Shifting Plane: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Shadowed Caretaker enters the battlefield, choose one-
-Create 2 1/1 black wurm tokens. -Give target creature -2/-2 until end of turn. 2/2
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Choose 5. You may choose the same mode more than once.
-Gain 2 life -You draw 1 card and you lose 2 life -Tap target creature and you lose 2 life -Destroy target creature if it's tapped and you lose 3 life |
Destroy target creature.
Even on the Shifting Plane, the dark arts are still as to-the-point as ever.
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Create 2 1/1 red goblin creature tokens on the battlefield.
Deal 2 damage to any target. Goblins are like insects: small, irritating, and everywhere.
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: Add X , where X is equal to the number of times you've chosen an option for a spell or ability this turn +1.1/1
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When Sherrif's Orders enters the battlefield, choose one-
-Tap target creature. That creature remains tapped for as long as you control Sherrif's Orders -Create a 2/2 White Knight token with Vigilance Even on the Shifting Plane, there is still order in some places.
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When Dung Beatle dies, target creature get's -1/-1 until end of turn
2/1
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Choose one-
-Put three +1+1 counters on target creature. -Gain 8 life. Nothing helps one grow stronger than a good diet.
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Deal 1 damage to each creature your opponents control. Those creatures can't block this turn.
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Sacrifice a creature: choose one-
-Put a +1+1 counter on Gluttonous Goblin -Deal 1 damage to target player Goblins can turn to cannibalism when they feel weak and useless. It's a surprise so few do.
1/1
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: Draw a card, then discard a card.Many humans on the Shifting Plane choose to study it's strange features.
0/1
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Flying
Whenever you would choose a mode for a spell or ability you control, you may gain 2 life. Honestly, I have no idea why it's glowing.
-Revnek 2/2
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Lifelink
2/1
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Trample
These beasts roam the planes, waiting for anything, small animals, humans, entire civilizations, to fall into their jaws.
7/7
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Shadowed Caretaker
(common, foil)
Last-Ditch Effort
(rare)
Murder
(uncommon)
Goblin Reinforcements
(uncommon)
Clearwell Mystic
(uncommon)
Sherrif's Orders
(common)
Dung Beatle
(common)
Nourish
(common)
Exothermic Blast
(common)
Gluttonous Goblin
(common)
Inventive Scholar
(common)
Blessed Eagle
(common)
Child of Night
(common)
Towering Wurm
(common)
Forest
(basic)




: Add X

