Convergence

Convergence by dude1818

46 cards in Multiverse

14 commons, 14 uncommons, 13 rares, 5 mythics

4 white, 2 blue, 1 red, 3 green,
17 multicolour, 7 artifact, 12 land

56 comments total

Five planeswalkers converge on Valkri. Their goal: complete control of the plane and its mana.

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Mechanics | Skeleton | BGW Wedge | WBR Wedge | URG Wedge | RWU Wedge | GUB Wedge

The plane of Valkri: a desolate place, covered in deserts, volcanoes, glaciers, salt flats, craters, and acidic waters. In addition to the inhospitable climate, Valkri is home to a volatile form of mana, known as the Turbulence. The Turbulence lends itself to highly unstable but powerful spells, corrupting the mages who cast them. For the most part, planeswalkers try to avoid Valkri, because the Turbulence interferes with their magic and their planeswalking.

Valkri is for the most part barren, populated primarily by sturdy lichens and shrubs. The Turbulence creates violent spell storms and elementals, further discouraging visitors to the plane. Planeswalkers on Valkri must not only fight the inhospitable climate, but must also avoid being attacked by their own spells.

Recently, the Turbulence has begun crystallizing into more potent forms. These concentrated areas of mana have changed Valkri from a plane best avoided to one of great interest to planeswalkers. Five planeswalkers have come to Valkri in order to battle for control of the plane and the Turbulence. The victor will gain a powerful resource in his or her conquests throughout the multiverse.

Cardset comments (1) | Add a comment on this cardset

Recently active cards: (all recent activity)

 R 
Enchantment
Blocked creatures you control with no creatures blocking them are unblocked.
6 comments
last 2016-07-28 23:16:27 by Link
 R 
Legendary Creature – Beast Shaman
Trample
Other creatures you control have trample.
Whenever a player casts a spell, if it's not the first spell cast this turn, put a +1/+1 counter on each creature you control.
His glowing skin absorbs the magic thrown at him and channels it into unbridled rage.
5/5
2 comments
last 2012-06-01 23:12:17 by dude1818
 U 
Creature – Plant
Defender
When Dreampod dies, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
0/4
2 comments
last 2012-05-28 03:51:48 by dude1818
 U 
Sorcery
Until end of turn, creatures you control gain trample and get +X/+X, where X is the number of creatures you control.
1 comment
2012-05-22 09:22:37 by Alex
 U 
Artifact – Fortification
Fortified land is a Swamp in addition to its other types.
Whenever fortified land is tapped for mana, target creature you control gains Resilient until end of turn.
Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery.)

Recent comments: (all recent activity)
On Flanking Maneuvers:

This is Ride Down in enchantment form, basically.

On Flanking Maneuvers:

This seems functionally identical to "creatures you control have trample". A little worse, actually, seeing how as an ehchantment that did nothing but give your dudes trample would be borderline at best in limited and unplayable in constructed.

On Flanking Maneuvers:

Suggest you also have all unblocked creatures have flanking.

On Silcraw, Fury-Mage:

It wasn't. I was trying create an ability that worked well with ripple.

Both +1/+1 counters and trample are more green than red, so should this be {r}{g}{g} rather than {r}{r}{g}?

On Silcraw, Fury-Mage:

Was this inspired by Night-blooming Orchid?

On Dreampod:
On Dreampod:

Planechase reference, right?

On Growing Power:

Name is sadly taken by the much more boring card Overgrowth.

On Archdruidess Tysonia:

You don't, but I highly expect that to begin happening in the future. There are only so many minor non-targeted abilities.

On Archdruidess Tysonia:

You also lose the opportunity for opponents to respond with things like Lightning Bolt or Last Gasp. I don't think removing targetedness from an ability is a very good workaround here. You don't see any planeswalkers like that either, where you think "Why isn't this a targeted ability? Ohhh."

I think it'd be better to say "up to one target creature", but even better would be to find a + ability that doesn't raise that question.

(All recent activity)
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