Shifting Plane: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Reach
When Penumbra Spider dies, put a 2/4 black spider creature token with reach onto the battlefield. When it snared a passing cockatrice, it's own soul darkly doubled.
2/4
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Sunpetal Grove enters the battlefield tapped unless you control a Plains or a Forest.
: Add or to your mana pool. |
Choose one-
-Search your deck for two forest cards and put them onto the battlefield tapped. -Search your library for a creature, reveal it, and put it into your hand. |
When Mutated Heath enters the battlefield, you may put a charge counter on it.
As long as Mutated Heath has a charge counter on it, it's a Forest. Otherwise, it's a Plains. |
Whenever you choose an option for a spell or ability, you may deal 1 damage to any target.
1/4
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Deal 1 damage to each creature your opponents control. Those creatures can't block this turn.
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It stalks the scattered marshes of the Shifting Planes, feeding on those unlucky enough to get trapped in the bog.
6/4
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When Dying Homunculus leaves the battlefield, choose one-
-Put a +1+1 counter on any creature -Scry 2 The shifting of the planes unearths strange things long forgotten
2/1
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Enchant creature
Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types. On the Shifting Plane, travelers need to watch out for sudden blizzards in the desert.
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Choose one-
-Put three +1+1 counters on target creature. -Gain 8 life. Nothing helps one grow stronger than a good diet.
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Choose one —
• Flaming Volley deals 4 damage to target creature • Flaming Volley deals 3 damage to target player Rivers of flame wind all over the surface of the Shifting Plane, bursting their shores randomly.
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Flying
Whenever you would choose a mode for a spell or ability you control, you may gain 2 life. Honestly, I have no idea why it's glowing.
-Revnek 2/2
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Lifelink
Cursed to help those that turned it into this abomination, it takes out it's frustrations and supernatural strength on anything it can get it's teeth into.
3/2
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When Sherrif's Orders enters the battlefield, choose one-
-Tap target creature. That creature remains tapped for as long as you control Sherrif's Orders -Create a 2/2 White Knight token with Vigilance Even on the Shifting Plane, there is still order in some places.
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Penumbra Spider
(common, foil)
Sunpetal Grove
(rare)
Search before Discovery
(uncommon)
Mutated Heath
(uncommon)
Mortar Mage
(uncommon)
Exothermic Blast
(common)
Bog Behemoth
(common)
Dying Homunculus
(common)
Deep Freeze
(common)
Nourish
(common)
Flaming Volley
(common)
Blessed Eagle
(common)
Cursed Vampire
(common)
Sherrif's Orders
(common)
Forest
(basic)


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