Shifting Plane: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Shadowed Caretaker enters the battlefield, choose one-
-Create 2 1/1 black wurm tokens. -Give target creature -2/-2 until end of turn. 2/2
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When Master Guardsman enters the battlefield, choose one:
-Put X +1/+1 counters onto this creature, where X is your devotion to white -Create X 1/1 white soldier creature tokens, where X is your devotion to white 2/2
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When Mutated Mesa enters the battlefield, you may put a charge counter on it.
As long as Mutated Mesa has a charge counter on it, it's a Plains. Otherwise, it's a Mountain. |
Whenever you gain life, each opponent loses 1 life.
They channel the bright magics of their allies into a weapon to fight those who would seek to end the Order
1/1
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When Mutated Flats enters the battlefield, you may put a charge counter on it.
As long as Mutated Flats has a charge counter on it, it's a Plains. Otherwise, it's a Swamp. |
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Deal 3 damage to target attacking or blocking creature. Gain 2 life
While many wonder at the massive dunes of sand scattered around the Shifting Planes, few notice the bodies of the dead slowly being ground down to nothing.
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When Charred Cavalry enters the battlefield, choose one-
-Create a 1/1 red goblin token. -Deal 1 damage to target creature. 2/1
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Flying.
When Tide Swallow enters the battlefield, you may scry 2. They fly over the many rivers, twisting water into visions.
1/1
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When Dying Homunculus leaves the battlefield, choose one-
-Put a +1+1 counter on any creature -Scry 2 The shifting of the planes unearths strange things long forgotten
2/1
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Choose one —
• Flaming Volley deals 4 damage to target creature • Flaming Volley deals 3 damage to target player Rivers of flame wind all over the surface of the Shifting Plane, bursting their shores randomly.
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Destroy target enchantment. You gain 2 life.
The Clerics of the Order use their divine powers to destroy any magical remnants that hurt the Order.
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When Aggressive Boar enter the battlefield, choose 1-
-Aggressive Boar Fights another creature -Put a +1+1 counter on Aggressive Boar 4/4
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Choose one:
-Scry one, then draw two cards -Return an instant or sorcery card from your graveyard to your hand. |
These creatures stalk the Shifting Plane, searching for their next meal.
3/2
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Shadowed Caretaker
(common, foil)
Master Guardsman
(rare)
Mutated Mesa
(uncommon)
Order Soulcaster
(uncommon)
Mutated Flats
(uncommon)
Grasping Sands
(common)
Charred Cavalry
(common)
Tide Swallow
(common)
Dying Homunculus
(common)
Flaming Volley
(common)
Ray of Purity
(common)
Aggressive Boar
(common)
Reflected Knowledge
(common)
Dark Ghoul
(common)
Forest
(basic)





