Shifting Plane: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() : The next time a source you control deals damage, it deals double that damage instead. Activate this ability only once each turn.Arashimo was known for his brutal conflagrations. His magical remnants cause the lava pools on the Shifting Plane.
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: Add X , where X is equal to the number of times you've chosen an option for a spell or ability this turn +1.1/1
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Whenever you gain life, each opponent loses 1 life.
They channel the bright magics of their allies into a weapon to fight those who would seek to end the Order
1/1
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Choose one-
-Create a 2/2 White Knight Creature token with Vigilance -Destroy target nonhuman creature |
Flying
Whenever you would choose a mode for a spell or ability you control, you may gain 2 life. Honestly, I have no idea why it's glowing.
-Revnek 2/2
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When Dying Homunculus leaves the battlefield, choose one-
-Put a +1+1 counter on any creature -Scry 2 The shifting of the planes unearths strange things long forgotten
2/1
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As an additional cost to cast Tormenting Voice, discard a card.
Draw two cards. "The voice has grown louder, its accusations angrier and more insistent. By morning, it will likely drown out all else. I fear what I will do."
—Letter discovered in an abandoned estate |
, : Tap target creature.The Order has many believers, both large and small.
2/1
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Deal 3 damage to target attacking or blocking creature. Gain 2 life
While many wonder at the massive dunes of sand scattered around the Shifting Planes, few notice the bodies of the dead slowly being ground down to nothing.
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These creatures have infested the Shifting Plane, devouring and digging towards the core.
8/8
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When Riptide Scholar enters the battlefield, choose one:
-Draw a card -Scry 3 Many have tried to explain the Shifting Plane, and all have failed.
1/1
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Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
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Whenever you would choose a mode for a spell or ability you control, you may have target player lose 1 life. If you do, gain 1 life
Best healer in town. Just don't ask where she gets her transplants.
2/2
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Lifelink
2/1
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Stones of Arashimo
(rare)
Clearwell Mystic
(uncommon)
Order Soulcaster
(uncommon)
Call the Guard
(uncommon)
Blessed Eagle
(common)
Dying Homunculus
(common)
Tormenting Voice
(common)
Order Enforcer
(common)
Grasping Sands
(common)
Ridged Wurm
(common)
Riptide Scholar
(common)
Anticipate
(common)
Vampiric Healer
(common)
Child of Night
(common)
Island
(basic)

: The next time a source you control deals damage, it deals double that damage instead. Activate this ability only once each turn.
: Add X 
