Shifting Plane: Virtual Booster

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Mechanics | Who can Add? | Skeleton | Story
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Spirit
Flash
When Flowing Tidespirit enters the battlefield, choose one-
-Tap up to two target creatures.
-Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
1/1
 U 
Creature – Lizard
Whenever you choose an option for a spell or ability, you may put a +1+1 counter on another target creature.
3/3
 U 
Enchantment – Aura
Enchant Creature
Whenever enchanted creature deals damage, you gain that much life.
Those who work for the order, and sometimes those who work against it, can be made to further its plans.
 U 
Creature – Vampire
As long as you have 25 or more life, Ancient Vampire costs {2} less to cast.
Flying
Lain dormant for years, the smell of fresh blood awakens it's primal instincts
4/5
 C 
Creature – Goblin
{t}: Create a 1/1 red goblin creature token. Activate this ability only if you have chosen an option for a spell or ability this turn.
GETTEM BOYS
2/2
 C 
Instant
Destroy target enchantment. You gain 2 life.
The Clerics of the Order use their divine powers to destroy any magical remnants that hurt the Order.
 C 
Instant
Target creature gains flying and +1/+1 until end of turn.
 C 
Creature – Bird
Flying
When Aviary Hatcher enters the battlefield, choose one:
Create a 1/1 blue bird token with flying
Put a +1/+1 counter on Aviary Hatcher
1/1
 C 
Creature – Human Cultist
Whenever you would choose a mode for a spell or ability you control, you may also give target creature -1-1 until end of turn
1/1
 C 
Sorcery
Deal 1 damage to each creature your opponents control. Those creatures can't block this turn.
 C 
Instant
Attacking creatures get +2+0 until end of turn.
"I don't know what it is about the trumpet, but it drives the goblins wild" -Argan, army bugler
 C 
Creature – Merfolk Cultist
When ever you choose an option on a card, target player puts the top 2 cards of their library into their graveyard.
1/2
 C 
Creature – Zombie
These creatures stalk the Shifting Plane, searching for their next meal.
3/2
 C 
Instant
Choose one-
-Target player sacrifices an attacking or blocking creature
-Destroy target artifact
The Order has refined light warfare to an art.
Plains
 
 B 
Basic Land – Plains

Flowing Tidespirit (rare)
Sprouting lizard (uncommon)
The Order's Blessing (uncommon)
Ancient Vampire (uncommon)
Goblin Captain (common)
Ray of Purity (common)
Aerial Attack (common)
Aviary Hatcher (common)
Maggot Breeder (common)
Exothermic Blast (common)
Trumpet Blast (common)
River Cultist (common)
Dark Ghoul (common)
Erasing Ray (common)
Plains (basic)