Shifting Plane: Virtual Booster
| Shifting Plane: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Who can Add? | Skeleton | Story |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Target creature get's -2-2 until end of turn. If it's a vampire, it get's +2+2 and lifelink until end of turn instead
A vampires curse causes those new to the disease to wither, becoming sickly, while revitalizing those who have already been changed
|
At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.
All who step inside are changed, yet still the same.
|
Whenever you choose an option for a spell or ability, you may put a +1+1 counter on another target creature.
3/3
|
Despite the shifting landscape, some creatures are too tough or large to care about the environment around them.
5/4
|
Choose 2-
-Dark Helix deals 4 damage to target creature. -You gain 4 life -You lose 2 life and draw 2 cards |
|
When ever you choose an option on a card, target player puts the top 2 cards of their library into their graveyard.
1/2
|
When Shadowed Caretaker enters the battlefield, choose one-
-Create 2 1/1 black wurm tokens. -Give target creature -2/-2 until end of turn. 2/2
|
Whenever you cast an instant or sorcery spell, choose one:
-Deal 1 damage to any target -Choose a card in any player's graveyard. That player shuffles that card into their library. 2/2
|
Destroy target enchantment. You gain 2 life.
The Clerics of the Order use their divine powers to destroy any magical remnants that hurt the Order.
|
Target creature gets -2-2 until end of turn. It's controller gains 2 life.
|
: Create a 1/1 red goblin creature token. Activate this ability only if you have chosen an option for a spell or ability this turn.GETTEM BOYS
2/2
|
When Faithful Attendant enters the battlefield, you gain 3 life.
Those lower in the Order only exist to serve.
1/1
|
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
|
Choose one-
-Put three +1+1 counters on target creature. -Gain 8 life. Nothing helps one grow stronger than a good diet.
|
|
Vampiric Curse
(common, foil)
Conjurer's Closet
(rare)
Sprouting lizard
(uncommon)
Coastal Crasher
(uncommon)
Dark Helix
(uncommon)
River Cultist
(common)
Shadowed Caretaker
(common)
Laboratory Researcher
(common)
Ray of Purity
(common)
Dying Light
(common)
Goblin Captain
(common)
Faithful Attendant
(common)
Anticipate
(common)
Nourish
(common)
Island
(basic)





: Create a 1/1 red goblin creature token. Activate this ability only if you have chosen an option for a spell or ability this turn.