Shifting Plane: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() : Until end of turn, whenever you cast a spell, you gain life equal to that spells converted mana cost.The Order, started by the planeswalker Gerrick, wishes all things an equal opportunity to live, although some may be more equal than others...
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: Add X , where X is equal to the number of times you've chosen an option for a spell or ability this turn +1.1/1
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Choose one-
-Counter target spell -Scry 2, then draw a card. As the researchers studied the Shifting Plane, it started to take hold of them, changing them as it was changed.
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Choose one-
-Create a 3/3 green beast token -Search your library for a basic land card, and put it onto the battlefield tapped. Then shuffle your library. The forests of the Shifting Plane are just as chaotic as the plane itself.
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When Riptide Scholar enters the battlefield, choose one:
-Draw a card -Scry 3 Many have tried to explain the Shifting Plane, and all have failed.
1/1
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When Aggressive Boar enter the battlefield, choose 1-
-Aggressive Boar Fights another creature -Put a +1+1 counter on Aggressive Boar 4/4
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Whenever you cast an instant or sorcery spell, choose one:
-Deal 1 damage to any target -Choose a card in any player's graveyard. That player shuffles that card into their library. 2/2
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When Caretaker of the Core enters the battlefield, choose one-
-Gain 5 life -Destroy target artifact. It's controller gains 3 life. 2/2
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When Cultist of Rezz'x enters the battlefield or dies, scry 2
"He will come. And when he does, this whole plane will suffer."
1/1
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Haste
He's been screaming for years. Does he even need to breathe?
-Revnek 1/1
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Lifelink
Cursed to help those that turned it into this abomination, it takes out it's frustrations and supernatural strength on anything it can get it's teeth into.
3/2
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Destroy target enchantment. You gain 2 life.
The Clerics of the Order use their divine powers to destroy any magical remnants that hurt the Order.
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Whenever you would choose a mode for a spell or ability you control, you may also give target creature -1-1 until end of turn
1/1
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Choose one —
• Flaming Volley deals 4 damage to target creature • Flaming Volley deals 3 damage to target player Rivers of flame wind all over the surface of the Shifting Plane, bursting their shores randomly.
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Gerrick's Armor
(rare)
Clearwell Mystic
(uncommon)
Thought Infusion
(uncommon)
Echoing Growth
(uncommon)
Riptide Scholar
(common)
Aggressive Boar
(common)
Laboratory Researcher
(common)
Caretaker of the Core
(common)
Cultist of Rezz'x
(common)
Raging Goblin
(common)
Cursed Vampire
(common)
Ray of Purity
(common)
Maggot Breeder
(common)
Flaming Volley
(common)
Mountain
(basic)

: Until end of turn, whenever you cast a spell, you gain life equal to that spells converted mana cost.
: Add X 

