Temporal Cascade

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Mechanics

Showing all 51 cards

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 M 
Planeswalker – Oan
Permanents with loyalty counters on them are Planeswalkers in addition to their other types.
0: Put a loyalty counter on target permanent.
-1: You get an emblem with "Exile this emblem: Add {2} to your mana pool."
-2: Return a colorless card from your graveyard to your hand.
5
1 comment
2018-06-28 08:53:28 by SecretInfiltrator
 C 
Sorcery
Everything gains protection from target spell or permanent until end of turn. (They can't be blocked, targeted, dealt damage, enchanted, or equipped by anything.)
"For every ailment, there is an antibody."
—Therus, Kreopolis chymist
1 comment
2017-06-07 17:52:38 by Tahazzar
 C 
Instant
Target player exiles three cards from his or her hand until your next turn. (The cards are revealed as they are exiled. They return to their owner’s hand.)
1 comment
2017-06-07 17:53:31 by Tahazzar
 C 
Creature – Human Cleric
Access {7} ({7}: Access the Machine.)
Whenever you Access the Machine, Devotee of the Core gets +2/+2 until end of turn.
The thrum of artifice feeds his hope for a better future.
2/2
1 comment
2017-06-07 17:55:09 by Tahazzar
 M 
Planeswalker – Elspeth
+2: Create a 0/2 colorless Construct artifact creature token with flying named Ornithopter.
-2: Put two +1/+1 counters on target creature, then exile the creature with the greatest power.
-6: Search your library for up to three Equipment and/or Aura cards, put them onto the battlefield attached to creatures of your choice.
3
1 comment
2017-06-07 18:05:16 by Tahazzar
 C 
Creature – Human Warrior
1/4
1 comment
2017-06-07 17:56:17 by Tahazzar
 C 
Instant
Expertise — Target creature you control gets +3/+3 and gains lifelink until end of turn. Then if that creature has two or more instances of lifelink, each other creature you control gets +1/+1 until end of turn.
“Who’s with me?”
2 comments
last 2018-06-28 08:57:10 by SecretInfiltrator
 C 
Instant
Choose one —
• Remove all damage from each creature you control.
• All effects that would end at end of turn end now instead.
1 comment
2017-06-07 18:00:34 by Tahazzar
{w}
 
