Shifting Plane: Virtual Booster

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Mechanics | Who can Add? | Skeleton | Story
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Hydra
Undergrowth Hydra enters the battlefield with X +1+1 counters on it.
When Undergrowth Hydra dies, choose one-
-Place X +1+1 counters on target creature, where X is Undergrowth Hydra's power.
-Gain X life, where X is Undergrowth Hydra's power.
o/o
 U 
Instant
Choose one-
-Target opponent discards 2 cards
-Draw 2 cards and lose 4 life
Every person who has achieved immortality, or something close to it, eventually reaches their breaking point. this was just one of many
{1}{r}
 
 U 
Instant
Choose one:
-Deal 3 damage to a creature
-Destroy an artifact
 U 
Creature – Human Vandal
When Crazed Shatterer enters the battlefield, choose one —
• Destroy target artifact
• Crazed Shatterer deals 2 damage to target creature or player
Gangs roam the wastes, looking for stuff to destroy and a people to rule.
2/1
 C 
Instant
Target creature gains flying and +1/+1 until end of turn.
 C 
Sorcery
As an additional cost to cast Tormenting Voice, discard a card.
Draw two cards.
"The voice has grown louder, its accusations angrier and more insistent. By morning, it will likely drown out all else. I fear what I will do."
—Letter discovered in an abandoned estate
 C 
Instant
Attacking creatures get +2+0 until end of turn.
"I don't know what it is about the trumpet, but it drives the goblins wild" -Argan, army bugler
 C 
Instant
Target creature get's -2-2 until end of turn. If it's a vampire, it get's +2+2 and lifelink until end of turn instead
A vampires curse causes those new to the disease to wither, becoming sickly, while revitalizing those who have already been changed
 C 
Artifact
When Dying Homunculus leaves the battlefield, choose one-
-Put a +1+1 counter on any creature
-Scry 2
The shifting of the planes unearths strange things long forgotten
2/1
 C 
Sorcery
Deal 1 damage to each creature your opponents control. Those creatures can't block this turn.
 C 
Creature – Zombie Beast
It stalks the scattered marshes of the Shifting Planes, feeding on those unlucky enough to get trapped in the bog.
6/4
 C 
Creature – Human Soldier
Lifelink
Holy Guardian can't attack or block unless you have 10 or less life.
They are the last line of defense within the sanctums of the Order.
7/7
 C 
Instant
Choose one:
-Scry one, then draw two cards
-Return an instant or sorcery card from your graveyard to your hand.
 C 
Creature – Human
When Faithful Attendant enters the battlefield, you gain 3 life.
Those lower in the Order only exist to serve.
1/1
Plains
 
 B 
Basic Land – Plains

Undergrowth Hydra (rare)
The Final Straw (uncommon)
Abrade (uncommon)
Crazed Shatterer (uncommon)
Aerial Attack (common)
Tormenting Voice (common)
Trumpet Blast (common)
Vampiric Curse (common)
Dying Homunculus (common)
Exothermic Blast (common)
Bog Behemoth (common)
Holy Guardian (common)
Reflected Knowledge (common)
Faithful Attendant (common)
Plains (basic)