Shifting Plane: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Sunpetal Grove enters the battlefield tapped unless you control a Plains or a Forest.
: Add or to your mana pool. |
: Choose one-
-Gain 2 life -Prevent the next 2 damage that would be dealt to target creature you control As useful as a healer is, they can't bring someone back from the dead.
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Enchanted creature gets +1/+0 and has first strike and lifelink.
Those chosen by the Order to carry out their decisions are given immense power and prestige.
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Choose one-
-Search your deck for two forest cards and put them onto the battlefield tapped. -Search your library for a creature, reveal it, and put it into your hand. |
These lumbering beasts stalk the great planes. No one knows what they eat, because there are never any leftovers.
5/4
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When Shadowed Caretaker enters the battlefield, choose one-
-Create 2 1/1 black wurm tokens. -Give target creature -2/-2 until end of turn. 2/2
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When Riptide Scholar enters the battlefield, choose one:
-Draw a card -Scry 3 Many have tried to explain the Shifting Plane, and all have failed.
1/1
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Choose one-
-Target player sacrifices an attacking or blocking creature -Destroy target artifact The Order has refined light warfare to an art.
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Choose one —
• Flaming Volley deals 4 damage to target creature • Flaming Volley deals 3 damage to target player Rivers of flame wind all over the surface of the Shifting Plane, bursting their shores randomly.
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Destroy target enchantment. You gain 2 life.
The Clerics of the Order use their divine powers to destroy any magical remnants that hurt the Order.
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: Draw a card, then discard a card.Many humans on the Shifting Plane choose to study it's strange features.
0/1
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Destroy target creature with power 2 or less. You gain life equal to it's toughness.
"And then all the blood left his body, just like that!"
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When Dung Beatle dies, target creature get's -1/-1 until end of turn
2/1
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When Aggressive Boar enter the battlefield, choose 1-
-Aggressive Boar Fights another creature -Put a +1+1 counter on Aggressive Boar 4/4
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Sunpetal Grove
(rare)
Healer's Kit
(uncommon)
Blessed by the Order
(uncommon)
Search before Discovery
(uncommon)
Horned Lizard
(common)
Shadowed Caretaker
(common)
Riptide Scholar
(common)
Erasing Ray
(common)
Flaming Volley
(common)
Ray of Purity
(common)
Inventive Scholar
(common)
Hemorrhage
(common)
Dung Beatle
(common)
Aggressive Boar
(common)
Mountain
(basic)
: Add
or
to your mana pool.




