Temporal Cascade: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: All "until end of turn" and "this turn" effects end.To a stone, a century is but a series of brief moments.
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(
can be paid with either or .)
Target creature spell gains "When this creature enters the battlefield, sacrifice it." “I’m sorry dear, that old story was only a legend.”
Illus. Marius Bota
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No more uncommons
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No more uncommons
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Target creature gets +1/+1 for each card type among permanents you control. (Artifact, creature, enchantment, land, planeswalker, and tribal are permanent card types.)
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If a player would name a card, they must name Thought Occupier.
"It’s like having a song stuck in your head, if the song had sharp little claws."
1/1
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Everything gains protection from target spell or permanent until end of turn. (They can't be blocked, targeted, dealt damage, enchanted, or equipped by anything.)
"For every ailment, there is an antibody."
—Therus, Kreopolis chymist |
: Add to your mana pool.
, : Exchange land, dual cycle with a Plains or Island card you own from outside the game. |
Until end of turn, players play with their hands revealed and each creature gets +1/+1 for each creature card in its controller’s hand.
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Deathtouch, first strike, lifelink
It is not strictly solid, but nobody wants to go through.
0/3
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Expertise — Target creature you control gets +3/+3 and gains lifelink until end of turn. Then if that creature has two or more instances of lifelink, each other creature you control gets +1/+1 until end of turn.
“Who’s with me?”
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Terra (If this is played as a land without paying its mana cost, it enters the battlefield tapped and is no longer a creature. If this would die as a creature, it’s no longer a creature instead.)
Flying 1/1
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Treat Goblin Scout as though it were equipped.
"Be prepared."
—Scouts' motto |
Destroy target creature. That creature dying does not cause abilities to trigger.
“Your death will be as insignificant as your life.”
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Century Stone
(rare)
Harsh Reality
(uncommon)
Legacy Sequence
(common)
Thought Occupier
(common)
Ad Nihilum
(common)
"land, dual cycle (WU)"
(common)
Essentia Hymn
(common)
Buddling Veil
(common)
Motivate
(common)
Whisper of the Woods
(common)
Goblin Scout
(common)
Futile Waste
(common)
Island
(basic)
: All "until end of turn" and "this turn" effects end.
or
.)
