Temporal Cascade: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Artifact
The converted mana cost of all cards you own that aren’t on the battlefield, spells you control, and permanents you control is reduced by 3. (This does not affect casting cost. A card’s converted mana cost can’t be less than zero.)
 U 
Instant
({u/b} can be paid with either {u} or {b}.)
Target creature spell gains "When this creature enters the battlefield, sacrifice it."
“I’m sorry dear, that old story was only a legend.”
Illus. Marius Bota
 
 
No more uncommons
 
 
No more uncommons
 C 
Creature – Human Cleric
Access {7} ({7}: Access the Machine.)
Whenever you Access the Machine, Devotee of the Core gets +2/+2 until end of turn.
The thrum of artifice feeds his hope for a better future.
2/2
 C 
Instant
Expertise — Target creature you control gets +3/+3 and gains lifelink until end of turn. Then if that creature has two or more instances of lifelink, each other creature you control gets +1/+1 until end of turn.
“Who’s with me?”
 C 
Creature – Elf Wizard
When Hueshifter enters the battlefield, add an amount of mana in any combination of colors to your mana pool equal to the amount of green mana spent to cast Hueshifter.
She imbues her art with the infinite colors of nature.
1/1
 C 
Land
{t}: Add {1} to your mana pool.
{1}, {t}: Exchange land, dual cycle with a Plains or Island card you own from outside the game.
 C 
Instant
Shuffle your hand into your library, then put that many cards minus one from the top of your library into your hand. As long as you have at least one card in your hand, you may repeat this process any number of times. (This doesn't trigger abilities that care about drawing cards.)
 C 
Instant
Target creature gets +1/+1 for each card type among permanents you control. (Artifact, creature, enchantment, land, planeswalker, and tribal are permanent card types.)
 C 
Creature – Ooze
Deathtouch, first strike, lifelink
It is not strictly solid, but nobody wants to go through.
0/3
 C 
Creature – Goblin Scout
Treat Goblin Scout as though it were equipped.
"Be prepared."
—Scouts' motto
 C 
Instant
Choose one —
• Destroy target creature.
• Destroy all creatures Insecurity can’t target.
 C 
Land
{t}: Add {w} or {g} to your mana pool. Activate this ability only if a creature hasn't attacked or blocked this turn.
Plains
 
 B 
Basic Land – Plains

Belowstone (rare)
Harsh Reality (uncommon)
Devotee of the Core (common)
Motivate (common)
Hueshifter (common)
"land, dual cycle (WU)" (common)
Mulligan (common)
Legacy Sequence (common)
Buddling Veil (common)
Goblin Scout (common)
Insecurity (common)
Tranquil Glade (common)
Plains (basic)