Shifting Plane: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a creature dies, put a -1/-1 counter on Nreten, and create a 3/3 green Core Beast token.
Nreten was given the sacred duty of guarding the Core of the Shifting Plane, and preventing the being contained within from escaping.
0/6
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Discard a card: choose one-
-Target creature gets +2/+1 until end of turn. -Create two 1/1 red goblin creature tokens. Goblins are always attracted to the lunatics.
1/1
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Choose one-
-Destroy target creature or planeswalker -All creatures get -3-3 until end of turn When everyone's dead, everything will finally be fair.
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Whenever you choose an option for a spell or ability, create a 1/1 red elemental creature token.
2/1
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When Sherrif's Orders enters the battlefield, choose one-
-Tap target creature. That creature remains tapped for as long as you control Sherrif's Orders -Create a 2/2 White Knight token with Vigilance Even on the Shifting Plane, there is still order in some places.
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Whenever you would choose a mode for a spell or ability you control, you may also give target creature -1-1 until end of turn
1/1
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These creatures stalk the Shifting Plane, searching for their next meal.
3/2
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Flying
Whenever you would choose a mode for a spell or ability you control, you may gain 2 life. Honestly, I have no idea why it's glowing.
-Revnek 2/2
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Haste
He's been screaming for years. Does he even need to breathe?
-Revnek 1/1
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When Fanatical Worshipper enters the battlefield, choose one-
-Return target tapped creature with power 2 or less it it's owner's hand. -Scry 2. Some who worship Rezz'x do so only to further their own goals. Some are just insane.
1/1
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Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
Even the land rejects order and law.
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When Charred Cavalry enters the battlefield, choose one-
-Create a 1/1 red goblin token. -Deal 1 damage to target creature. 2/1
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Flying.
When Tide Swallow enters the battlefield, you may scry 2. They fly over the many rivers, twisting water into visions.
1/1
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Whenever you cast an instant or sorcery spell, choose one:
-Deal 1 damage to any target -Choose a card in any player's graveyard. That player shuffles that card into their library. 2/2
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Nreten, Core Guardian
(mythic)
Book Burner
(uncommon)
Justice of the Damned
(uncommon)
Old Pyromancer
(uncommon)
Sherrif's Orders
(common)
Maggot Breeder
(common)
Dark Ghoul
(common)
Blessed Eagle
(common)
Raging Goblin
(common)
Fanatical Worshipper
(common)
Rampant Growth
(common)
Charred Cavalry
(common)
Tide Swallow
(common)
Laboratory Researcher
(common)
Swamp
(basic)




