Shifting Plane: Virtual Booster

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Mechanics | Who can Add? | Skeleton | Story
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Choose 5. You may choose the same mode more than once.
-Gain 2 life
-You draw 1 card and you lose 2 life
-Tap target creature and you lose 2 life
-Destroy target creature if it's tapped and you lose 3 life
 U 
Creature – Human Wizard
Whenever you choose an option for a spell or ability, create a 1/1 red elemental creature token.
2/1
 U 
Instant
Counter target spell.
Its controller chooses one-
-Its controller draws a card
-Its controller chooses a creature. Exile that creature, then return it to the battlefield at the beginning of the next end step.
 U 
Land
When Mutated Strand enters the battlefield, you may put a charge counter on it.
As long as Mutated Strand has a charge counter on it, it's a Plains. Otherwise, it's an Island.
 C 
Creature – Human
{w}, {t}: Tap target creature.
The Order has many believers, both large and small.
2/1
 C 
Instant
Target creature gets -2-2 until end of turn. It's controller gains 2 life.
 C 
Instant
Attacking creatures get +2+0 until end of turn.
"I don't know what it is about the trumpet, but it drives the goblins wild" -Argan, army bugler
 C 
Creature – Goblin Warrior
When Charred Cavalry enters the battlefield, choose one-
-Create a 1/1 red goblin token.
-Deal 1 damage to target creature.
2/1
 C 
Creature – Bird
Flying.
When Tide Swallow enters the battlefield, you may scry 2.
They fly over the many rivers, twisting water into visions.
1/1
 C 
Instant
Deal 3 damage to target attacking or blocking creature. Gain 2 life
While many wonder at the massive dunes of sand scattered around the Shifting Planes, few notice the bodies of the dead slowly being ground down to nothing.
 C 
Creature – Wurm
Trample
These beasts roam the planes, waiting for anything, small animals, humans, entire civilizations, to fall into their jaws.
7/7
 C 
Creature – Vampire
Lifelink
Cursed to help those that turned it into this abomination, it takes out it's frustrations and supernatural strength on anything it can get it's teeth into.
3/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types.
On the Shifting Plane, travelers need to watch out for sudden blizzards in the desert.
 C 
Creature – Goblin Berserker
Haste
He's been screaming for years. Does he even need to breathe?
-Revnek
1/1
Forest
 
 B 
Basic Land – Forest

Last-Ditch Effort (rare)
Old Pyromancer (uncommon)
Temporal Tear (uncommon)
Mutated Strand (uncommon)
Order Enforcer (common)
Dying Light (common)
Trumpet Blast (common)
Charred Cavalry (common)
Tide Swallow (common)
Grasping Sands (common)
Towering Wurm (common)
Cursed Vampire (common)
Deep Freeze (common)
Raging Goblin (common)
Forest (basic)