Shifting Plane: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you cast an instant or sorcery spell, choose one:
-Deal 1 damage to any target -Choose a card in any player's graveyard. That player shuffles that card into their library. 2/2
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Flash
When Flowing Tidespirit enters the battlefield, choose one- -Tap up to two target creatures. -Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. 1/1
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Choose one-
-Create a 2/2 White Knight Creature token with Vigilance -Destroy target nonhuman creature |
Flash
When Deceiver Exarch enters the battlefield, choose one- • Untap target permanent you control. • Tap target permanent an opponent controls. 1/4
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: Choose one-
-Gain 2 life -Prevent the next 2 damage that would be dealt to target creature you control As useful as a healer is, they can't bring someone back from the dead.
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Flying
When Aviary Hatcher enters the battlefield, choose one: Create a 1/1 blue bird token with flying Put a +1/+1 counter on Aviary Hatcher 1/1
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As an additional cost to cast Tormenting Voice, discard a card.
Draw two cards. "The voice has grown louder, its accusations angrier and more insistent. By morning, it will likely drown out all else. I fear what I will do."
—Letter discovered in an abandoned estate |
: Draw a card, then discard a card.Many humans on the Shifting Plane choose to study it's strange features.
0/1
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Lifelink
Holy Guardian can't attack or block unless you have 10 or less life. They are the last line of defense within the sanctums of the Order.
7/7
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When Shadowed Caretaker enters the battlefield, choose one-
-Create 2 1/1 black wurm tokens. -Give target creature -2/-2 until end of turn. 2/2
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It stalks the scattered marshes of the Shifting Planes, feeding on those unlucky enough to get trapped in the bog.
6/4
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Destroy target enchantment. You gain 2 life.
The Clerics of the Order use their divine powers to destroy any magical remnants that hurt the Order.
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: Create a 1/1 red goblin creature token. Activate this ability only if you have chosen an option for a spell or ability this turn.GETTEM BOYS
2/2
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Target creature gets -2-2 until end of turn. It's controller gains 2 life.
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Laboratory Researcher
(common, foil)
Flowing Tidespirit
(rare)
Call the Guard
(uncommon)
Deceiver Exarch
(uncommon)
Healer's Kit
(uncommon)
Aviary Hatcher
(common)
Tormenting Voice
(common)
Inventive Scholar
(common)
Holy Guardian
(common)
Shadowed Caretaker
(common)
Bog Behemoth
(common)
Ray of Purity
(common)
Goblin Captain
(common)
Dying Light
(common)
Island
(basic)




: Choose one-
