Shifting Plane: Virtual Booster

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Mechanics | Who can Add? | Skeleton | Story
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Priest
At the beginning of your upkeep, you may reveal a white card in your hand. If you do, you may gain life equal to its converted mana cost.
The priests of the Order believe that all are entitled to life.
1/1
 
 R 
Artifact
Whenever an opponent casts a noncreature spell, you may pay {1}{u}. If you do, you may draw a card.
"So that's where that was!" -Revnek, Chaos Mage
 U 
Creature – Elf Cultist
{t}: Add X {g}, where X is equal to the number of times you've chosen an option for a spell or ability this turn +1.
1/1
 U 
Sorcery
Choose one-
-Search your deck for two forest cards and put them onto the battlefield tapped.
-Search your library for a creature, reveal it, and put it into your hand.
 U 
Sorcery
Choose one-
-Destroy target creature or planeswalker
-All creatures get -3-3 until end of turn
When everyone's dead, everything will finally be fair.
 C 
Creature – Human Wizard Cultist
When Riptide Scholar enters the battlefield, choose one:
-Draw a card
-Scry 3
Many have tried to explain the Shifting Plane, and all have failed.
1/1
 C 
Instant
Deal 3 damage to target attacking or blocking creature. Gain 2 life
While many wonder at the massive dunes of sand scattered around the Shifting Planes, few notice the bodies of the dead slowly being ground down to nothing.
 C 
Creature – Human Cultist
When Cultist of Rezz'x enters the battlefield or dies, scry 2
"He will come. And when he does, this whole plane will suffer."
1/1
 C 
Creature – Beast
When Aggressive Boar enter the battlefield, choose 1-
-Aggressive Boar Fights another creature
-Put a +1+1 counter on Aggressive Boar
4/4
 C 
Creature – Wurm
Trample
These beasts roam the planes, waiting for anything, small animals, humans, entire civilizations, to fall into their jaws.
7/7
 C 
Creature – Goblin Warrior
When Goblin Spiker enters the battlefield, choose one:
-Put a +1/+1 counter on Goblin Spiker
-Deal 2 damage to target player
1/1
 C 
Creature – Beatle
When Dung Beatle dies, target creature get's -1/-1 until end of turn
2/1
 C 
Creature – Human
{w}, {t}: Tap target creature.
The Order has many believers, both large and small.
2/1
 C 
Instant
Target creature get's -2-2 until end of turn. If it's a vampire, it get's +2+2 and lifelink until end of turn instead
A vampires curse causes those new to the disease to wither, becoming sickly, while revitalizing those who have already been changed
Forest
 
 B 
Basic Land – Forest

Cleric of Purity (rare, foil)
Revnek's Helm (rare)
Clearwell Mystic (uncommon)
Search before Discovery (uncommon)
Justice of the Damned (uncommon)
Riptide Scholar (common)
Grasping Sands (common)
Cultist of Rezz'x (common)
Aggressive Boar (common)
Towering Wurm (common)
Goblin Spiker (common)
Dung Beatle (common)
Order Enforcer (common)
Vampiric Curse (common)
Forest (basic)