Districts of Kestner: Virtual Booster

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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Enchantment – Aura Curse
Enchant player
Spells enchanted player cast cost an additional X life to cast, where X is its converted mana cost.
Permanents enchanted player controls enter the battlefield tapped.
 U 
Creature – Human Knight
Hexproof from multicolored
As long as any player controls a multicolored permanent, Castaway Knight gets +1/+0.
This man understands that adversity and existence are one and the same.
Illus. theartofl.tumblr.com
2/2
 U 
Creature – Human Wizard
{1}{w}, {t}: Tap target creature. This ability costs {1} less to activate if you’ve cast a noncreature spell this turn.
Her rituals and chants require deft movements of hand and finger.
Illus. Cory Trego-Erdner
1/2
 U 
Instant
Return target spell to its owner’s hand. If you are experienced, counter that spell instead. Then, you get an experience counter. (A player with one or more experience counters is experienced.)
Illus. yinfaowei on DeviantArt
 C 
Creature – Bird
Flying
Whenever you cast a multicolored spell, scry 1.
The risks a magpie takes to appease its greed are often kept in check by its desire to stay alive.
1/1
 C 
Instant
Target creature gets +2/+2 until end of turn. All creatures able to block it this turn do so. You gain life equal to its power.
 C 
Creature – Fungus Mutant
Flying, trample
Ulterior motive (If this creature would deal combat damage to a player, you may instead have it fight target creature that player controls.)
Illus. Ricardo Pérez Rosete
2/2
 C 
Land
Laboratory Ruins enters the battlefield tapped.
When Laboratory Ruins enters the battlefield, return a land you control to its owner’s hand.
{t}: Add {r}, {w}, or {u}.
 C 
Artifact – Equipment
Level up 2 (2: Put a level counter on this. Level up only as a sorcery.)
Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature has first strike.
2+ Equipped creature gets +2/+0.
Illus. Cribs on DeviantArt
 C 
Instant
Target creature gets +1/+3 and gains reach until end of turn.
Some mutations spread blight. Others spread vigor.
 C 
Creature – Human Shaman
Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
Whenever Brigmore Witch spares a creature, target opponent loses 2 life.
5/3
 C 
Creature – Human Cleric
Level up {1}{w/b} 3/4
Level 1-2 Lifelink 3/5
Level 3+ Lifelink 4/5
Illus. christophercielos on DeviantArt
 C 
Enchantment – Aura
Enchant creature
Whenever enchanted creature attacks, each opponent loses 1 life and you gain life equal to the life lost this way.
 C 
Sorcery
Creatures you control gain lifelink until end of turn.
Mountain
 
 B 
Basic Land – Mountain

Heretic's Brand (mythic)
Castaway Knight (uncommon)
Mirenian Scholar (uncommon)
Bend Time (uncommon)
Mad-Eyed Magpie (common)
Offer Asylum (common)
Fungal Floater (common)
Laboratory Ruins (common)
Steady Mace (common)
Spitter's Mutation (common)
Brigmore Witch (common)
Pious Vestal (common)
Sanguine Demeanor (common)
Emily's Preparations (common)
Mountain (basic)