Shifting Plane: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Mutated Flats enters the battlefield, you may put a charge counter on it.
As long as Mutated Flats has a charge counter on it, it's a Plains. Otherwise, it's a Swamp. |
When Master Guardsman enters the battlefield, choose one:
-Put X +1/+1 counters onto this creature, where X is your devotion to white -Create X 1/1 white soldier creature tokens, where X is your devotion to white 2/2
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Trample
As long as you control an island, Rezz'x's Axe has +2+2. "Rezz'x has brought me power. What can you do besides die?"
3/4
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Flash
When Vicious Viper enters the battlefield, choose one: -Vicious Viper gains deathtouch until end of turn -Put a -1/-1 counter on target creature 2/1
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Choose one-
-Create a 2/2 White Knight Creature token with Vigilance -Destroy target nonhuman creature |
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When Faithful Attendant enters the battlefield, you gain 3 life.
Those lower in the Order only exist to serve.
1/1
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Whenever you cast an instant or sorcery spell, choose one:
-Deal 1 damage to any target -Choose a card in any player's graveyard. That player shuffles that card into their library. 2/2
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Choose one —
• Flaming Volley deals 4 damage to target creature • Flaming Volley deals 3 damage to target player Rivers of flame wind all over the surface of the Shifting Plane, bursting their shores randomly.
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Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
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As an additional cost to cast Tormenting Voice, discard a card.
Draw two cards. "The voice has grown louder, its accusations angrier and more insistent. By morning, it will likely drown out all else. I fear what I will do."
—Letter discovered in an abandoned estate |
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Target creature gains flying and +1/+1 until end of turn.
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Lifelink
Cursed to help those that turned it into this abomination, it takes out it's frustrations and supernatural strength on anything it can get it's teeth into.
3/2
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Lifelink
2/1
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Target creature get's -2-2 until end of turn. If it's a vampire, it get's +2+2 and lifelink until end of turn instead
A vampires curse causes those new to the disease to wither, becoming sickly, while revitalizing those who have already been changed
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Mutated Flats
(uncommon, foil)
Master Guardsman
(rare)
Rezz'x's Axe
(uncommon)
Vicious Viper
(uncommon)
Call the Guard
(uncommon)
Faithful Attendant
(common)
Laboratory Researcher
(common)
Flaming Volley
(common)
Anticipate
(common)
Tormenting Voice
(common)
Aerial Attack
(common)
Cursed Vampire
(common)
Child of Night
(common)
Vampiric Curse
(common)
Swamp
(basic)







