Shifting Plane: Virtual Booster
Shifting Plane: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Who can Add? | Skeleton | Story |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Exile target creature.
If you have at least 10 more life than your starting life total, you may exile up to two target creatures instead. The Order reserves their deadliest songs for their deadliest enemies.
|
![]() ![]() 1/1
|
Flash
When Streamlined Serpent enters the battlefield, choose one: -Untap up to 3 lands. -Target creature cannot be blocked until the end of your next turn. 3/3
|
At the beginning of you upkeep, choose one-
-Create a 1/1 black wurm token. -Draw a card, then put the top card of your library into your graveyard. |
When Sherrif's Orders enters the battlefield, choose one-
-Tap target creature. That creature remains tapped for as long as you control Sherrif's Orders -Create a 2/2 White Knight token with Vigilance Even on the Shifting Plane, there is still order in some places.
|
When Caretaker of the Core enters the battlefield, choose one-
-Gain 5 life -Destroy target artifact. It's controller gains 3 life. 2/2
|
Flying
When Murderous Raven enters the battlefield, target player discards a card. They fly around the civilized lands, desecrating the dead.
2/1
|
Whenever you would choose a mode for a spell or ability you control, you may have target player put the top 3 cards of their library into their graveyard.
1/3
|
Attacking creatures get +2+0 until end of turn.
"I don't know what it is about the trumpet, but it drives the goblins wild" -Argan, army bugler
|
Deal 1 damage to each creature your opponents control. Those creatures can't block this turn.
|
Destroy target creature with power 2 or less. You gain life equal to it's toughness.
"And then all the blood left his body, just like that!"
|
Target creature gains flying and +1/+1 until end of turn.
|
When Dung Beatle dies, target creature get's -1/-1 until end of turn
2/1
|
![]() GETTEM BOYS
2/2
|
|
Purifying Intonation
(rare)
Clearwell Mystic
(uncommon)
Streamlined Serpent
(uncommon)
Charnel House
(uncommon)
Sherrif's Orders
(common)
Caretaker of the Core
(common)
Murderous Raven
(common)
Waterspout Caller
(common)
Trumpet Blast
(common)
Exothermic Blast
(common)
Hemorrhage
(common)
Aerial Attack
(common)
Dung Beatle
(common)
Goblin Captain
(common)
Island
(basic)