Shifting Plane: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you would choose a mode for a spell or ability you control, you may have target player put the top 3 cards of their library into their graveyard.
1/3
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Choose one:
- Scry 3, then reveal the top card of your library. You may cast it without paying it's mana cost. -Choose a card in your graveyard. You may cast it without paying it's mana cost. |
When Mutated Heath enters the battlefield, you may put a charge counter on it.
As long as Mutated Heath has a charge counter on it, it's a Forest. Otherwise, it's a Plains. |
When Mutated Flats enters the battlefield, you may put a charge counter on it.
As long as Mutated Flats has a charge counter on it, it's a Plains. Otherwise, it's a Swamp. |
Discard a card: choose one-
-Target creature gets +2/+1 until end of turn. -Create two 1/1 red goblin creature tokens. Goblins are always attracted to the lunatics.
1/1
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Whenever you cast an instant or sorcery spell, choose one:
-Deal 1 damage to any target -Choose a card in any player's graveyard. That player shuffles that card into their library. 2/2
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Choose one:
-Scry one, then draw two cards -Return an instant or sorcery card from your graveyard to your hand. |
Target creature gains flying and +1/+1 until end of turn.
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Choose one-
-Put three +1+1 counters on target creature. -Gain 8 life. Nothing helps one grow stronger than a good diet.
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It stalks the scattered marshes of the Shifting Planes, feeding on those unlucky enough to get trapped in the bog.
6/4
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Deal 3 damage to target attacking or blocking creature. Gain 2 life
While many wonder at the massive dunes of sand scattered around the Shifting Planes, few notice the bodies of the dead slowly being ground down to nothing.
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Target creature gets -2-2 until end of turn. It's controller gains 2 life.
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Whenever you would choose a mode for a spell or ability you control, you may have target player lose 1 life. If you do, gain 1 life
Best healer in town. Just don't ask where she gets her transplants.
2/2
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When Goblin Spiker enters the battlefield, choose one:
-Put a +1/+1 counter on Goblin Spiker -Deal 2 damage to target player 1/1
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Waterspout Caller
(common, foil)
Unfettered Growth
(rare)
Mutated Heath
(uncommon)
Mutated Flats
(uncommon)
Book Burner
(uncommon)
Laboratory Researcher
(common)
Reflected Knowledge
(common)
Aerial Attack
(common)
Nourish
(common)
Bog Behemoth
(common)
Grasping Sands
(common)
Dying Light
(common)
Vampiric Healer
(common)
Goblin Spiker
(common)
Mountain
(basic)








