Shifting Plane: Virtual Booster

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Mechanics | Who can Add? | Skeleton | Story
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
Drowned Catacombs enters the battlefield tapped unless you control an Island or a Swamp.
{t}: Add {u} or {b} to your mana pool.
 U 
Creature – Human Wizard
Whenever you choose an option for a spell or ability, create a 1/1 red elemental creature token.
2/1
 U 
Sorcery
Choose one-
-Create a 2/2 White Knight Creature token with Vigilance
-Destroy target nonhuman creature
 U 
Creature – Human Priest
Whenever you gain life, each opponent loses 1 life.
They channel the bright magics of their allies into a weapon to fight those who would seek to end the Order
1/1
 C 
Creature – Wurm
These creatures have infested the Shifting Plane, devouring and digging towards the core.
8/8
 C 
Artifact
When Dying Homunculus leaves the battlefield, choose one-
-Put a +1+1 counter on any creature
-Scry 2
The shifting of the planes unearths strange things long forgotten
2/1
 C 
Sorcery
Choose one-
-Deal 5 damage to target player.
-Deal 7 damage split as you choose to any number of creatures.
The best mages can conjure up entire citadels of flaming weaponry. The best use it.
 C 
Enchantment
When Sherrif's Orders enters the battlefield, choose one-
-Tap target creature. That creature remains tapped for as long as you control Sherrif's Orders
-Create a 2/2 White Knight token with Vigilance
Even on the Shifting Plane, there is still order in some places.
 C 
Creature – Zombie Beast
It stalks the scattered marshes of the Shifting Planes, feeding on those unlucky enough to get trapped in the bog.
6/4
 C 
Instant
Deal 3 damage to target attacking or blocking creature. Gain 2 life
While many wonder at the massive dunes of sand scattered around the Shifting Planes, few notice the bodies of the dead slowly being ground down to nothing.
 C 
Creature – Bird
Flying.
When Tide Swallow enters the battlefield, you may scry 2.
They fly over the many rivers, twisting water into visions.
1/1
 C 
Creature – Dinosaur
These lumbering beasts stalk the great planes. No one knows what they eat, because there are never any leftovers.
5/4
 C 
Instant
Target creature get's -2-2 until end of turn. If it's a vampire, it get's +2+2 and lifelink until end of turn instead
A vampires curse causes those new to the disease to wither, becoming sickly, while revitalizing those who have already been changed
 C 
Instant
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Forest
 
 B 
Basic Land – Forest

Drowned Catacombs (rare)
Old Pyromancer (uncommon)
Call the Guard (uncommon)
Order Soulcaster (uncommon)
Ridged Wurm (common)
Dying Homunculus (common)
Flaming Armoury (common)
Sherrif's Orders (common)
Bog Behemoth (common)
Grasping Sands (common)
Tide Swallow (common)
Horned Lizard (common)
Vampiric Curse (common)
Anticipate (common)
Forest (basic)