Shifting Plane: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose one:
- Scry 3, then reveal the top card of your library. You may cast it without paying it's mana cost. -Choose a card in your graveyard. You may cast it without paying it's mana cost. |
At the beginning of you upkeep, choose one-
-Create a 1/1 black wurm token. -Draw a card, then put the top card of your library into your graveyard. |
: Add X , where X is equal to the number of times you've chosen an option for a spell or ability this turn +1.1/1
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When Mutated Mire enters the battlefield, you may put a charge counter on it.
As long as Mutated Mire has a charge counter on it, it's a Swamp. Otherwise, it's a Mountain. |
Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
Even the land rejects order and law.
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When Faithful Attendant enters the battlefield, you gain 3 life.
Those lower in the Order only exist to serve.
1/1
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These lumbering beasts stalk the great planes. No one knows what they eat, because there are never any leftovers.
5/4
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Target creature get's -2-2 until end of turn. If it's a vampire, it get's +2+2 and lifelink until end of turn instead
A vampires curse causes those new to the disease to wither, becoming sickly, while revitalizing those who have already been changed
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Lifelink
Cursed to help those that turned it into this abomination, it takes out it's frustrations and supernatural strength on anything it can get it's teeth into.
3/2
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Whenever you would choose a mode for a spell or ability you control, you may have target player put the top 3 cards of their library into their graveyard.
1/3
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When Charred Cavalry enters the battlefield, choose one-
-Create a 1/1 red goblin token. -Deal 1 damage to target creature. 2/1
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Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
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Trample
These beasts roam the planes, waiting for anything, small animals, humans, entire civilizations, to fall into their jaws.
7/7
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Destroy target enchantment. You gain 2 life.
The Clerics of the Order use their divine powers to destroy any magical remnants that hurt the Order.
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Unfettered Growth
(rare)
Charnel House
(uncommon)
Clearwell Mystic
(uncommon)
Mutated Mire
(uncommon)
Rampant Growth
(common)
Faithful Attendant
(common)
Horned Lizard
(common)
Vampiric Curse
(common)
Cursed Vampire
(common)
Waterspout Caller
(common)
Charred Cavalry
(common)
Anticipate
(common)
Towering Wurm
(common)
Ray of Purity
(common)
Plains
(basic)





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