Shifting Plane: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Deathtouch
Whenever a creature dies, choose one- -Each player puts the top 2 cards of their library into their graveyard. -Each player lose X life, where X is the number of noncreature cards in that player's graveyard. 1/3
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When Mutated Rainforest enters the battlefield, you may put a charge counter on it.
As long as Mutated Rainforest has a charge counter on it, it's a Forest. Otherwise, it's an Island. |
Counter target spell.
Its controller chooses one- -Its controller draws a card -Its controller chooses a creature. Exile that creature, then return it to the battlefield at the beginning of the next end step. |
Whenever you would choose a mode for a spell or ability you control, you may draw a card.
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: Draw a card, then discard a card.Many humans on the Shifting Plane choose to study it's strange features.
0/1
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Trample
These beasts roam the planes, waiting for anything, small animals, humans, entire civilizations, to fall into their jaws.
7/7
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Choose one —
• Flaming Volley deals 4 damage to target creature • Flaming Volley deals 3 damage to target player Rivers of flame wind all over the surface of the Shifting Plane, bursting their shores randomly.
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Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
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Whenever you would choose a mode for a spell or ability you control, you may have target player lose 1 life. If you do, gain 1 life
Best healer in town. Just don't ask where she gets her transplants.
2/2
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As an additional cost to cast Tormenting Voice, discard a card.
Draw two cards. "The voice has grown louder, its accusations angrier and more insistent. By morning, it will likely drown out all else. I fear what I will do."
—Letter discovered in an abandoned estate |
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When Dung Beatle dies, target creature get's -1/-1 until end of turn
2/1
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When Aggressive Boar enter the battlefield, choose 1-
-Aggressive Boar Fights another creature -Put a +1+1 counter on Aggressive Boar 4/4
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When Faithful Attendant enters the battlefield, you gain 3 life.
Those lower in the Order only exist to serve.
1/1
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Destroy target enchantment. You gain 2 life.
The Clerics of the Order use their divine powers to destroy any magical remnants that hurt the Order.
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Core Stalker
(rare)
Mutated Rainforest
(uncommon)
Temporal Tear
(uncommon)
Ocean's Secrets
(uncommon)
Inventive Scholar
(common)
Towering Wurm
(common)
Flaming Volley
(common)
Anticipate
(common)
Vampiric Healer
(common)
Tormenting Voice
(common)
Dung Beatle
(common)
Aggressive Boar
(common)
Faithful Attendant
(common)
Ray of Purity
(common)
Forest
(basic)




: Draw a card, then discard a card.
