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"Book ‘em!"
2/1
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Enchant creature
Enchanted creature can’t attack or block, and its activated abilities can’t be activated.

Enchant creature
Enchanted creature can’t attack or block, and its activated abilities can’t be activated.
"Utropolis is my home, same as any smallfolk. The Guardians’ job is to keep things from getting knocked down. And when they fail, it’s my job to put them back up again."
3/5
Exile target artifact or enchantment. Create a 1/1 colorless Construct artifact creature token with defender.
"We’ve chosen to believe that your first offense was a mistake. The Watchers shall ensure there will not be another."
Flash (You may cast this spell any time you could cast an instant.)
When Daring Savior enters the battlefield, return a creature you control to its owner’s hand.
When Daring Savior enters the battlefield, return a creature you control to its owner’s hand.
"Don’t worry, I gotcha!"
2/2
Mutation (When this creature enters the battlefield, put three -1/-1 counters on it. Whenever it becomes tapped, remove a counter from it.)
If Dog Person has no counters on it, or if you removed a counter from it this turn, Dog Person has first strike.
If Dog Person has no counters on it, or if you removed a counter from it this turn, Dog Person has first strike.
4/4
Create a 1/1 colorless Construct artifact creature token with defender.
Creatures you control with defender gain indestructible until end of turn.
Creatures you control with defender gain indestructible until end of turn.
"Who watches the Watchers?"
—Daybreak
—Daybreak
Defender, Daunt (This creature can’t be blocked by creatures with power 2 or less.)
Tap two untapped creature you control: Enforcement Giant can attack this turn as if it didn’t have defender.
Tap two untapped creature you control: Enforcement Giant can attack this turn as if it didn’t have defender.
4/4
Enchant creature
Enchanted creature has defender.
Enchanted creature has defender.
"You should be proud to carry the shield of Utropolis! At the very least it’ll make the rest of your shift a little more bearable."
Creatures you control get +2/+1 until end of turn.
"You mess with one of us, you mess with all of us!"
Target creature gets +2/+2 and gains lifelink until end of turn.
"The citizens of Utropolis have become soft. They’ve forgotten the first rule of this world: anyone can be a hero."
—Lyn, the Storm Rider
—Lyn, the Storm Rider
When Protected Individual enters the battlefield, create a 1/1 colorless Construct artifact creature token with defender.
Some of Utropolis’ most influential individuals travel with their own personal Watchers.
1/1
Gear Up (When this creature enters the battlefield, create a colorless Artifact Equipment token with "Equipped creature gets +1/+1" and Equip
.)
Defender

Defender
Riots are rare, but that’s no reason not to be prepared.
0/3
Defender
Other creatures you control with defender get +0/+2.
Other creatures you control with defender get +0/+2.
"Weapons are for those who wish to do harm. We are sworn to do good."
0/3
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Flying

Flying
"These people have neither angels nor gods, yet no prayer goes unanswered."
—Gideon Jura
—Gideon Jura
4/4
As long as Utropolis Skypatrol is equipped, it has flying.
"The boys in the lab assured me it was perfectly safe."
2/2
Gear Up (When this creature enters the battlefield, create a colorless Artifact Equipment token with "Equipped creature gets +1/+1" and Equip
.)
Equipped creatures you control have vigilance.

Equipped creatures you control have vigilance.
"Why stop at the back of my head? I need eyes everywhere."
2/3
No surface dweller had seen or heard of Aquatis in centuries. The fabled merfolk of the long lost city were as enigmatic as legend told, and they brought a ominous message from their leader: a call for help.
2/4
Mutation (When this creature enters the battlefield, put three -1/-1 counters on it. Whenever it becomes tapped, remove a counter from it.)
If Bird Person has no counters on it, or if you removed a counter from it this turn, Bird Person has flying.
If Bird Person has no counters on it, or if you removed a counter from it this turn, Bird Person has flying.
3/4
When Custodial Staff enters the battlefield, you may remove one counter from any number of target permanents you control.
Flrk didn’t mind the heroes showing up to stop master, but would it kill them to use the door? So much rubble...
2/3
As an additional cost to cast Interfere, tap any number of creatures you control.
Counter target spell unless its controller pays
for each creature tapped this way.
Counter target spell unless its controller pays

