Shifting Plane: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Revnek's Vow enters the battlefield, choose Chaos or Fire:
Chaos- Return a instant or sorcery card from your graveyard you your hand at the beginning of your turn. Fire- At the beginning of your turn, deal 2 damage to any target |
When Furious Protector enters the battlefield, you may choose to put a charge counter on it.
As long as Furious Protector has a charge counter on it, it has first strike. Otherwise, it has lifelink. 3/1
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Whenever you choose an option for a spell or ability, you may put a +1+1 counter on another target creature.
3/3
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Choose one-
-Deal 2 damage to each creature. -Draw a card for each creature that was dealt damage this turn. |
Haste
He's been screaming for years. Does he even need to breathe?
-Revnek 1/1
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Target creature gains flying and +1/+1 until end of turn.
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Flying.
When Tide Swallow enters the battlefield, you may scry 2. They fly over the many rivers, twisting water into visions.
1/1
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When Dying Homunculus leaves the battlefield, choose one-
-Put a +1+1 counter on any creature -Scry 2 The shifting of the planes unearths strange things long forgotten
2/1
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When Charred Cavalry enters the battlefield, choose one-
-Create a 1/1 red goblin token. -Deal 1 damage to target creature. 2/1
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Choose one-
-Put three +1+1 counters on target creature. -Gain 8 life. Nothing helps one grow stronger than a good diet.
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Choose one-
-Target player sacrifices an attacking or blocking creature -Destroy target artifact The Order has refined light warfare to an art.
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Whenever you would choose a mode for a spell or ability you control, you may also give target creature -1-1 until end of turn
1/1
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When Dung Beatle dies, target creature get's -1/-1 until end of turn
2/1
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Whenever you choose a mode for a spell or ability, you may give target creature +1/+1 until end of turn.
Most of the Order is made up of lower castes of knights.
2/3
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Revnek's Vow
(rare)
Furious Protector
(uncommon)
Sprouting lizard
(uncommon)
Boiling Prophecy
(uncommon)
Raging Goblin
(common)
Aerial Attack
(common)
Tide Swallow
(common)
Dying Homunculus
(common)
Charred Cavalry
(common)
Nourish
(common)
Erasing Ray
(common)
Maggot Breeder
(common)
Dung Beatle
(common)
Knight of the Order
(common)
Swamp
(basic)





