Shifting Plane: Virtual Booster

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Mechanics | Who can Add? | Skeleton | Story
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Choose one —
• Flaming Volley deals 4 damage to target creature
• Flaming Volley deals 3 damage to target player
Rivers of flame wind all over the surface of the Shifting Plane, bursting their shores randomly.
 
 R 
Sorcery
Choose one-
-Put target creature card from a graveyard onto the battlefield under your control.
-Put the top 7 cards of your library into your graveyard, then return target creature card from your graveyard to your hand.
 U 
Creature – Snake
Flash
When Vicious Viper enters the battlefield, choose one:
-Vicious Viper gains deathtouch until end of turn
-Put a -1/-1 counter on target creature
2/1
 U 
Land
When Mutated Delta enters the battlefield, you may put a charge counter on it.
As long as Mutated Delta has a charge counter on it, it's a Swamp. Otherwise, it's an Island.
 U 
Creature – Orc Cultist
Trample
As long as you control an island, Rezz'x's Axe has +2+2.
"Rezz'x has brought me power. What can you do besides die?"
3/4
 C 
Creature – Human Warrior
When Technical Combatant enters the battlefield, you may put a +1+1 counter on another target creature you control.
"Born into a warrior's life he yearns for someone to pass on his skills to before the fight finally consumes him."
2/2
 C 
Creature – Dinosaur
These lumbering beasts stalk the great planes. No one knows what they eat, because there are never any leftovers.
5/4
 C 
Creature – Human Wizard Cultist
When Riptide Scholar enters the battlefield, choose one:
-Draw a card
-Scry 3
Many have tried to explain the Shifting Plane, and all have failed.
1/1
 C 
Creature – Bird
Flying
When Aviary Hatcher enters the battlefield, choose one:
Create a 1/1 blue bird token with flying
Put a +1/+1 counter on Aviary Hatcher
1/1
 C 
Creature – Beast
When Aggressive Boar enter the battlefield, choose 1-
-Aggressive Boar Fights another creature
-Put a +1+1 counter on Aggressive Boar
4/4
 C 
Creature – Human Wizard
{t}: Draw a card, then discard a card.
Many humans on the Shifting Plane choose to study it's strange features.
0/1
 C 
Creature – Human Priest
When Caretaker of the Core enters the battlefield, choose one-
-Gain 5 life
-Destroy target artifact. It's controller gains 3 life.
2/2
 C 
Creature – Vampire
Lifelink
Cursed to help those that turned it into this abomination, it takes out it's frustrations and supernatural strength on anything it can get it's teeth into.
3/2
 C 
Instant
Target creature get's -2-2 until end of turn. If it's a vampire, it get's +2+2 and lifelink until end of turn instead
A vampires curse causes those new to the disease to wither, becoming sickly, while revitalizing those who have already been changed
Island
 
 B 
Basic Land – Island

Flaming Volley (common, foil)
From Beyond Death (rare)
Vicious Viper (uncommon)
Mutated Delta (uncommon)
Rezz'x's Axe (uncommon)
Technical Combatant (common)
Horned Lizard (common)
Riptide Scholar (common)
Aviary Hatcher (common)
Aggressive Boar (common)
Inventive Scholar (common)
Caretaker of the Core (common)
Cursed Vampire (common)
Vampiric Curse (common)
Island (basic)