 C 
Enchantment – Aura
Enchant creature
Creatures you control have protection from enchanted creature. (It can’t be block, target, or deal damage to creatures you control.)
1 comment
2017-06-07 18:01:13 by Tahazzar
 C 
Creature – Ooze
{t}: Scry 1, then if you keep the top card of your library, put a +1/+1 counter on Slimy Intellect.
2/2
2 comments
last 2018-06-28 08:59:40 by SecretInfiltrator
 R 
Creature – Jellyfish Illusion
Flying
If a triggered ability would trigger, sacrifice Strionic Phantom instead.
2/2
2 comments
last 2018-06-27 08:28:30 by Vitenka
 C 
Creature – Human Wizard
1/2
1 comment
2017-06-07 17:51:00 by Tahazzar
 C 
Creature – Elemental
Flying
{t}: Destroy target creature if it was dealt damage by Ashen Cloud this turn.
The mephitic clouds that waft through Kreopolis weigh down every breath, stealing lives to extend their own mockery of self-awareness.
1/3
1 comment
2017-06-07 17:18:09 by Tahazzar
 C 
Creature – Ooze
Deathtouch, first strike, lifelink
It is not strictly solid, but nobody wants to go through.
0/3
1 comment
2017-06-07 17:19:00 by Tahazzar
 C 
Creature – Hound Cleric
5/2
1 comment
2017-06-07 17:17:16 by Tahazzar
 C 
Sorcery
Destroy target creature. That creature dying does not cause abilities to trigger.
“Your death will be as insignificant as your life.”
1 comment
2017-06-07 17:19:38 by Tahazzar
 C 
Instant
Choose one —
• Destroy target creature.
• Destroy all creatures Insecurity can’t target.
1 comment
2017-06-07 17:21:16 by Tahazzar
 C 
Enchantment
When Promise of Virility enters the battlefield, you gain 10 life.
When Promise of Virility leaves the battlefield, you lose 13 life.
 C 
Instant
Exile target colorless permanent. (Lands are colorless.)
Creature
If Bloodboiler entered the battlefield this turn, creatures you control have haste.
Premonition 1 – {r} (Rather than cast this card from your hand, you may pay {r} and put this card into your library face up beneath the top one cards. As it reaches the top, cast it for free.)
2/1
1 comment
2017-06-07 17:37:24 by Tahazzar
 C 
Creature – Goblin Scout
Treat Goblin Scout as though it were equipped.
"Be prepared."
—Scouts' motto
2 comments
last 2018-06-28 09:01:50 by SecretInfiltrator
 C 
Instant
Choose a number. Infinite Voltage deals that much damage to target creature.
"Mana influx steady... galvanic current at acceptably uncontrollable levels."
—Tinctus, chymic apprentice
1 comment
2017-06-07 17:42:49 by Tahazzar
Creature – Elemental Insect
Consume {r} (You may spend this creature as though it were {r} by sacrificing it.)
1/1
1 comment
2017-06-07 17:44:11 by Tahazzar
 C 
Artifact Creature – Human Rogue
3/1
1 comment
2017-06-07 17:45:16 by Tahazzar
 C 
Artifact Creature – Human Rogue
3/1
1 comment
2017-06-07 17:45:25 by Tahazzar
 C 
Instant
Shuffle your hand into your library, then put that many cards minus one from the top of your library into your hand. As long as you have at least one card in your hand, you may repeat this process any number of times. (This doesn't trigger abilities that care about drawing cards.)
1 comment
2017-06-07 17:46:37 by Tahazzar
 C 
Creature – Human Artificer
{t}, Unattach an Equipment from Souledge Caster: Souledge Caster deals 1 damage to target creature or player.
A soul is a lonely thing, and a blade possessed of a soul can never rest until it has claimed another.
1/1
1 comment
2017-06-07 17:47:29 by Tahazzar
 C 
Creature – Devil
If a player would name a card, they must name Thought Occupier.
"It’s like having a song stuck in your head, if the song had sharp little claws."
1/1
1 comment
2017-06-07 17:48:51 by Tahazzar
 C 
Creature – Ooze Horror
Cubilous One's power and toughness are always equal. If its power and toughness would become unequal, they each become equal to the greater of the two instead.
1
1 comment
2017-06-07 17:24:02 by Tahazzar
 C 
Instant
Until end of turn, players play with their hands revealed and each creature gets +1/+1 for each creature card in its controller’s hand.
 C 
Creature – Elf
At the beginning of each of your main phases, add {g} to your mana pool.
2/2
 C 
Creature – Elf Wizard
When Hueshifter enters the battlefield, add an amount of mana in any combination of colors to your mana pool equal to the amount of green mana spent to cast Hueshifter.
She imbues her art with the infinite colors of nature.
1/1
1 comment
2017-06-07 17:25:32 by Tahazzar
 C 
Instant
