Shifting Plane: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a nontoken creature an opponent controls dies, you may pay
![]() . If you do, create a 2/2 black Vampire creature token.Many slain planeswalkers scatter the Shifting Plane. Their ancient relics are buried with them, ready to be seized by any brave enough.
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Flash
When Vicious Viper enters the battlefield, choose one: -Vicious Viper gains deathtouch until end of turn -Put a -1/-1 counter on target creature 2/1
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Choose one-
-Create a 2/2 White Knight Creature token with Vigilance -Destroy target nonhuman creature |
As long as you have 25 or more life, Ancient Vampire costs
less to cast.
Flying Lain dormant for years, the smell of fresh blood awakens it's primal instincts
4/5
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Flying
Whenever you would choose a mode for a spell or ability you control, you may gain 2 life. Honestly, I have no idea why it's glowing.
-Revnek 2/2
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, : Tap target creature.The Order has many believers, both large and small.
2/1
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As an additional cost to cast Tormenting Voice, discard a card.
Draw two cards. "The voice has grown louder, its accusations angrier and more insistent. By morning, it will likely drown out all else. I fear what I will do."
—Letter discovered in an abandoned estate |
Flying.
When Tide Swallow enters the battlefield, you may scry 2. They fly over the many rivers, twisting water into visions.
1/1
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Lifelink
2/1
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When Dying Homunculus leaves the battlefield, choose one-
-Put a +1+1 counter on any creature -Scry 2 The shifting of the planes unearths strange things long forgotten
2/1
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Choose one —
• Flaming Volley deals 4 damage to target creature • Flaming Volley deals 3 damage to target player Rivers of flame wind all over the surface of the Shifting Plane, bursting their shores randomly.
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When Shadowed Caretaker enters the battlefield, choose one-
-Create 2 1/1 black wurm tokens. -Give target creature -2/-2 until end of turn. 2/2
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Enchant creature
Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types. On the Shifting Plane, travelers need to watch out for sudden blizzards in the desert.
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Choose one-
-Put three +1+1 counters on target creature. -Gain 8 life. Nothing helps one grow stronger than a good diet.
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Markov's Circlet
(rare)
Vicious Viper
(uncommon)
Call the Guard
(uncommon)
Ancient Vampire
(uncommon)
Blessed Eagle
(common)
Order Enforcer
(common)
Tormenting Voice
(common)
Tide Swallow
(common)
Child of Night
(common)
Dying Homunculus
(common)
Flaming Volley
(common)
Shadowed Caretaker
(common)
Deep Freeze
(common)
Nourish
(common)
Plains
(basic)

. If you do, create a 2/2 black Vampire creature token.


: Tap target creature.