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Recent updates to Convergence: (Generated at 2025-05-01 09:16:28)
Meanwhile, Celestial prism looks on, jealously.
Being serious, this is actually useful filtering for a tri-(or more)-colour deck, which probably makes it playable there, even though most decks would prefer the cheaper signets.
Ripple 3 is kind of tricky. I wonder how often it would work. with some deck manipulation, I'd assume quite often.
It's funny. You almost want ripple cards to be bad so that people have a chance to draft multiples of them. I had the pleasure once of drafting 6 Surging Dementias once... a card that most people don't touch because it isn't worth it. With 6 in a 40 card deck however, it was murderous. On turn 2, I'd smash 3-4 cards out of my opponent's hand on average. Crazy.
Anyhow, if the card can't be bad, I do approve of the card being narrow.
isn't that hard to cobble together, but I can understand how this wouldn't be a first pick.
The problem with ripple is that there's no room for flavor text. In this case, it would probably just be "grraAAAHHH!!!!!" (You know, because it's getting bigger?)
Yick. Yeah, that seems to be standard Markdown behaviour - I've seen it in two or three different Markdown libraries I've tried. Sorry.
I was wondering about that.
Weird. My comments started with "2.", but the auto-format assumed I was making a list, indented everything, and corrected me by changing "2" to "1". I'll have to remember that in the future.
The "preventing all the damage" ability is very necessary on Gideon Jura and anything else that can be both a planeswalker and a creature at the same time. For precisely the reason that most people don't realise it is! If it didn't have that, damage dealt to it would work very oddly: it'd both be marked on it (counting up towards lethal damage) and remove loyalty counters. And I guarantee you at least 90% of players wouldn't get that right. So some kind of damage prevention ability or otherwise meaning combat damage doesn't get dealt to it in the usual way is pretty necessary.
None of this applies if it stops being a planeswalker, though.
This might be an unfortunate precedence. On Gideon Jura, preventing all the damage makes sense because swinging for 6 is the best Gideon's got (and, don't get me wrong, that's very strong for a 5 drop). On this creature, however, the damage prevention don't seem as important. Vacila is changing into other creatures. If it turns into a dragon, your opponent may not be able to block it anyway. If it turns into a goblin... well... I don't see a problem with opening yourself open to a terrible trade. You chose to do that. Unfortunately, you still have two problems. One is that Gideon sets up a precedent, so you're fighting player expectations. The other is that creatures still probably remove loyalty counters in combat, and that sure does hurt.
It might be best to get rid of both the "I'm still a Planeswalker" and "I prevent damage" to prevent that cruel interaction. Bill it as "She/He becomes the creature, but that leaves her vulnerable." A bit of a Mad Madam Mim problem. That also does a good job making this not feel like an Ultimate, since, depending on the board state, that's a better ability than Gideon's.
Is the emblem worded correctly, or can I reduce its wordiness?
I modeled the second ability off of Gideon Jura. Why does Gideon's ability have the two riders and not just say "Gideon becomes a 6/6 creature UEOT"?
Panorama-ified
Panorama-ified