Convergence
Convergence by dude1818
46 cards in Multiverse
14 commons, 14 uncommons, 13 rares, 5 mythics
4 white, 2 blue, 1 red, 3 green,
17 multicolour, 7 artifact, 12 land
57 comments total
Five planeswalkers converge on Valkri. Their goal: complete control of the plane and its mana.
Convergence: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | BGW Wedge | WBR Wedge | URG Wedge | RWU Wedge | GUB Wedge |
The plane of Valkri: a desolate place, covered in deserts, volcanoes, glaciers, salt flats, craters, and acidic waters. In addition to the inhospitable climate, Valkri is home to a volatile form of mana, known as the Turbulence. The Turbulence lends itself to highly unstable but powerful spells, corrupting the mages who cast them. For the most part, planeswalkers try to avoid Valkri, because the Turbulence interferes with their magic and their planeswalking.
Valkri is for the most part barren, populated primarily by sturdy lichens and shrubs. The Turbulence creates violent spell storms and elementals, further discouraging visitors to the plane. Planeswalkers on Valkri must not only fight the inhospitable climate, but must also avoid being attacked by their own spells.
Recently, the Turbulence has begun crystallizing into more potent forms. These concentrated areas of mana have changed Valkri from a plane best avoided to one of great interest to planeswalkers. Five planeswalkers have come to Valkri in order to battle for control of the plane and the Turbulence. The victor will gain a powerful resource in his or her conquests throughout the multiverse.
Cardset comments (1) | Add a comment on this cardset
Recently active cards: (all recent activity)
-2: Put a +1/+1 counter on each creature you control.
-6: Create a black Elemental creature token with "This creature's power and toughness are each equal to the number of cards in all graveyards."
0: Vacila the Shifting becomes a copy of target creature until end of turn. It gains haste until end of turn.
-6: Exile target creature. You get an emblem with "Each creature you control is a copy of the creature last exiled by Vacila the Shifting."
-2: Put a +1/+1 creature on target creature you control. That creature fights another target creature.
-6: You get an emblem with "Creatures you control get +1/+0 and have first strike and flanking."








Feels more like Disenchant and Crumble had a love-child :)
Perfectly sensible card to exist, though the gold-cost does make it a bit niche, when you often want something like this to be side-board-splashable as a 'just in case' precaution.
This is Ride Down in enchantment form, basically.
This seems functionally identical to "creatures you control have trample". A little worse, actually, seeing how as an ehchantment that did nothing but give your dudes trample would be borderline at best in limited and unplayable in constructed.
Suggest you also have all unblocked creatures have flanking.
It wasn't. I was trying create an ability that worked well with ripple.
Both +1/+1 counters and trample are more green than red, so should this be

rather than 

?
Was this inspired by Night-blooming Orchid?
Yep. Grove of the Dreampods.
Planechase reference, right?
Name is sadly taken by the much more boring card Overgrowth.
You don't, but I highly expect that to begin happening in the future. There are only so many minor non-targeted abilities.