Shifting Plane: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target opponent chooses one -
-That player sacrifices half the permanents they control, rounded up. -Final Choice deals two times X damage to that player. "A choice like that isn't really a choice at all."
-Al-Kalli |
Whenever you choose an option for a spell or ability, create a 1/1 red elemental creature token.
2/1
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: Choose one-
-Gain 2 life -Prevent the next 2 damage that would be dealt to target creature you control As useful as a healer is, they can't bring someone back from the dead.
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When Mutated Catacombs enters the battlefield, you may put a charge counter on it.
As long as Mutated Catacombs has a charge counter on it, it's a Forest. Otherwise, it's an Swamp. |
Whenever you cast an instant or sorcery spell, choose one:
-Deal 1 damage to any target -Choose a card in any player's graveyard. That player shuffles that card into their library. 2/2
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Choose one-
-Deal 5 damage to target player. -Deal 7 damage split as you choose to any number of creatures. The best mages can conjure up entire citadels of flaming weaponry. The best use it.
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Deal 3 damage to target attacking or blocking creature. Gain 2 life
While many wonder at the massive dunes of sand scattered around the Shifting Planes, few notice the bodies of the dead slowly being ground down to nothing.
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Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
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When Goblin Spiker enters the battlefield, choose one:
-Put a +1/+1 counter on Goblin Spiker -Deal 2 damage to target player 1/1
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When ever you choose an option on a card, target player puts the top 2 cards of their library into their graveyard.
1/2
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When Sherrif's Orders enters the battlefield, choose one-
-Tap target creature. That creature remains tapped for as long as you control Sherrif's Orders -Create a 2/2 White Knight token with Vigilance Even on the Shifting Plane, there is still order in some places.
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Choose one-
-Put three +1+1 counters on target creature. -Gain 8 life. Nothing helps one grow stronger than a good diet.
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Whenever you would choose a mode for a spell or ability you control, you may have target player lose 1 life. If you do, gain 1 life
Best healer in town. Just don't ask where she gets her transplants.
2/2
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It stalks the scattered marshes of the Shifting Planes, feeding on those unlucky enough to get trapped in the bog.
6/4
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Final Choice
(rare)
Old Pyromancer
(uncommon)
Healer's Kit
(uncommon)
Mutated Catacombs
(uncommon)
Laboratory Researcher
(common)
Flaming Armoury
(common)
Grasping Sands
(common)
Anticipate
(common)
Goblin Spiker
(common)
River Cultist
(common)
Sherrif's Orders
(common)
Nourish
(common)
Vampiric Healer
(common)
Bog Behemoth
(common)
Forest
(basic)



: Choose one-



