Shifting Plane: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Sacrifice a creature: choose one-
-Put a +1+1 counter on Gluttonous Goblin -Deal 1 damage to target player Goblins can turn to cannibalism when they feel weak and useless. It's a surprise so few do.
1/1
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Lifelink. (Whenever this creature deals damage, you gain that much life)
Whenever Midnight Devourer attacks, put a charge counter on it, then it deals damage to any target equal to the number of charge counters on it. It stalks the Wastes of the Shifting Plane, looking for its next meal.
3/3
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Despite the shifting landscape, some creatures are too tough or large to care about the environment around them.
5/4
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Choose one-
-Create a 2/2 White Knight Creature token with Vigilance -Destroy target nonhuman creature |
Whenever you would choose a mode for a spell or ability you control, you may draw a card.
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Whenever you cast an instant or sorcery spell, choose one:
-Deal 1 damage to any target -Choose a card in any player's graveyard. That player shuffles that card into their library. 2/2
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When Fanatical Worshipper enters the battlefield, choose one-
-Return target tapped creature with power 2 or less it it's owner's hand. -Scry 2. Some who worship Rezz'x do so only to further their own goals. Some are just insane.
1/1
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Target creature gets -2-2 until end of turn. It's controller gains 2 life.
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When Goblin Spiker enters the battlefield, choose one:
-Put a +1/+1 counter on Goblin Spiker -Deal 2 damage to target player 1/1
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Choose one-
-Put three +1+1 counters on target creature. -Gain 8 life. Nothing helps one grow stronger than a good diet.
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When Riptide Scholar enters the battlefield, choose one:
-Draw a card -Scry 3 Many have tried to explain the Shifting Plane, and all have failed.
1/1
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Lifelink
Holy Guardian can't attack or block unless you have 10 or less life. They are the last line of defense within the sanctums of the Order.
7/7
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Whenever you choose a mode for a spell or ability, you may give target creature +1/+1 until end of turn.
Most of the Order is made up of lower castes of knights.
2/3
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When Charred Cavalry enters the battlefield, choose one-
-Create a 1/1 red goblin token. -Deal 1 damage to target creature. 2/1
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Gluttonous Goblin
(common, foil)
Midnight Devourer
(mythic)
Coastal Crasher
(uncommon)
Call the Guard
(uncommon)
Ocean's Secrets
(uncommon)
Laboratory Researcher
(common)
Fanatical Worshipper
(common)
Dying Light
(common)
Goblin Spiker
(common)
Nourish
(common)
Riptide Scholar
(common)
Holy Guardian
(common)
Knight of the Order
(common)
Charred Cavalry
(common)
Forest
(basic)






