Shifting Plane: Virtual Booster

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Mechanics | Who can Add? | Skeleton | Story
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Cultist
When Keagan, Cult Leader enters the battlefield, choose one-
-Draw cards equal to the number of Cultists you control.
-Return up to X target tapped creatures to their owner's hand, where X is the number of Cultists you control.
"Get out, Unbelievers!"
3/2
 
 M 
Legendary Artifact – Equipment
Equipped creature gets +1/+0 and has lifelink.
At the beginning of each end step, if 3 or more creatures died this turn, transform Arthas (Still attached to the creature).
Equip {2}
Although appearing to be a normal holy hammer, Arthas was simply waiting for its master to return.
Maledict, the Phylactery
 
 M 
Colour indicator B Legendary Artifact – Equipment
Whenever equipped creature dies, return it to the battlefield at the beginning of the next end step.
Pay 4 life: Attach Maledict, the Phylactery to target creature you control
Equip {3}
When the Lich finally returned, Arthas showed it's true colors, assisting in the slaughter of hundreds.
 U 
Sorcery
Choose one-
-Create a 2/2 White Knight Creature token with Vigilance
-Destroy target nonhuman creature
 U 
Creature – Elf Cultist
{t}: Add X {g}, where X is equal to the number of times you've chosen an option for a spell or ability this turn +1.
1/1
 U 
Instant
Choose one-
-Counter target spell
-Scry 2, then draw a card.
As the researchers studied the Shifting Plane, it started to take hold of them, changing them as it was changed.
 C 
Sorcery
Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
Even the land rejects order and law.
 C 
Instant
Choose one:
-Scry one, then draw two cards
-Return an instant or sorcery card from your graveyard to your hand.
 C 
Creature – Human
{w}, {t}: Tap target creature.
The Order has many believers, both large and small.
2/1
 C 
Creature – Zombie Beast
It stalks the scattered marshes of the Shifting Planes, feeding on those unlucky enough to get trapped in the bog.
6/4
 C 
Sorcery
Deal 1 damage to each creature your opponents control. Those creatures can't block this turn.
 C 
Creature – Vampire
Lifelink
Cursed to help those that turned it into this abomination, it takes out it's frustrations and supernatural strength on anything it can get it's teeth into.
3/2
 C 
Instant
Choose one —
• Flaming Volley deals 4 damage to target creature
• Flaming Volley deals 3 damage to target player
Rivers of flame wind all over the surface of the Shifting Plane, bursting their shores randomly.
 C 
Creature – Wurm
These creatures have infested the Shifting Plane, devouring and digging towards the core.
8/8
 C 
Instant
Deal 3 damage to target attacking or blocking creature. Gain 2 life
While many wonder at the massive dunes of sand scattered around the Shifting Planes, few notice the bodies of the dead slowly being ground down to nothing.
Island
 
 B 
Basic Land – Island

Keagan, Cult Leader (rare, foil)
Arthas, the Paladin's Hammer (mythic)
Call the Guard (uncommon)
Clearwell Mystic (uncommon)
Thought Infusion (uncommon)
Rampant Growth (common)
Reflected Knowledge (common)
Order Enforcer (common)
Bog Behemoth (common)
Exothermic Blast (common)
Cursed Vampire (common)
Flaming Volley (common)
Ridged Wurm (common)
Grasping Sands (common)
Island (basic)