Shifting Plane: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When The Order's Choice enters the battlefield, choose Crackdown or Arrest.
Crackdown- At the beginning of your upkeep, create a 2/2 white Knight token with vigilance. Arrest- At the beginning of each opponent's first main phase and combat phase, tap target creature that player controls. |
When Lonely Golem enters the battlefield, you may gain 4 life.
Whenever you gain life, return Lonely Golem to your hand at the beginning of the next end step. "Are you my new master?"
1/4
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Enchanted creature gets +1/+0 and has first strike and lifelink.
Those chosen by the Order to carry out their decisions are given immense power and prestige.
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: Choose one-
-Gain 2 life -Prevent the next 2 damage that would be dealt to target creature you control As useful as a healer is, they can't bring someone back from the dead.
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When Dung Beatle dies, target creature get's -1/-1 until end of turn
2/1
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Haste
He's been screaming for years. Does he even need to breathe?
-Revnek 1/1
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Target creature get's -2-2 until end of turn. If it's a vampire, it get's +2+2 and lifelink until end of turn instead
A vampires curse causes those new to the disease to wither, becoming sickly, while revitalizing those who have already been changed
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Choose one-
-Put three +1+1 counters on target creature. -Gain 8 life. Nothing helps one grow stronger than a good diet.
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When ever you choose an option on a card, target player puts the top 2 cards of their library into their graveyard.
1/2
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Destroy target enchantment. You gain 2 life.
The Clerics of the Order use their divine powers to destroy any magical remnants that hurt the Order.
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Destroy target creature with power 2 or less. You gain life equal to it's toughness.
"And then all the blood left his body, just like that!"
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Choose one —
• Flaming Volley deals 4 damage to target creature • Flaming Volley deals 3 damage to target player Rivers of flame wind all over the surface of the Shifting Plane, bursting their shores randomly.
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Choose one-
-Target player sacrifices an attacking or blocking creature -Destroy target artifact The Order has refined light warfare to an art.
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Target creature gains flying and +1/+1 until end of turn.
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The Order's Choice
(rare)
Lonely Golem
(uncommon)
Blessed by the Order
(uncommon)
Healer's Kit
(uncommon)
Dung Beatle
(common)
Raging Goblin
(common)
Vampiric Curse
(common)
Nourish
(common)
River Cultist
(common)
Ray of Purity
(common)
Hemorrhage
(common)
Flaming Volley
(common)
Erasing Ray
(common)
Aerial Attack
(common)
Forest
(basic)



: Choose one-