"I would have gotten away with it too!"
Gear Up (When this creature enters the battlefield, create a colorless Artifact Equipment token with "Equipped creature gets +1/+1" and Equip
.)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
1/3
Defender
When Mnemonic Wall* enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.
When Mnemonic Wall* enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.
0/4
Mutation (When this creature enters the battlefield, put three -1/-1 counters on it. Whenever it becomes tapped, remove a counter from it.)
If Octo Person has no counters on it, or if you removed a counter from it this turn, Octo Person has hexproof.
If Octo Person has no counters on it, or if you removed a counter from it this turn, Octo Person has hexproof.
6/6
Enchant creature
When Overwatch enters the battlefield, create a 1/1 colorless Construct creature token with defender.
Tap an untapped creature you control: tap enchanted creature. Activate this ability only once each turn.
When Overwatch enters the battlefield, create a 1/1 colorless Construct creature token with defender.
Tap an untapped creature you control: tap enchanted creature. Activate this ability only once each turn.
Enchant creature you control
When Psychic Mutation enters the battlefield, put a -1/-1 counter on enchanted creature.
Enchanted creature has
: Draw a card, then discard a card.
When Psychic Mutation enters the battlefield, put a -1/-1 counter on enchanted creature.
Enchanted creature has

Tap up to one target creature and up to one target artifact. Those permanents don’t untap during their controller’s next untap step.
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature gets -X/-0, where X is the number of artifacts you control.
Enchant creature
Enchanted creature gets -X/-0, where X is the number of artifacts you control.
If a creature you control attacked and wasn’t blocked this turn, you may pay 
rather than pay Stolen Secrets's mana cost. Draw two cards.


Flying
When Surveiling Sprite* dies, draw a card.
When Surveiling Sprite* dies, draw a card.
"A sprite’s best ally is a misguided sense of privacy."
—Lark, the Puppeteer
—Lark, the Puppeteer
1/1

Everybody needs a ‘guy in the chair’.
0/3
Mutation (When this creature enters the battlefield, put three -1/-1 counters on it. Whenever it becomes tapped, remove a counter from it.)

: Switch Turtle Person's power and toughness until end of turn.


1/4
Flash (You may cast this spell any time you could cast an instant.)
Flying
Flying
As a naturally gifted race, the Vedalken took it upon themselves to guide their less fortunate peers to prosperity. They saw their greatest achievement, Utropolis, as a gift to the world.
2/3
Counter target spell. Create two 1/1 colorless Construct artifact creature tokens with defender.
ALERT! Unlicensed spell casting detected. Prepare to dispense justice.
If an opponent had two or more creatures enter the battlefield under his or her control this turn, you may pay
rather than pay Whiplash Trap*’s mana cost.
Return two target creatures to their owners’ hands.

Return two target creatures to their owners’ hands.
When Afflicted Grunt enters the battlefield, put a -1/-1 counter on a creature you control.
When Afflicted Grunt dies, if it had a -1/-1 counter on it, create a 2/2 black Zombie creature token.
When Afflicted Grunt dies, if it had a -1/-1 counter on it, create a 2/2 black Zombie creature token.
2/2
When Afflicted Orc enters the battlefield, put two -1/-1 counter on target creature you control.
When Afflicted Orc dies, you may put a -1/-1 counter on target creature for each -1/-1 counter on Afflicted Orc.
When Afflicted Orc dies, you may put a -1/-1 counter on target creature for each -1/-1 counter on Afflicted Orc.
4/5
As an additional cost to cast to cast Bone Splinters*, sacrifice a creature.
Destroy target creature.
Destroy target creature.
"All henchmen know they’re disposable. The trick is to convince each one that they won’t be next."
—Cackle
—Cackle
Create two 2/2 black Zombie creature tokens.
How does this card not exist yet?
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Target player discards two cards.

