Shifting Plane: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When The Order's Choice enters the battlefield, choose Crackdown or Arrest.
Crackdown- At the beginning of your upkeep, create a 2/2 white Knight token with vigilance. Arrest- At the beginning of each opponent's first main phase and combat phase, tap target creature that player controls. |
As long as you have 25 or more life, Ancient Vampire costs
less to cast.
Flying Lain dormant for years, the smell of fresh blood awakens it's primal instincts
4/5
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Destroy target creature.
Even on the Shifting Plane, the dark arts are still as to-the-point as ever.
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Choose one-
-Create a 2/2 White Knight Creature token with Vigilance -Destroy target nonhuman creature |
Whenever you choose a mode for a spell or ability, you may give target creature +1/+1 until end of turn.
Most of the Order is made up of lower castes of knights.
2/3
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Deal 1 damage to each creature your opponents control. Those creatures can't block this turn.
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When Aggressive Boar enter the battlefield, choose 1-
-Aggressive Boar Fights another creature -Put a +1+1 counter on Aggressive Boar 4/4
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When Riptide Scholar enters the battlefield, choose one:
-Draw a card -Scry 3 Many have tried to explain the Shifting Plane, and all have failed.
1/1
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When Faithful Attendant enters the battlefield, you gain 3 life.
Those lower in the Order only exist to serve.
1/1
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Haste
He's been screaming for years. Does he even need to breathe?
-Revnek 1/1
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Destroy target creature with power 2 or less. You gain life equal to it's toughness.
"And then all the blood left his body, just like that!"
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When Cultist of Rezz'x enters the battlefield or dies, scry 2
"He will come. And when he does, this whole plane will suffer."
1/1
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It stalks the scattered marshes of the Shifting Planes, feeding on those unlucky enough to get trapped in the bog.
6/4
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Whenever you would choose a mode for a spell or ability you control, you may also give target creature -1-1 until end of turn
1/1
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The Order's Choice
(rare)
Ancient Vampire
(uncommon)
Murder
(uncommon)
Call the Guard
(uncommon)
Knight of the Order
(common)
Exothermic Blast
(common)
Aggressive Boar
(common)
Riptide Scholar
(common)
Faithful Attendant
(common)
Raging Goblin
(common)
Hemorrhage
(common)
Cultist of Rezz'x
(common)
Bog Behemoth
(common)
Maggot Breeder
(common)
Plains
(basic)




less to cast.

