Shifting Plane: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() : Until end of turn, whenever you cast a spell, you gain life equal to that spells converted mana cost.The Order, started by the planeswalker Gerrick, wishes all things an equal opportunity to live, although some may be more equal than others...
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When Mutated Tarn enters the battlefield, you may put a charge counter on it.
As long as Mutated Tarn has a charge counter on it, it's a Mountain. Otherwise, it's an Island. |
Choose one-
-Target opponent discards 2 cards -Draw 2 cards and lose 4 life Every person who has achieved immortality, or something close to it, eventually reaches their breaking point. this was just one of many
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Whenever you choose an option for a spell or ability, you may deal 1 damage to any target.
1/4
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Flying
Whenever you would choose a mode for a spell or ability you control, you may gain 2 life. Honestly, I have no idea why it's glowing.
-Revnek 2/2
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These lumbering beasts stalk the great planes. No one knows what they eat, because there are never any leftovers.
5/4
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These creatures stalk the Shifting Plane, searching for their next meal.
3/2
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, : Tap target creature.The Order has many believers, both large and small.
2/1
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When Dying Homunculus leaves the battlefield, choose one-
-Put a +1+1 counter on any creature -Scry 2 The shifting of the planes unearths strange things long forgotten
2/1
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Whenever you would choose a mode for a spell or ability you control, you may have target player lose 1 life. If you do, gain 1 life
Best healer in town. Just don't ask where she gets her transplants.
2/2
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Flying.
When Tide Swallow enters the battlefield, you may scry 2. They fly over the many rivers, twisting water into visions.
1/1
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Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
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Reach
When Penumbra Spider dies, put a 2/4 black spider creature token with reach onto the battlefield. When it snared a passing cockatrice, it's own soul darkly doubled.
2/4
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Target creature get's -2-2 until end of turn. If it's a vampire, it get's +2+2 and lifelink until end of turn instead
A vampires curse causes those new to the disease to wither, becoming sickly, while revitalizing those who have already been changed
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Gerrick's Armor
(rare)
Mutated Tarn
(uncommon)
The Final Straw
(uncommon)
Mortar Mage
(uncommon)
Blessed Eagle
(common)
Horned Lizard
(common)
Dark Ghoul
(common)
Order Enforcer
(common)
Dying Homunculus
(common)
Vampiric Healer
(common)
Tide Swallow
(common)
Anticipate
(common)
Penumbra Spider
(common)
Vampiric Curse
(common)
Island
(basic)

: Until end of turn, whenever you cast a spell, you gain life equal to that spells converted mana cost.

: Tap target creature.
