Shifting Plane: Virtual Booster
| Shifting Plane: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Who can Add? | Skeleton | Story |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() : Until end of turn, whenever you cast a spell, you gain life equal to that spells converted mana cost.The Order, started by the planeswalker Gerrick, wishes all things an equal opportunity to live, although some may be more equal than others...
|
When Mutated Catacombs enters the battlefield, you may put a charge counter on it.
As long as Mutated Catacombs has a charge counter on it, it's a Forest. Otherwise, it's an Swamp. |
Whenever you gain life, choose one:
-Wastes Vampire gains first strike until end of turn -Put a +1/+1 counter on Wastes Vampire They wander the empty dunes, looking for others to turn into shells like them.
1/2
|
: Add X , where X is equal to the number of times you've chosen an option for a spell or ability this turn +1.1/1
|
Choose one:
-Scry one, then draw two cards -Return an instant or sorcery card from your graveyard to your hand. |
|
Choose one-
-Deal 5 damage to target player. -Deal 7 damage split as you choose to any number of creatures. The best mages can conjure up entire citadels of flaming weaponry. The best use it.
|
Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
Even the land rejects order and law.
|
When Goblin Spiker enters the battlefield, choose one:
-Put a +1/+1 counter on Goblin Spiker -Deal 2 damage to target player 1/1
|
Whenever you would choose a mode for a spell or ability you control, you may also give target creature -1-1 until end of turn
1/1
|
Enchant creature
Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types. On the Shifting Plane, travelers need to watch out for sudden blizzards in the desert.
|
|
Deal 3 damage to target attacking or blocking creature. Gain 2 life
While many wonder at the massive dunes of sand scattered around the Shifting Planes, few notice the bodies of the dead slowly being ground down to nothing.
|
Whenever you cast an instant or sorcery spell, choose one:
-Deal 1 damage to any target -Choose a card in any player's graveyard. That player shuffles that card into their library. 2/2
|
When Dung Beatle dies, target creature get's -1/-1 until end of turn
2/1
|
When Sherrif's Orders enters the battlefield, choose one-
-Tap target creature. That creature remains tapped for as long as you control Sherrif's Orders -Create a 2/2 White Knight token with Vigilance Even on the Shifting Plane, there is still order in some places.
|
|
Gerrick's Armor
(rare)
Mutated Catacombs
(uncommon)
Wastes Vampire
(uncommon)
Clearwell Mystic
(uncommon)
Reflected Knowledge
(common)
Flaming Armoury
(common)
Rampant Growth
(common)
Goblin Spiker
(common)
Maggot Breeder
(common)
Deep Freeze
(common)
Grasping Sands
(common)
Laboratory Researcher
(common)
Dung Beatle
(common)
Sherrif's Orders
(common)
Mountain
(basic)

: Until end of turn, whenever you cast a spell, you gain life equal to that spells converted mana cost.
: Add X 