Target player discards two cards.
"Don’t waste time pondering what people think of you: they’ll usually make it very clear."
—Silvana, Night Wrath
—Silvana, Night Wrath
"In a jail cell, they’re useless to me. On the streets, they’re extra eyes and ears that are easy to bribe. Let the citizens complain, I can’t afford to see things so simply."
—Commissioner DeLuca
—Commissioner DeLuca
3/6
Put a -1/-1 counter on target creature. That creature gains indestructible until end of turn.
"You’ll never beat your first time, but you’ll still spend your whole life chasing it."
—Scourge, King of the Afflicted
—Scourge, King of the Afflicted
Whenever Kane City Vandal becomes tapped, each opponent loses 1 life.
Sending a brick through your window is just their way of welcoming you to the neighborhood.
1/3
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Menace

Menace
4/4
If a creature you control attacked and wasn’t blocked this turn, you may pay 
instead of paying Poison Trap’s mana cost.
Put three -1/-1 counters on target creature.


Put three -1/-1 counters on target creature.
If a creature you control died this turn, you may pay
rather than pay Prison Break’s mana cost.
Put any number of target creature cards from your graveyard on top of your library. Draw a card.

Put any number of target creature cards from your graveyard on top of your library. Draw a card.
Tap an untapped creature you control: Rooftop Glider gains flying until end of turn.
"You think they’d learn to look up."
3/3
Target player draws two cards and loses 2 life.
"I gonna make ‘em an offer they can’t refuse."
—Don DeLuca
—Don DeLuca
Enchant creature
Enchanted creature gets -2/-2.
At the beginning of the upkeep of enchanted creature’s controller, that player loses 2 life.
Enchanted creature gets -2/-2.
At the beginning of the upkeep of enchanted creature’s controller, that player loses 2 life.
In a world of heroes, people often underestimate the efficacy of a simple knife.
Deathtouch
Outsiders think the streets of Kane are run by thugs and villains, but true Kaners know they belong to the rats.
1/1
Sacrifice a creature: Vampire Aristocrat* gets +2/+2 until end of turn.
High in their towers, the vampires of Kane City lead decadent lives that street dwellers could not imagine.
2/2
Vampire Purist can’t be blocked by creatures with counters on them.
Even though vampires are immune to the affliction, some refuse to feed on its victims’ ‘tainted blood’.
2/1
Mutation (When this creature enters the battlefield, put three -1/-1 counters on it. Whenever it becomes tapped, remove a counter from it.)
If [cb06] Leech Person has no counters on it, or if you removed a counter from it this turn, [cb06] Leech Person has lifelink.
If [cb06] Leech Person has no counters on it, or if you removed a counter from it this turn, [cb06] Leech Person has lifelink.
2/4
"It must be nice to live in Jukyo City. Sure, you’ve got giant monsters attacking from the sea, but at least they’re straightforward. No scheming, no traps. They’ve got no agenda beyond hunger, and no plan beyond ‘smash!’"
—Prismata
—Prismata
6/4
Blazing Volley deals 1 damage to each creature your opponents control.
"The nice thing about civilians is that they tend to stand still."
—Cackle
—Cackle
When Bombrunner Grunt dies, it deals 2 damage to target creature or player.
"The boss gave me this assignment because he trusts me. He knows I won’t screw up the bomb placement like Garth. Or Bill. Or Joan. Or..."
1/1
When Bonfire Flamekin enters the battlefield, add five mana in any combination of colors to your mana pool. Spend this mana only to activate the abilities of artifacts and creatures you control.
3/1
Mutation (When this creature enters the battlefield, put three -1/-1 counters on it. Whenever it becomes tapped, remove a counter from it.)
Haste
Haste
5/4
Mutation (When this creature enters the battlefield, put three -1/-1 counters on it. Whenever it becomes tapped, remove a counter from it.)
If Drake Person has no counters on it, or if you removed a counter from it this turn, Drake Person has "
: Drake Person gets +2/+0 until end of turn."
If Drake Person has no counters on it, or if you removed a counter from it this turn, Drake Person has "


