Shifting Plane: Virtual Booster

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Mechanics | Who can Add? | Skeleton | Story
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
{3}{g}
 
 C 
Instant
Choose one-
-Put three +1+1 counters on target creature.
-Gain 8 life.
Nothing helps one grow stronger than a good diet.
 
 R 
Enchantment
Whenever you cast a spell, you may pay {w/g}. If you do, create a 1/1 Soldier creature token.
The Order keeps soldiers in the hospitable areas of the Plane, in an effort to widen their reach.
 U 
Creature – Elf Cultist
{t}: Add X {g}, where X is equal to the number of times you've chosen an option for a spell or ability this turn +1.
1/1
 U 
Artifact
{t}: Choose one-
-Gain 2 life
-Prevent the next 2 damage that would be dealt to target creature you control
As useful as a healer is, they can't bring someone back from the dead.
 U 
Instant
Choose 2-
-Dark Helix deals 4 damage to target creature.
-You gain 4 life
-You lose 2 life and draw 2 cards
 C 
Creature – Human Warrior
When Technical Combatant enters the battlefield, you may put a +1+1 counter on another target creature you control.
"Born into a warrior's life he yearns for someone to pass on his skills to before the fight finally consumes him."
2/2
 C 
Creature – Wurm
These creatures have infested the Shifting Plane, devouring and digging towards the core.
8/8
 C 
Creature – Goblin
{t}: Create a 1/1 red goblin creature token. Activate this ability only if you have chosen an option for a spell or ability this turn.
GETTEM BOYS
2/2
 C 
Creature – Beatle
When Dung Beatle dies, target creature get's -1/-1 until end of turn
2/1
 C 
Sorcery
Deal 1 damage to each creature your opponents control. Those creatures can't block this turn.
 C 
Creature – Human
When Faithful Attendant enters the battlefield, you gain 3 life.
Those lower in the Order only exist to serve.
1/1
 C 
Creature – Bird
Flying.
When Tide Swallow enters the battlefield, you may scry 2.
They fly over the many rivers, twisting water into visions.
1/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types.
On the Shifting Plane, travelers need to watch out for sudden blizzards in the desert.
 C 
Creature – Beast
When Aggressive Boar enter the battlefield, choose 1-
-Aggressive Boar Fights another creature
-Put a +1+1 counter on Aggressive Boar
4/4
Island
 
 B 
Basic Land – Island

Nourish (common, foil)
Orderly Barracks (rare)
Clearwell Mystic (uncommon)
Healer's Kit (uncommon)
Dark Helix (uncommon)
Technical Combatant (common)
Ridged Wurm (common)
Goblin Captain (common)
Dung Beatle (common)
Exothermic Blast (common)
Faithful Attendant (common)
Tide Swallow (common)
Deep Freeze (common)
Aggressive Boar (common)
Island (basic)