Shifting Plane: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.
: Add or to your mana pool. |
Whenever you would choose an option for a spell or ability, you may instead draw a card then discard a card
2/1
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At the beginning of you upkeep, choose one-
-Create a 1/1 black wurm token. -Draw a card, then put the top card of your library into your graveyard. |
Enchant Creature
Whenever enchanted creature deals damage, you gain that much life. Those who work for the order, and sometimes those who work against it, can be made to further its plans.
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Whenever you would choose a mode for a spell or ability you control, you may also give target creature -1-1 until end of turn
1/1
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Enchant creature
Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types. On the Shifting Plane, travelers need to watch out for sudden blizzards in the desert.
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: Draw a card, then discard a card.Many humans on the Shifting Plane choose to study it's strange features.
0/1
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Flying
Whenever you would choose a mode for a spell or ability you control, you may gain 2 life. Honestly, I have no idea why it's glowing.
-Revnek 2/2
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When Charred Cavalry enters the battlefield, choose one-
-Create a 1/1 red goblin token. -Deal 1 damage to target creature. 2/1
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These lumbering beasts stalk the great planes. No one knows what they eat, because there are never any leftovers.
5/4
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When Dying Homunculus leaves the battlefield, choose one-
-Put a +1+1 counter on any creature -Scry 2 The shifting of the planes unearths strange things long forgotten
2/1
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, : Tap target creature.The Order has many believers, both large and small.
2/1
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When Dung Beatle dies, target creature get's -1/-1 until end of turn
2/1
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When Aggressive Boar enter the battlefield, choose 1-
-Aggressive Boar Fights another creature -Put a +1+1 counter on Aggressive Boar 4/4
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Rootbound Crag
(rare)
Rummaging Scholar
(uncommon)
Charnel House
(uncommon)
The Order's Blessing
(uncommon)
Maggot Breeder
(common)
Deep Freeze
(common)
Inventive Scholar
(common)
Blessed Eagle
(common)
Charred Cavalry
(common)
Horned Lizard
(common)
Dying Homunculus
(common)
Order Enforcer
(common)
Dung Beatle
(common)
Aggressive Boar
(common)
Plains
(basic)
: Add
or
to your mana pool.



