Shifting Plane: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Lifelink, vigilance, first strike
When Cleric of Ruin enters the battlefield, choose one- -Each player chooses one creature from among creatures they control, then sacrifices the rest. -Put 4 +1/+1 counters on Cleric of Ruin. Some of the Order's priests practice a discipline at ends with their professed love of peace.
0/1
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Choose one-
-Create a 2/2 White Knight Creature token with Vigilance -Destroy target nonhuman creature |
When Crazed Shatterer enters the battlefield, choose one —
• Destroy target artifact • Crazed Shatterer deals 2 damage to target creature or player Gangs roam the wastes, looking for stuff to destroy and a people to rule.
2/1
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Choose one-
-Target opponent discards 2 cards -Draw 2 cards and lose 4 life Every person who has achieved immortality, or something close to it, eventually reaches their breaking point. this was just one of many
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When Dung Beatle dies, target creature get's -1/-1 until end of turn
2/1
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When Dying Homunculus leaves the battlefield, choose one-
-Put a +1+1 counter on any creature -Scry 2 The shifting of the planes unearths strange things long forgotten
2/1
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Whenever you would choose a mode for a spell or ability you control, you may have target player lose 1 life. If you do, gain 1 life
Best healer in town. Just don't ask where she gets her transplants.
2/2
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When Fanatical Worshipper enters the battlefield, choose one-
-Return target tapped creature with power 2 or less it it's owner's hand. -Scry 2. Some who worship Rezz'x do so only to further their own goals. Some are just insane.
1/1
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When Technical Combatant enters the battlefield, you may put a +1+1 counter on another target creature you control.
"Born into a warrior's life he yearns for someone to pass on his skills to before the fight finally consumes him."
2/2
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Attacking creatures get +2+0 until end of turn.
"I don't know what it is about the trumpet, but it drives the goblins wild" -Argan, army bugler
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When Faithful Attendant enters the battlefield, you gain 3 life.
Those lower in the Order only exist to serve.
1/1
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Deal 1 damage to each creature your opponents control. Those creatures can't block this turn.
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Haste
He's been screaming for years. Does he even need to breathe?
-Revnek 1/1
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Choose one:
-Scry one, then draw two cards -Return an instant or sorcery card from your graveyard to your hand. |
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Cleric of Ruin
(mythic)
Call the Guard
(uncommon)
Crazed Shatterer
(uncommon)
The Final Straw
(uncommon)
Dung Beatle
(common)
Dying Homunculus
(common)
Vampiric Healer
(common)
Fanatical Worshipper
(common)
Technical Combatant
(common)
Trumpet Blast
(common)
Faithful Attendant
(common)
Exothermic Blast
(common)
Raging Goblin
(common)
Reflected Knowledge
(common)
Island
(basic)





