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Mechanics | Skeleton | BGW Wedge | WBR Wedge | URG Wedge | RWU Wedge | GUB Wedge
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Elemental Shaman
{r}, {t}: Discard a card, then draw a card.
{g}, {t}: Target creature gains trample until end of turn.
1/2
 
 R 
Land – Lair
When Vacila's Breach enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.
{t}: Add {u}, {r}, or {g}.
 U 
Creature – Human Knight
Flanking (Whenever this creature becomes blocked by a creature without flanking, the blocking creature gets -1/-1 until end of turn.)
Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.)
3/3
 U 
Artifact – Fortification
Fortified land is an Island in addition to its other types.
Whenever fortified land is tapped for mana, if that mana is spent on a spell, that spell has Ripple 2.
Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery.)
 U 
Sorcery
Until end of turn, creatures you control gain trample and get +X/+X, where X is the number of creatures you control.
 C 
Creature – Cat
Flanking (Whenever this creature becomes blocked by a creature without flanking, the blocking creature gets -1/-1 until end of turn.)
Vigilance
When Direkon leads his army into battle, the only mount he rides is his trusted leotau.
2/4
 C 
Creature – Horse
[Insert awesome flavor text here.]
2/3
 C 
Instant
Choose one —
• Target creature gets -3/-3 until end of turn.
• Each creature deals 1 damage to its controller.
• Blocking creatures get -1/-1 for each creature they're blocking.
 C 
Instant
Ripple 3 (When you cast this spell, you may reveal the top 3 cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.)
Target creature gets +3/+3 and gains trample until end of turn.
 C 
Artifact
{2}, {t}: Add {w}{b}{r}.
Where the Dark Liege rides, his armies leave a trail of destruction in his wake.
 C 
Artifact
{2}, {t}: Add {u}{r}{g}.
 C 
Instant
Destroy target creature or land.
Whatever can't be utilized by Direkon's army is destroyed, to prevent his enemies from gaining any advantage.
 C 
Artifact
{2}, {t}: Add {r}{w}{u}.
 C 
Land
Mana Fissure enters the battlefield tapped unless you exile a card from your hand.
{t}: Add one mana of any color.
Island
 
 B 
Basic Land – Island

Surging Reinforcer (uncommon, foil)
Vacila's Breach (rare)
Cavalry Master (uncommon)
Aethereal Rift (uncommon)
Growing Power (uncommon)
Direkon's Mount (common)
Armored Warhorse (common)
Direkon's Charm (common)
Burst of Strength (common)
Pennant of the Dark Liege (common)
Pennant of the Shifter (common)
Scorch the Ground (common)
Pennant of the ? (common)
Mana Fissure (common)
Island (basic)