Shifting Plane: Virtual Booster

Shifting Plane: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Who can Add? | Skeleton | Story
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.
All who step inside are changed, yet still the same.
 U 
Sorcery
Choose one-
-Destroy target creature or planeswalker
-All creatures get -3-3 until end of turn
When everyone's dead, everything will finally be fair.
 U 
Instant
Choose one-
-Target opponent discards 2 cards
-Draw 2 cards and lose 4 life
Every person who has achieved immortality, or something close to it, eventually reaches their breaking point. this was just one of many
 U 
Enchantment
Flash (You may cast this spell any time you could cast an instant.)
When Halt in Place enters the battlefield, exile target attacking creature until Halt in Place leaves the battlefield. (That creature returns under its owner's control.)
 C 
Creature – Zombie Beast
It stalks the scattered marshes of the Shifting Planes, feeding on those unlucky enough to get trapped in the bog.
6/4
 C 
Creature – Goblin Berserker
Haste
He's been screaming for years. Does he even need to breathe?
-Revnek
1/1
 C 
Creature – Bird
Flying.
When Tide Swallow enters the battlefield, you may scry 2.
They fly over the many rivers, twisting water into visions.
1/1
 C 
Instant
Deal 3 damage to target attacking or blocking creature. Gain 2 life
While many wonder at the massive dunes of sand scattered around the Shifting Planes, few notice the bodies of the dead slowly being ground down to nothing.
 C 
Creature – Lamia
When Shadowed Caretaker enters the battlefield, choose one-
-Create 2 1/1 black wurm tokens.
-Give target creature -2/-2 until end of turn.
2/2
{3}{g}
 
 C 
Instant
Choose one-
-Put three +1+1 counters on target creature.
-Gain 8 life.
Nothing helps one grow stronger than a good diet.
 C 
Creature – Human
{w}, {t}: Tap target creature.
The Order has many believers, both large and small.
2/1
 C 
Instant
Target creature gains flying and +1/+1 until end of turn.
 C 
Artifact
When Dying Homunculus leaves the battlefield, choose one-
-Put a +1+1 counter on any creature
-Scry 2
The shifting of the planes unearths strange things long forgotten
2/1
 C 
Creature
Whenever you would choose a mode for a spell or ability you control, you may have target player lose 1 life. If you do, gain 1 life
Best healer in town. Just don't ask where she gets her transplants.
2/2
Swamp
 
 B 
Basic Land – Swamp

Conjurer's Closet (rare)
Justice of the Damned (uncommon)
The Final Straw (uncommon)
Halt in Place (uncommon)
Bog Behemoth (common)
Raging Goblin (common)
Tide Swallow (common)
Grasping Sands (common)
Shadowed Caretaker (common)
Nourish (common)
Order Enforcer (common)
Aerial Attack (common)
Dying Homunculus (common)
Vampiric Healer (common)
Swamp (basic)