Shifting Plane: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you cast an instant or sorcery spell, you may pay
. If you do, create a 2/2 red Chaos Spark creature token with prowess.“You are brilliant, sir. Whatever you say, sir. “
2/2
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Lifelink
![]() : Feasting Skeleton gains indestructible until end of turn.I hate those things. They're like big mosquitoes that are impossible to kill.
-Trap Bait, Veteran Explorer 2/1
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Choose one-
-Create a 3/3 green beast token -Search your library for a basic land card, and put it onto the battlefield tapped. Then shuffle your library. The forests of the Shifting Plane are just as chaotic as the plane itself.
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![]() : Starving Wraith gets +1+1 until end of turn
Sacrifice another creature: Starving Wraith's activated abilities cost less to activate until end of turn.This creature continues it's existence in the same way it left it's old one: hungry.
2/2
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Trample
These beasts roam the planes, waiting for anything, small animals, humans, entire civilizations, to fall into their jaws.
7/7
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Choose one-
-Deal 5 damage to target player. -Deal 7 damage split as you choose to any number of creatures. The best mages can conjure up entire citadels of flaming weaponry. The best use it.
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Deal 3 damage to target attacking or blocking creature. Gain 2 life
While many wonder at the massive dunes of sand scattered around the Shifting Planes, few notice the bodies of the dead slowly being ground down to nothing.
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Target creature gains flying and +1/+1 until end of turn.
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When Sherrif's Orders enters the battlefield, choose one-
-Tap target creature. That creature remains tapped for as long as you control Sherrif's Orders -Create a 2/2 White Knight token with Vigilance Even on the Shifting Plane, there is still order in some places.
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Whenever you would choose a mode for a spell or ability you control, you may also give target creature -1-1 until end of turn
1/1
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These creatures stalk the Shifting Plane, searching for their next meal.
3/2
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Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
Even the land rejects order and law.
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Flying.
When Tide Swallow enters the battlefield, you may scry 2. They fly over the many rivers, twisting water into visions.
1/1
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Attacking creatures get +2+0 until end of turn.
"I don't know what it is about the trumpet, but it drives the goblins wild" -Argan, army bugler
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Revnek’s Lab Assistant
(rare)
Feasting Skeleton
(uncommon)
Echoing Growth
(uncommon)
Starving Wraith
(uncommon)
Towering Wurm
(common)
Flaming Armoury
(common)
Grasping Sands
(common)
Aerial Attack
(common)
Sherrif's Orders
(common)
Maggot Breeder
(common)
Dark Ghoul
(common)
Rampant Growth
(common)
Tide Swallow
(common)
Trumpet Blast
(common)
Swamp
(basic)

. If you do, create a 2/2 red Chaos Spark creature token with prowess.




