Shifting Plane: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
{1}{r}
 
 U 
Instant
Choose one:
-Deal 3 damage to a creature
-Destroy an artifact
 
 R 
Land
Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp.
{t}: Add {w} or {b} to your mana pool.
 U 
Creature – Human Wizard
Discard a card: choose one-
-Target creature gets +2/+1 until end of turn.
-Create two 1/1 red goblin creature tokens.
Goblins are always attracted to the lunatics.
1/1
 U 
Enchantment – Aura
Enchant Creature
Whenever enchanted creature deals damage, you gain that much life.
Those who work for the order, and sometimes those who work against it, can be made to further its plans.
 U 
Creature – Golem
When Lonely Golem enters the battlefield, you may gain 4 life.
Whenever you gain life, return Lonely Golem to your hand at the beginning of the next end step.
"Are you my new master?"
1/4
 C 
Creature – Zombie
These creatures stalk the Shifting Plane, searching for their next meal.
3/2
 C 
Sorcery
Choose one-
-Deal 5 damage to target player.
-Deal 7 damage split as you choose to any number of creatures.
The best mages can conjure up entire citadels of flaming weaponry. The best use it.
 C 
Instant
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
 C 
Creature – Beast
When Aggressive Boar enter the battlefield, choose 1-
-Aggressive Boar Fights another creature
-Put a +1+1 counter on Aggressive Boar
4/4
 C 
Creature – Merfolk Cultist
When ever you choose an option on a card, target player puts the top 2 cards of their library into their graveyard.
1/2
 C 
Creature – Bird
Flying
Whenever you would choose a mode for a spell or ability you control, you may gain 2 life.
Honestly, I have no idea why it's glowing.
-Revnek
2/2
 C 
Creature – Goblin Warrior
When Goblin Spiker enters the battlefield, choose one:
-Put a +1/+1 counter on Goblin Spiker
-Deal 2 damage to target player
1/1
 C 
Enchantment
When Sherrif's Orders enters the battlefield, choose one-
-Tap target creature. That creature remains tapped for as long as you control Sherrif's Orders
-Create a 2/2 White Knight token with Vigilance
Even on the Shifting Plane, there is still order in some places.
 C 
Creature – Human Wizard
Whenever you cast an instant or sorcery spell, choose one:
-Deal 1 damage to any target
-Choose a card in any player's graveyard. That player shuffles that card into their library.
2/2
Mountain
 
 B 
Basic Land – Mountain

Abrade (uncommon, foil)
Isolated Chapel (rare)
Book Burner (uncommon)
The Order's Blessing (uncommon)
Lonely Golem (uncommon)
Dark Ghoul (common)
Flaming Armoury (common)
Anticipate (common)
Aggressive Boar (common)
River Cultist (common)
Blessed Eagle (common)
Goblin Spiker (common)
Sherrif's Orders (common)
Laboratory Researcher (common)
Mountain (basic)