Target creature gets +1/+1 for each card type among permanents you control. (Artifact, creature, enchantment, land, planeswalker, and tribal are permanent card types.)
1 comment
2017-06-07 17:26:07 by Tahazzar
 C 
Sorcery
Draw the bottom three cards of your library, then put two cards from your hand on top of your library.
In the most ancient of places linger the seeds which have grown into secrets of all life.
 C 
Creature – Elephant Kraken
Trample
Whenever you shuffle your library, Seafloor Pulverizer gets +6/+0 until end of turn.
And then the idea hit Eures: what if the entire ocean bed could be used as a splicing pool?
6/6
1 comment
2017-06-07 17:22:46 by Tahazzar
 C 
Sorcery
Returns up to three land cards from your graveyard to your hand.
{2/u}, Discard a land card: Draw a card. Activate this ability only if Tales of Lake is on the stack. ({2/u} can be paid with either {2} or {u}.)
 C 
Sorcery
Exile Tomorrow's Harvest.
At the beginning of your next turn’s precombat main phase, put Tomorrow's Harvest into your graveyard from exile. If you do, add {g}{g} to your mana pool.
1 comment
2017-06-07 17:28:37 by Tahazzar
 R 
Enchantment
Whenever you create one or more cards, draw a card. (Only tokens are created.)
2 comments
last 2018-06-28 09:03:37 by SecretInfiltrator
 M 
Planeswalker – Izarda
You may activate loyalty abilities of planeswalkers you control an additional time during each of your turns.
+1: The next 2 damage that a source of your choice would deal this turn is dealt to target creature or player instead.
0: Return any number of permanents you control to their owners’ hand.
-2: Gain control of target permanent until end of turn. It gains haste until end of turn.
3
 U 
Instant
({u/b} can be paid with either {u} or {b}.)
Target creature spell gains "When this creature enters the battlefield, sacrifice it."
“I’m sorry dear, that old story was only a legend.”
Illus. Marius Bota
8 comments
last 2018-06-28 09:06:28 by Tahazzar
 C 
Instant
Target creature spell enters the battlefield with 3 damage on it.
Before you feel the pain, you feel its absence.
1 comment
2017-06-07 17:40:52 by Tahazzar
 R 
Legendary Artifact
The converted mana cost of all cards you own that aren’t on the battlefield, spells you control, and permanents you control is reduced by 3. (This does not affect casting cost. A card’s converted mana cost can’t be less than zero.)
1 comment
2017-06-07 18:06:49 by Tahazzar
 R 
Artifact
{t}: All "until end of turn" and "this turn" effects end.
To a stone, a century is but a series of brief moments.
1 comment
2017-06-07 18:07:45 by Tahazzar
 R 
Artifact
All damage dealt by creatures counts as combat damage.
"Let us celebrate our Father’s memory with blood, gore, and feasts of rotten flesh!"
—Aakrak, chamberlain of the Second Sphere
1 comment
2017-06-07 18:08:34 by Tahazzar
 R 
Legendary Artifact
{t}: Exile the top card of target opponent’s library. You may activate a mana ability of that card without paying its activation cost.
Each part held a plane forgotten by a 'walker. Each marking was a memory of something lost.
 C 
Land
{t}: Add {1} to your mana pool.
{t}: Add {b} or {r} to your mana pool. Activate this ability only any time you could cast a sorcery.
1 comment
2017-06-07 17:39:23 by Tahazzar
 C 
Land
{t}: Add {1} to your mana pool.
{1}, {t}: Exchange land, dual cycle with a Plains or Island card you own from outside the game.
1 comment
2017-06-07 17:31:49 by Tahazzar
 C 
Land
Mosscovered Remnants enters the battlefield tapped unless you have cast a spell this turn.
{t}: Add {r} or {g} to your mana pool.
1 comment
2017-06-07 17:32:55 by Tahazzar
 C 
Land
{t}: Add {u} or {b} to your mana pool. You can't spend this mana to pay generic mana components of costs. (Generic mana components of costs are represented by numerical variable symbols, such as {1} or {x}.)
1 comment
2017-06-07 17:34:14 by Tahazzar
 C 
Land
{t}: Add {w} or {g} to your mana pool. Activate this ability only if a creature hasn't attacked or blocked this turn.
1 comment
2017-06-07 17:39:07 by Tahazzar
 C 
Land Creature – Forest Spirit
Terra (If this is played as a land without paying its mana cost, it enters the battlefield tapped and is no longer a creature. If this would die as a creature, it’s no longer a creature instead.)
Flying
1/1
1 comment
2017-06-07 17:29:44 by Tahazzar

Show frames: C W U B R G M H A L

Show rarities: N C U R M

Or view by sections


Temporal Cascade: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics