Shifting Plane: Virtual Booster
| Shifting Plane: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Who can Add? | Skeleton | Story |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() : The next time a source you control deals damage, it deals double that damage instead. Activate this ability only once each turn.Arashimo was known for his brutal conflagrations. His magical remnants cause the lava pools on the Shifting Plane.
|
Discard a card: choose one-
-Target creature gets +2/+1 until end of turn. -Create two 1/1 red goblin creature tokens. Goblins are always attracted to the lunatics.
1/1
|
Choose one-
-Target opponent discards 2 cards -Draw 2 cards and lose 4 life Every person who has achieved immortality, or something close to it, eventually reaches their breaking point. this was just one of many
|
Whenever you would choose a mode for a spell or ability you control, you may draw a card.
|
These creatures have infested the Shifting Plane, devouring and digging towards the core.
8/8
|
|
As an additional cost to cast Tormenting Voice, discard a card.
Draw two cards. "The voice has grown louder, its accusations angrier and more insistent. By morning, it will likely drown out all else. I fear what I will do."
—Letter discovered in an abandoned estate |
When Riptide Scholar enters the battlefield, choose one:
-Draw a card -Scry 3 Many have tried to explain the Shifting Plane, and all have failed.
1/1
|
Choose one-
-Put three +1+1 counters on target creature. -Gain 8 life. Nothing helps one grow stronger than a good diet.
|
It stalks the scattered marshes of the Shifting Planes, feeding on those unlucky enough to get trapped in the bog.
6/4
|
Whenever you would choose a mode for a spell or ability you control, you may have target player lose 1 life. If you do, gain 1 life
Best healer in town. Just don't ask where she gets her transplants.
2/2
|
|
Flying
Whenever you would choose a mode for a spell or ability you control, you may gain 2 life. Honestly, I have no idea why it's glowing.
-Revnek 2/2
|
Destroy target enchantment. You gain 2 life.
The Clerics of the Order use their divine powers to destroy any magical remnants that hurt the Order.
|
Target creature gains flying and +1/+1 until end of turn.
|
Choose one-
-Deal 5 damage to target player. -Deal 7 damage split as you choose to any number of creatures. The best mages can conjure up entire citadels of flaming weaponry. The best use it.
|
|
Stones of Arashimo
(rare)
Book Burner
(uncommon)
The Final Straw
(uncommon)
Ocean's Secrets
(uncommon)
Ridged Wurm
(common)
Tormenting Voice
(common)
Riptide Scholar
(common)
Nourish
(common)
Bog Behemoth
(common)
Vampiric Healer
(common)
Blessed Eagle
(common)
Ray of Purity
(common)
Aerial Attack
(common)
Flaming Armoury
(common)
Plains
(basic)

: The next time a source you control deals damage, it deals double that damage instead. Activate this ability only once each turn.