3/4
Daunt (This creature can’t be blocked by creatures with power 2 or less.)
Some think she’s a vigilante. Some think she’s a terrorist. Some think she’s just a nuisance. She thinks she’s awesome.
2/1

"A flamekin fistfight."
—Street slang meaning a trainwreck
—Street slang meaning a trainwreck
0/2
As an additional cost to cast Fling*, sacrifice a creature.
Fling* deals damage equal to the sacrificed creature’s power to target creature or player.
Fling* deals damage equal to the sacrificed creature’s power to target creature or player.
Flash (You may cast this spell any time you could cast an instant.)
Enchant equipment
Enchanted equipment has "Equipped creature gets +2/+0 and has first strike."
Enchant equipment
Enchanted equipment has "Equipped creature gets +2/+0 and has first strike."
Reach
Jukyo Skyliner has menace as long as its equipped.
Jukyo Skyliner has menace as long as its equipped.
Skyline gear allows for rapid and dynamic travel through Jukyo City’s dense network of spires. Only the most daring recruits survive basic training.
2/3
Mugging* deals 2 damage to target creature. That creature can’t block this turn.
If a creature you control died this turn, you may pay 
rather than pay Planted Explosive’s mana cost.
Planted Explosive deals 5 damage to target creature.


Planted Explosive deals 5 damage to target creature.
Someone set us up the bomb.
Gear Up (When this creature enters the battlefield, create a colorless Artifact Equipment token with "Equipped creature gets +1/+1" and Equip
.)
Reckless Tester attacks each combat if able unless its equipped.

Reckless Tester attacks each combat if able unless its equipped.
4/3
Enchant creature you control
When Spikethrower Mutation enters the battlefield, put a -1/-1 counter on enchanted creature.
Enchanted creature has "
: Deal 1 damage to each opponent."
When Spikethrower Mutation enters the battlefield, put a -1/-1 counter on enchanted creature.
Enchanted creature has "

Gear Up (When this creature enters the battlefield, create a colorless Artifact Equipment token with "Equipped creature gets +1/+1" and Equip
.)
Equipped creatures you control have first strike.

Equipped creatures you control have first strike.
"No one has ever complained about having too many blades."
2/1
Choose one or both:
• Destroy target artifact.
• Target land doesn’t untap during its controller’s next untap step.
• Destroy target artifact.
• Target land doesn’t untap during its controller’s next untap step.
He could repair the storefront, but there was no replacing the missing merchandise.
Until end of turn, target creature you control gains trample and gets +2/+0 for each creature blocking it.
Pow!
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Reach, vigilance

Reach, vigilance
4/4
When Afflicted Giant enters the battlefield, put a -1/-1 counter on a creature you control.
When Afflicted Giant dies, you gain 2 life for each -1/-1 counter on Afflicted Giant.
When Afflicted Giant dies, you gain 2 life for each -1/-1 counter on Afflicted Giant.
4/4
Long ago, the sounds of assault alarms would send civilians running for safety. Now, these alarms draw crowds out of their homes to the city walls, where proud Jukyans watch and cheer for the spectacle of the Monster Defense Force in action.
5/5
Flash (You may cast this spell any time you could cast an instant.)
When Day Saver enters the battlefield, prevent all combat damage that would be dealt this turn.
When Day Saver enters the battlefield, prevent all combat damage that would be dealt this turn.
"Stand back!"
2/1
Mutation (When this creature enters the battlefield, put three -1/-1 counters on it. Whenever it becomes tapped, remove a counter from it.)
If Elephant Person has no counters on it, or if you removed a counter from it this turn, Elephant Person has indestructible.
If Elephant Person has no counters on it, or if you removed a counter from it this turn, Elephant Person has indestructible.
7/7
Target creature you control gets +1/+2 until end of turn. It fights target creature you don’t control.
Smash!
Enchant creature you control
When Gemhide Mutation enters the battlefield, put a -1/-1 counter on enchanted creature.
Enchanted creature has "
: Add one mana of any color to your mana pool."
When Gemhide Mutation enters the battlefield, put a -1/-1 counter on enchanted creature.
Enchanted creature has "

