Temporal Cascade: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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The converted mana cost of all cards you own that aren’t on the battlefield, spells you control, and permanents you control is reduced by 3. (This does not affect casting cost. A card’s converted mana cost can’t be less than zero.)
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(
can be paid with either or .)
Target creature spell gains "When this creature enters the battlefield, sacrifice it." “I’m sorry dear, that old story was only a legend.”
Illus. Marius Bota
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No more uncommons
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No more uncommons
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: Add to your mana pool.
, : Exchange land, dual cycle with a Plains or Island card you own from outside the game. |
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Exile Tomorrow's Harvest.
At the beginning of your next turn’s precombat main phase, put Tomorrow's Harvest into your graveyard from exile. If you do, add ![]() to your mana pool. |
Deathtouch, first strike, lifelink
It is not strictly solid, but nobody wants to go through.
0/3
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Shuffle your hand into your library, then put that many cards minus one from the top of your library into your hand. As long as you have at least one card in your hand, you may repeat this process any number of times. (This doesn't trigger abilities that care about drawing cards.)
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Choose a number. Infinite Voltage deals that much damage to target creature.
"Mana influx steady... galvanic current at acceptably uncontrollable levels."
—Tinctus, chymic apprentice |
When Hueshifter enters the battlefield, add an amount of mana in any combination of colors to your mana pool equal to the amount of green mana spent to cast Hueshifter.
She imbues her art with the infinite colors of nature.
1/1
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Target player exiles three cards from his or her hand until your next turn. (The cards are revealed as they are exiled. They return to their owner’s hand.)
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Enchant creature
Creatures you control have protection from enchanted creature. (It can’t be block, target, or deal damage to creatures you control.) |
: Add or to your mana pool. You can't spend this mana to pay generic mana components of costs. (Generic mana components of costs are represented by numerical variable symbols, such as or .) |
When Promise of Virility enters the battlefield, you gain 10 life.
When Promise of Virility leaves the battlefield, you lose 13 life. |
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Belowstone
(rare)
Harsh Reality
(uncommon)
"land, dual cycle (WU)"
(common)
Tomorrow's Harvest
(common)
Buddling Veil
(common)
Mulligan
(common)
Infinite Voltage
(common)
Hueshifter
(common)
Confession
(common)
Shun
(common)
Spire of Deceitfulness
(common)
Promise of Virility
(common)
Swamp
(basic)

or
.)
: Add

