only exist to serve.
1/1
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Destroy target enchantment. You gain 2 life.
The Clerics of the Order use their divine powers to destroy any magical remnants that hurt the Order.
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Midnight Devourer
(mythic)
Feasting Skeleton
(uncommon)
Boiling Prophecy
(uncommon)
Deceiver Exarch
(uncommon)
Bog Behemoth
(common)
Exothermic Blast
(common)
Raging Goblin
(common)
Inventive Scholar
(common)
Aerial Attack
(common)
Trumpet Blast
(common)
Dying Light
(common)
Hemorrhage
(common)
Faithful Attendant
(common)
Ray of Purity
(common)
Plains
(basic)






: Draw a card, then discard a card.