Whenever a creature enters the battlefield under your control, you may remove a -1/-1 counter from it.
"Mutation is a gift, not a curse. I will help you find your true potential."
2/2
Tap another untapped creature you control: Jukyo Trainee gets +1/+1 until end of turn. Activate this ability only once each turn.
Anybody can be a hero. Nobody can do it alone.
1/2
Target creature gets +1/+1 until end of turn for each creature you control.
"Let’s show the council their tin men are no match for the raging spirit of this city!"
—Jaguar, Resistance Leader
—Jaguar, Resistance Leader
Trample
Not everyone was comfortable with the introduction of the Watchers, and they made sure the council knew.
3/3
Defender
: Add
to your mana pool for each creature with defender you control.


The people of Jukyo understand the power of nature more than anyone else, and incorporate it into every aspect of their city.
0/4
Mutation (When this creature enters the battlefield, put three -1/-1 counters on it. Whenever it becomes tapped, remove a counter from it.)
Daunt (This creature can’t be blocked by creatures with power 2 or less.)
Daunt (This creature can’t be blocked by creatures with power 2 or less.)
5/5
Mutation (When this creature enters the battlefield, put three -1/-1 counters on it. Whenever it becomes tapped, remove a counter from it.)
If Snake Person has no counters on it, or if you removed a counter from it this turn, Snake Person has deathtouch.
If Snake Person has no counters on it, or if you removed a counter from it this turn, Snake Person has deathtouch.
4/4
As an additional cost to cast Study the Affliction, put a -1/-1 counter on a creature you control.
Scry 2, then draw a card.
Scry 2, then draw a card.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Destroy target artifact or enchantment.

Destroy target artifact or enchantment.
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Create a 1/1 colorless Construct artifact creature token with defender.
When Utropolis Enforcer enters the battlefield, create a 1/1 colorless Construct artifact creature token with defender.
"Programming is no replacement for experience, but I’ll accept backup when I can get it."
3/2
Equipped creature gets +1/+1.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Equip


Equipped creature gets +2/+2
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Equip




Equipped creature gets +1/+2.
Whenever an Artificer enters the battlefield under your control, you may attach Inventor’s Goggles* to it.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Whenever an Artificer enters the battlefield under your control, you may attach Inventor’s Goggles* to it.
Equip


Equipped creature gets +1/+1 and has flying.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Equip




When Prophetic Prism* enters the battlefield, draw a card.
,
: Add one mana of any color to your mana pool.


Equipped creature gets +1/+0 and has menace.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Equip


Equipped creature gets +2/+0.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Equip


Timed Explosive enters the battlefield with three charge counters on it.
At the beginning of your upkeep, remove a counter from Timed Explosive.
When the last counter is removed from Timed Explosive, sacrifice it. It deals 3 damage to target creature.
At the beginning of your upkeep, remove a counter from Timed Explosive.
When the last counter is removed from Timed Explosive, sacrifice it. It deals 3 damage to target creature.
Training Drone* can’t attack or block unless it’s equipped.
4/4
Defender
, Tap another untapped creature you control with defender: Watcher Squad deals 1 damage to each opponent.

0/4

Show frames: W U B R G A L
Show rarities: C
Or view by sections
Comica: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Mechanics and Themes | Flavor | Design Philosophy | FAQ | Playtesting |
—Orlan, Mayor of Utropolis
last 2017-08-09 16:33:05 by MOON-E