Shifting Plane: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a creature dies, put a -1/-1 counter on Nreten, and create a 3/3 green Core Beast token.
Nreten was given the sacred duty of guarding the Core of the Shifting Plane, and preventing the being contained within from escaping.
0/6
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Choose one:
-Deal 3 damage to a creature -Destroy an artifact |
When Mutated Strand enters the battlefield, you may put a charge counter on it.
As long as Mutated Strand has a charge counter on it, it's a Plains. Otherwise, it's an Island. |
Whenever you gain life, choose one:
-Wastes Vampire gains first strike until end of turn -Put a +1/+1 counter on Wastes Vampire They wander the empty dunes, looking for others to turn into shells like them.
1/2
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When Aggressive Boar enter the battlefield, choose 1-
-Aggressive Boar Fights another creature -Put a +1+1 counter on Aggressive Boar 4/4
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Target creature gets -2-2 until end of turn. It's controller gains 2 life.
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Flying
Whenever you would choose a mode for a spell or ability you control, you may gain 2 life. Honestly, I have no idea why it's glowing.
-Revnek 2/2
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Choose one:
-Scry one, then draw two cards -Return an instant or sorcery card from your graveyard to your hand. |
: Draw a card, then discard a card.Many humans on the Shifting Plane choose to study it's strange features.
0/1
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: Create a 1/1 red goblin creature token. Activate this ability only if you have chosen an option for a spell or ability this turn.GETTEM BOYS
2/2
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Destroy target creature with power 2 or less. You gain life equal to it's toughness.
"And then all the blood left his body, just like that!"
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Lifelink
2/1
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Destroy target enchantment. You gain 2 life.
The Clerics of the Order use their divine powers to destroy any magical remnants that hurt the Order.
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Deal 1 damage to each creature your opponents control. Those creatures can't block this turn.
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Nreten, Core Guardian
(mythic)
Abrade
(uncommon)
Mutated Strand
(uncommon)
Wastes Vampire
(uncommon)
Aggressive Boar
(common)
Dying Light
(common)
Blessed Eagle
(common)
Reflected Knowledge
(common)
Inventive Scholar
(common)
Goblin Captain
(common)
Hemorrhage
(common)
Child of Night
(common)
Ray of Purity
(common)
Exothermic Blast
(common)
Plains
(basic)






: Draw a card, then discard a card.