Shifting Plane: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Lifelink
2/1
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Flash
When Flowing Tidespirit enters the battlefield, choose one- -Tap up to two target creatures. -Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. 1/1
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Choose 2-
-Dark Helix deals 4 damage to target creature. -You gain 4 life -You lose 2 life and draw 2 cards |
Choose one-
-Deal 2 damage to each creature. -Draw a card for each creature that was dealt damage this turn. |
When Mutated Delta enters the battlefield, you may put a charge counter on it.
As long as Mutated Delta has a charge counter on it, it's a Swamp. Otherwise, it's an Island. |
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When ever you choose an option on a card, target player puts the top 2 cards of their library into their graveyard.
1/2
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When Sherrif's Orders enters the battlefield, choose one-
-Tap target creature. That creature remains tapped for as long as you control Sherrif's Orders -Create a 2/2 White Knight token with Vigilance Even on the Shifting Plane, there is still order in some places.
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Choose one-
-Put three +1+1 counters on target creature. -Gain 8 life. Nothing helps one grow stronger than a good diet.
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Flying
When Murderous Raven enters the battlefield, target player discards a card. They fly around the civilized lands, desecrating the dead.
2/1
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Choose one:
-Scry one, then draw two cards -Return an instant or sorcery card from your graveyard to your hand. |
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These creatures have infested the Shifting Plane, devouring and digging towards the core.
8/8
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Target creature get's -2-2 until end of turn. If it's a vampire, it get's +2+2 and lifelink until end of turn instead
A vampires curse causes those new to the disease to wither, becoming sickly, while revitalizing those who have already been changed
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Choose one —
• Flaming Volley deals 4 damage to target creature • Flaming Volley deals 3 damage to target player Rivers of flame wind all over the surface of the Shifting Plane, bursting their shores randomly.
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When Faithful Attendant enters the battlefield, you gain 3 life.
Those lower in the Order only exist to serve.
1/1
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Child of Night
(common, foil)
Flowing Tidespirit
(rare)
Dark Helix
(uncommon)
Boiling Prophecy
(uncommon)
Mutated Delta
(uncommon)
River Cultist
(common)
Sherrif's Orders
(common)
Nourish
(common)
Murderous Raven
(common)
Reflected Knowledge
(common)
Ridged Wurm
(common)
Vampiric Curse
(common)
Flaming Volley
(common)
Faithful Attendant
(common)
Island
(basic)





