Shifting Plane: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Hunted Mirdebeast enters the battlefield, target opponent may search their deck for a creature card, reveal it, and put into their hand. If that player does, put two +1/+1 counters on Hunted Mirdebeast. If that player doesn't, draw a card.
3/4
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As long as you have 25 or more life, Ancient Vampire costs
less to cast.
Flying Lain dormant for years, the smell of fresh blood awakens it's primal instincts
4/5
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Counter target spell.
Its controller chooses one- -Its controller draws a card -Its controller chooses a creature. Exile that creature, then return it to the battlefield at the beginning of the next end step. |
When Mutated Foothills enters the battlefield, you may put a charge counter on it.
As long as Mutated Foothills has a charge counter on it, it's a Forest. Otherwise, it's a Mountain. |
When Dung Beatle dies, target creature get's -1/-1 until end of turn
2/1
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Whenever you cast an instant or sorcery spell, choose one:
-Deal 1 damage to any target -Choose a card in any player's graveyard. That player shuffles that card into their library. 2/2
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When Charred Cavalry enters the battlefield, choose one-
-Create a 1/1 red goblin token. -Deal 1 damage to target creature. 2/1
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Target creature get's -2-2 until end of turn. If it's a vampire, it get's +2+2 and lifelink until end of turn instead
A vampires curse causes those new to the disease to wither, becoming sickly, while revitalizing those who have already been changed
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Choose one:
-Scry one, then draw two cards -Return an instant or sorcery card from your graveyard to your hand. |
When Sherrif's Orders enters the battlefield, choose one-
-Tap target creature. That creature remains tapped for as long as you control Sherrif's Orders -Create a 2/2 White Knight token with Vigilance Even on the Shifting Plane, there is still order in some places.
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Deal 3 damage to target attacking or blocking creature. Gain 2 life
While many wonder at the massive dunes of sand scattered around the Shifting Planes, few notice the bodies of the dead slowly being ground down to nothing.
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Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
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: Create a 1/1 red goblin creature token. Activate this ability only if you have chosen an option for a spell or ability this turn.GETTEM BOYS
2/2
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These creatures have infested the Shifting Plane, devouring and digging towards the core.
8/8
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Hunted Mirdebeast
(mythic)
Ancient Vampire
(uncommon)
Temporal Tear
(uncommon)
Mutated Foothills
(uncommon)
Dung Beatle
(common)
Laboratory Researcher
(common)
Charred Cavalry
(common)
Vampiric Curse
(common)
Reflected Knowledge
(common)
Sherrif's Orders
(common)
Grasping Sands
(common)
Anticipate
(common)
Goblin Captain
(common)
Ridged Wurm
(common)
Mountain
(basic)



less to cast.


: Create a 1/1 red goblin creature token. Activate this ability only if you have chosen an option for a spell or ability this turn.