Shifting Plane: Virtual Booster

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Mechanics | Who can Add? | Skeleton | Story
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Target opponent chooses one -
-That player sacrifices half the permanents they control, rounded up.
-Final Choice deals two times X damage to that player.
"A choice like that isn't really a choice at all."
-Al-Kalli
 U 
Creature – Human Cultist
{t}: Add {u} or {g}. If you control another cultist, add {u}{u} or {g}{g} instead.
Those who know of Rezz'x's imprisonment believe he shall be freed one day, and await the reckoning that will arrive with him.
2/1
 U 
Enchantment
Flash (You may cast this spell any time you could cast an instant.)
When Halt in Place enters the battlefield, exile target attacking creature until Halt in Place leaves the battlefield. (That creature returns under its owner's control.)
 U 
Creature – Human Vandal
When Crazed Shatterer enters the battlefield, choose one —
• Destroy target artifact
• Crazed Shatterer deals 2 damage to target creature or player
Gangs roam the wastes, looking for stuff to destroy and a people to rule.
2/1
 C 
Sorcery
As an additional cost to cast Tormenting Voice, discard a card.
Draw two cards.
"The voice has grown louder, its accusations angrier and more insistent. By morning, it will likely drown out all else. I fear what I will do."
—Letter discovered in an abandoned estate
 C 
Creature – Human
{w}, {t}: Tap target creature.
The Order has many believers, both large and small.
2/1
 C 
Instant
Target creature gains flying and +1/+1 until end of turn.
 C 
Creature – Beast
When Aggressive Boar enter the battlefield, choose 1-
-Aggressive Boar Fights another creature
-Put a +1+1 counter on Aggressive Boar
4/4
 C 
Creature – Merfolk Cultist
When ever you choose an option on a card, target player puts the top 2 cards of their library into their graveyard.
1/2
 C 
Sorcery
Choose one-
-Deal 5 damage to target player.
-Deal 7 damage split as you choose to any number of creatures.
The best mages can conjure up entire citadels of flaming weaponry. The best use it.
 C 
Creature – Vampire
Lifelink
Cursed to help those that turned it into this abomination, it takes out it's frustrations and supernatural strength on anything it can get it's teeth into.
3/2
 C 
Creature – Human Cultist
Whenever you would choose a mode for a spell or ability you control, you may also give target creature -1-1 until end of turn
1/1
 C 
Creature – Human Soldier
Lifelink
Holy Guardian can't attack or block unless you have 10 or less life.
They are the last line of defense within the sanctums of the Order.
7/7
 C 
Creature – Wurm
Trample
These beasts roam the planes, waiting for anything, small animals, humans, entire civilizations, to fall into their jaws.
7/7
Swamp
 
 B 
Basic Land – Swamp

Final Choice (rare)
Rezz'x's Faithful (uncommon)
Halt in Place (uncommon)
Crazed Shatterer (uncommon)
Tormenting Voice (common)
Order Enforcer (common)
Aerial Attack (common)
Aggressive Boar (common)
River Cultist (common)
Flaming Armoury (common)
Cursed Vampire (common)
Maggot Breeder (common)
Holy Guardian (common)
Towering Wurm (common)
Swamp (basic)