Shifting Plane: Virtual Booster

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Mechanics | Who can Add? | Skeleton | Story
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.
{t}: Add {b} or {r} to your mana pool.
 U 
Creature – Human Wizard
Whenever you would choose an option for a spell or ability, you may instead draw a card then discard a card
2/1
 U 
Creature – Snake
Flash
When Streamlined Serpent enters the battlefield, choose one:
-Untap up to 3 lands.
-Target creature cannot be blocked until the end of your next turn.
3/3
 U 
Creature – Cleric
Flash
When Deceiver Exarch enters the battlefield, choose one-
• Untap target permanent you control.
• Tap target permanent an opponent controls.
1/4
 C 
Sorcery
Deal 1 damage to each creature your opponents control. Those creatures can't block this turn.
 C 
Creature – Zombie
These creatures stalk the Shifting Plane, searching for their next meal.
3/2
 C 
Creature – Human
When Faithful Attendant enters the battlefield, you gain 3 life.
Those lower in the Order only exist to serve.
1/1
 C 
Creature – Wurm
These creatures have infested the Shifting Plane, devouring and digging towards the core.
8/8
 C 
Instant
Destroy target creature with power 2 or less. You gain life equal to it's toughness.
"And then all the blood left his body, just like that!"
 C 
Creature – Bird
Flying
When Murderous Raven enters the battlefield, target player discards a card.
They fly around the civilized lands, desecrating the dead.
2/1
 C 
Creature – Goblin Warrior
When Goblin Spiker enters the battlefield, choose one:
-Put a +1/+1 counter on Goblin Spiker
-Deal 2 damage to target player
1/1
 C 
Creature – Human Wizard Cultist
When Riptide Scholar enters the battlefield, choose one:
-Draw a card
-Scry 3
Many have tried to explain the Shifting Plane, and all have failed.
1/1
 C 
Enchantment
When Sherrif's Orders enters the battlefield, choose one-
-Tap target creature. That creature remains tapped for as long as you control Sherrif's Orders
-Create a 2/2 White Knight token with Vigilance
Even on the Shifting Plane, there is still order in some places.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types.
On the Shifting Plane, travelers need to watch out for sudden blizzards in the desert.
Forest
 
 B 
Basic Land – Forest

Dragonskull Summit (rare)
Rummaging Scholar (uncommon)
Streamlined Serpent (uncommon)
Deceiver Exarch (uncommon)
Exothermic Blast (common)
Dark Ghoul (common)
Faithful Attendant (common)
Ridged Wurm (common)
Hemorrhage (common)
Murderous Raven (common)
Goblin Spiker (common)
Riptide Scholar (common)
Sherrif's Orders (common)
Deep Freeze (common)
Forest (basic)