Shifting Plane: Virtual Booster

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Mechanics | Who can Add? | Skeleton | Story
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Dinosaur
These lumbering beasts stalk the great planes. No one knows what they eat, because there are never any leftovers.
5/4
 
 M 
Enchantment
{2}{u}: Reveal the top card of your library. Target opponent chooses one-
-The owner of Shifting Mists puts that card into their hand.
-If the revealed card is a spell, Shifting Mists's owner may cast it without paying it's mana cost. If they do, sacrifice Shifting Mists.
 U 
Land
When Mutated Heath enters the battlefield, you may put a charge counter on it.
As long as Mutated Heath has a charge counter on it, it's a Forest. Otherwise, it's a Plains.
{1}{b}{b}
 
 U 
Instant
Destroy target creature.
Even on the Shifting Plane, the dark arts are still as to-the-point as ever.
 U 
Creature – Whale
Despite the shifting landscape, some creatures are too tough or large to care about the environment around them.
5/4
 C 
Sorcery
Deal 1 damage to each creature your opponents control. Those creatures can't block this turn.
 C 
Creature – Goblin Warrior
When Goblin Spiker enters the battlefield, choose one:
-Put a +1/+1 counter on Goblin Spiker
-Deal 2 damage to target player
1/1
 C 
Instant
Attacking creatures get +2+0 until end of turn.
"I don't know what it is about the trumpet, but it drives the goblins wild" -Argan, army bugler
 C 
Enchantment
When Sherrif's Orders enters the battlefield, choose one-
-Tap target creature. That creature remains tapped for as long as you control Sherrif's Orders
-Create a 2/2 White Knight token with Vigilance
Even on the Shifting Plane, there is still order in some places.
 C 
Creature – Vampire
Lifelink
Cursed to help those that turned it into this abomination, it takes out it's frustrations and supernatural strength on anything it can get it's teeth into.
3/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types.
On the Shifting Plane, travelers need to watch out for sudden blizzards in the desert.
 C 
Creature – Zombie Beast
It stalks the scattered marshes of the Shifting Planes, feeding on those unlucky enough to get trapped in the bog.
6/4
 C 
Artifact
When Dying Homunculus leaves the battlefield, choose one-
-Put a +1+1 counter on any creature
-Scry 2
The shifting of the planes unearths strange things long forgotten
2/1
 C 
Creature – Human Priest
When Caretaker of the Core enters the battlefield, choose one-
-Gain 5 life
-Destroy target artifact. It's controller gains 3 life.
2/2
Forest
 
 B 
Basic Land – Forest

Horned Lizard (common, foil)
Shifting Mists (mythic)
Mutated Heath (uncommon)
Murder (uncommon)
Coastal Crasher (uncommon)
Exothermic Blast (common)
Goblin Spiker (common)
Trumpet Blast (common)
Sherrif's Orders (common)
Cursed Vampire (common)
Deep Freeze (common)
Bog Behemoth (common)
Dying Homunculus (common)
Caretaker of the Core (common)
Forest (basic)