Shifting Plane: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Sacrifice a creature: choose one- -Put two +1+1 counters on Starved Dragon -Deal damage equal to Starved Dragon's power to target creature When finally released, the first thing the dragon did was eat it's captors.
1/1
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Whenever you choose an option for a spell or ability, you may deal 1 damage to any target.
1/4
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Choose one-
-Search your deck for two forest cards and put them onto the battlefield tapped. -Search your library for a creature, reveal it, and put it into your hand. |
When Mutated Catacombs enters the battlefield, you may put a charge counter on it.
As long as Mutated Catacombs has a charge counter on it, it's a Forest. Otherwise, it's an Swamp. |
Destroy target enchantment. You gain 2 life.
The Clerics of the Order use their divine powers to destroy any magical remnants that hurt the Order.
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Choose one-
-Put three +1+1 counters on target creature. -Gain 8 life. Nothing helps one grow stronger than a good diet.
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Whenever you would choose a mode for a spell or ability you control, you may also give target creature -1-1 until end of turn
1/1
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When Riptide Scholar enters the battlefield, choose one:
-Draw a card -Scry 3 Many have tried to explain the Shifting Plane, and all have failed.
1/1
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Flying
When Aviary Hatcher enters the battlefield, choose one: Create a 1/1 blue bird token with flying Put a +1/+1 counter on Aviary Hatcher 1/1
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Whenever you would choose a mode for a spell or ability you control, you may have target player lose 1 life. If you do, gain 1 life
Best healer in town. Just don't ask where she gets her transplants.
2/2
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It stalks the scattered marshes of the Shifting Planes, feeding on those unlucky enough to get trapped in the bog.
6/4
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Flying
Whenever you would choose a mode for a spell or ability you control, you may gain 2 life. Honestly, I have no idea why it's glowing.
-Revnek 2/2
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Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
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When Goblin Spiker enters the battlefield, choose one:
-Put a +1/+1 counter on Goblin Spiker -Deal 2 damage to target player 1/1
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Starved Dragon
(rare)
Mortar Mage
(uncommon)
Search before Discovery
(uncommon)
Mutated Catacombs
(uncommon)
Ray of Purity
(common)
Nourish
(common)
Maggot Breeder
(common)
Riptide Scholar
(common)
Aviary Hatcher
(common)
Vampiric Healer
(common)
Bog Behemoth
(common)
Blessed Eagle
(common)
Anticipate
(common)
Goblin Spiker
(common)
Swamp
(basic)




