Shifting Plane: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Charred Cavalry enters the battlefield, choose one-
-Create a 1/1 red goblin token. -Deal 1 damage to target creature. 2/1
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Target opponent chooses one -
-That player sacrifices half the permanents they control, rounded up. -Final Choice deals two times X damage to that player. "A choice like that isn't really a choice at all."
-Al-Kalli |
Destroy target creature.
Even on the Shifting Plane, the dark arts are still as to-the-point as ever.
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Enchanted creature gets +1/+0 and has first strike and lifelink.
Those chosen by the Order to carry out their decisions are given immense power and prestige.
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Counter target spell.
Its controller chooses one- -Its controller draws a card -Its controller chooses a creature. Exile that creature, then return it to the battlefield at the beginning of the next end step. |
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Lifelink
Holy Guardian can't attack or block unless you have 10 or less life. They are the last line of defense within the sanctums of the Order.
7/7
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Trample
These beasts roam the planes, waiting for anything, small animals, humans, entire civilizations, to fall into their jaws.
7/7
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: Create a 1/1 red goblin creature token. Activate this ability only if you have chosen an option for a spell or ability this turn.GETTEM BOYS
2/2
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Choose one-
-Put three +1+1 counters on target creature. -Gain 8 life. Nothing helps one grow stronger than a good diet.
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It stalks the scattered marshes of the Shifting Planes, feeding on those unlucky enough to get trapped in the bog.
6/4
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, : Tap target creature.The Order has many believers, both large and small.
2/1
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Whenever you would choose a mode for a spell or ability you control, you may also give target creature -1-1 until end of turn
1/1
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Choose one:
-Scry one, then draw two cards -Return an instant or sorcery card from your graveyard to your hand. |
Whenever you would choose a mode for a spell or ability you control, you may have target player lose 1 life. If you do, gain 1 life
Best healer in town. Just don't ask where she gets her transplants.
2/2
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Charred Cavalry
(common, foil)
Final Choice
(rare)
Murder
(uncommon)
Blessed by the Order
(uncommon)
Temporal Tear
(uncommon)
Holy Guardian
(common)
Towering Wurm
(common)
Goblin Captain
(common)
Nourish
(common)
Bog Behemoth
(common)
Order Enforcer
(common)
Maggot Breeder
(common)
Reflected Knowledge
(common)
Vampiric Healer
(common)
Swamp
(basic)









: Create a 1/1 red goblin creature token. Activate this ability only if you have chosen an option for a spell or ability this turn.