Temporal Cascade: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
All damage dealt by creatures counts as combat damage.
"Let us celebrate our Father’s memory with blood, gore, and feasts of rotten flesh!"
—Aakrak, chamberlain of the Second Sphere
 U 
Instant
({u/b} can be paid with either {u} or {b}.)
Target creature spell gains "When this creature enters the battlefield, sacrifice it."
“I’m sorry dear, that old story was only a legend.”
Illus. Marius Bota
 
 
No more uncommons
 
 
No more uncommons
 C 
Creature – Ooze
{t}: Scry 1, then if you keep the top card of your library, put a +1/+1 counter on Slimy Intellect.
2/2
 C 
Creature – Human Cleric
Access {7} ({7}: Access the Machine.)
Whenever you Access the Machine, Devotee of the Core gets +2/+2 until end of turn.
The thrum of artifice feeds his hope for a better future.
2/2
 C 
Land
{t}: Add {1} to your mana pool.
{t}: Add {b} or {r} to your mana pool. Activate this ability only any time you could cast a sorcery.
 C 
Instant
Choose a number. Infinite Voltage deals that much damage to target creature.
"Mana influx steady... galvanic current at acceptably uncontrollable levels."
—Tinctus, chymic apprentice
 C 
Instant
Shuffle your hand into your library, then put that many cards minus one from the top of your library into your hand. As long as you have at least one card in your hand, you may repeat this process any number of times. (This doesn't trigger abilities that care about drawing cards.)
 C 
Creature – Ooze Horror
Cubilous One's power and toughness are always equal. If its power and toughness would become unequal, they each become equal to the greater of the two instead.
1
 C 
Creature – Hound Cleric
5/2
 C 
Sorcery
Draw the bottom three cards of your library, then put two cards from your hand on top of your library.
In the most ancient of places linger the seeds which have grown into secrets of all life.
 C 
Enchantment
When Promise of Virility enters the battlefield, you gain 10 life.
When Promise of Virility leaves the battlefield, you lose 13 life.
 C 
Land
{t}: Add {u} or {b} to your mana pool. You can't spend this mana to pay generic mana components of costs. (Generic mana components of costs are represented by numerical variable symbols, such as {1} or {x}.)
Forest
 
 B 
Basic Land – Forest

Monument to Violence (rare)
Harsh Reality (uncommon)
Slimy Intellect (common)
Devotee of the Core (common)
"land, dual cycle (RB)" (common)
Infinite Voltage (common)
Mulligan (common)
Cubilous One (common)
Desecrated Embalmer (common)
Oldest Lore (common)
Promise of Virility (common)
Spire of Deceitfulness (common)
Forest (basic)