Shifting Plane: Virtual Booster
| Shifting Plane: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Who can Add? | Skeleton | Story |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
+2 Gain 2 life. If you control a Human, draw a card.
-2 Target creature gets -X/-X until end of turn, where X is the amount of life you have gained this turn. -10 Search your library for any number of Human cards and exile them. You get an emblem with "You may cast up to one card exiled with Natha, Desert Healer on each of your turns without paying it's mana cost." 3
|
Choose one-
-Deal 2 damage to each creature. -Draw a card for each creature that was dealt damage this turn. |
Whenever you gain life, choose one:
-Wastes Vampire gains first strike until end of turn -Put a +1/+1 counter on Wastes Vampire They wander the empty dunes, looking for others to turn into shells like them.
1/2
|
When Mutated Rainforest enters the battlefield, you may put a charge counter on it.
As long as Mutated Rainforest has a charge counter on it, it's a Forest. Otherwise, it's an Island. |
When Dying Homunculus leaves the battlefield, choose one-
-Put a +1+1 counter on any creature -Scry 2 The shifting of the planes unearths strange things long forgotten
2/1
|
|
Whenever you choose a mode for a spell or ability, you may give target creature +1/+1 until end of turn.
Most of the Order is made up of lower castes of knights.
2/3
|
Attacking creatures get +2+0 until end of turn.
"I don't know what it is about the trumpet, but it drives the goblins wild" -Argan, army bugler
|
Whenever you would choose a mode for a spell or ability you control, you may have target player lose 1 life. If you do, gain 1 life
Best healer in town. Just don't ask where she gets her transplants.
2/2
|
: Create a 1/1 red goblin creature token. Activate this ability only if you have chosen an option for a spell or ability this turn.GETTEM BOYS
2/2
|
These creatures stalk the Shifting Plane, searching for their next meal.
3/2
|
|
Choose one:
-Scry one, then draw two cards -Return an instant or sorcery card from your graveyard to your hand. |
When Cultist of Rezz'x enters the battlefield or dies, scry 2
"He will come. And when he does, this whole plane will suffer."
1/1
|
When Charred Cavalry enters the battlefield, choose one-
-Create a 1/1 red goblin token. -Deal 1 damage to target creature. 2/1
|
Deal 3 damage to target attacking or blocking creature. Gain 2 life
While many wonder at the massive dunes of sand scattered around the Shifting Planes, few notice the bodies of the dead slowly being ground down to nothing.
|
|
Natha, Desert Healer
(mythic)
Boiling Prophecy
(uncommon)
Wastes Vampire
(uncommon)
Mutated Rainforest
(uncommon)
Dying Homunculus
(common)
Knight of the Order
(common)
Trumpet Blast
(common)
Vampiric Healer
(common)
Goblin Captain
(common)
Dark Ghoul
(common)
Reflected Knowledge
(common)
Cultist of Rezz'x
(common)
Charred Cavalry
(common)
Grasping Sands
(common)
Mountain
(basic)





: Create a 1/1 red goblin creature token. Activate this ability only if you have chosen an option for a spell or ability this turn.