Shifting Plane: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you would choose a mode for a spell or ability you control, you may have target player lose 1 life. If you do, gain 1 life
Best healer in town. Just don't ask where she gets her transplants.
2/2
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When Master Guardsman enters the battlefield, choose one:
-Put X +1/+1 counters onto this creature, where X is your devotion to white -Create X 1/1 white soldier creature tokens, where X is your devotion to white 2/2
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Whenever you choose an option for a spell or ability, create a 1/1 red elemental creature token.
2/1
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Flash
When Vicious Viper enters the battlefield, choose one: -Vicious Viper gains deathtouch until end of turn -Put a -1/-1 counter on target creature 2/1
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Choose one-
-Destroy target creature or planeswalker -All creatures get -3-3 until end of turn When everyone's dead, everything will finally be fair.
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: Create a 1/1 red goblin creature token. Activate this ability only if you have chosen an option for a spell or ability this turn.GETTEM BOYS
2/2
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Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
Even the land rejects order and law.
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Whenever you cast an instant or sorcery spell, choose one:
-Deal 1 damage to any target -Choose a card in any player's graveyard. That player shuffles that card into their library. 2/2
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Whenever you would choose a mode for a spell or ability you control, you may have target player put the top 3 cards of their library into their graveyard.
1/3
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Choose one-
-Deal 5 damage to target player. -Deal 7 damage split as you choose to any number of creatures. The best mages can conjure up entire citadels of flaming weaponry. The best use it.
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Choose one:
-Scry one, then draw two cards -Return an instant or sorcery card from your graveyard to your hand. |
When Dung Beatle dies, target creature get's -1/-1 until end of turn
2/1
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Target creature gains flying and +1/+1 until end of turn.
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Flying
Whenever you would choose a mode for a spell or ability you control, you may gain 2 life. Honestly, I have no idea why it's glowing.
-Revnek 2/2
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Vampiric Healer
(common, foil)
Master Guardsman
(rare)
Old Pyromancer
(uncommon)
Vicious Viper
(uncommon)
Justice of the Damned
(uncommon)
Goblin Captain
(common)
Rampant Growth
(common)
Laboratory Researcher
(common)
Waterspout Caller
(common)
Flaming Armoury
(common)
Reflected Knowledge
(common)
Dung Beatle
(common)
Aerial Attack
(common)
Blessed Eagle
(common)
Swamp
(basic)





: Create a 1/1 red goblin creature token. Activate this ability only if you have chosen an option for a spell or ability this turn.