Temporal Cascade: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Exile the top card of target opponent’s library. You may activate a mana ability of that card without paying its activation cost.Each part held a plane forgotten by a 'walker. Each marking was a memory of something lost.
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(
can be paid with either or .)
Target creature spell gains "When this creature enters the battlefield, sacrifice it." “I’m sorry dear, that old story was only a legend.”
Illus. Marius Bota
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No more uncommons
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No more uncommons
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When Promise of Virility enters the battlefield, you gain 10 life.
When Promise of Virility leaves the battlefield, you lose 13 life. |
: Add to your mana pool.
, : Exchange land, dual cycle with a Plains or Island card you own from outside the game. |
If a player would name a card, they must name Thought Occupier.
"It’s like having a song stuck in your head, if the song had sharp little claws."
1/1
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Terra (If this is played as a land without paying its mana cost, it enters the battlefield tapped and is no longer a creature. If this would die as a creature, it’s no longer a creature instead.)
Flying 1/1
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Deathtouch, first strike, lifelink
It is not strictly solid, but nobody wants to go through.
0/3
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Treat Goblin Scout as though it were equipped.
"Be prepared."
—Scouts' motto |
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Everything gains protection from target spell or permanent until end of turn. (They can't be blocked, targeted, dealt damage, enchanted, or equipped by anything.)
"For every ailment, there is an antibody."
—Therus, Kreopolis chymist |
Target creature gets +1/+1 for each card type among permanents you control. (Artifact, creature, enchantment, land, planeswalker, and tribal are permanent card types.)
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Enchant creature
Creatures you control have protection from enchanted creature. (It can’t be block, target, or deal damage to creatures you control.) |
Draw the bottom three cards of your library, then put two cards from your hand on top of your library.
In the most ancient of places linger the seeds which have grown into secrets of all life.
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The Obelisk of the Uncharted
(rare)
Harsh Reality
(uncommon)
Promise of Virility
(common)
"land, dual cycle (WU)"
(common)
Thought Occupier
(common)
Whisper of the Woods
(common)
Buddling Veil
(common)
Goblin Scout
(common)
Ad Nihilum
(common)
Legacy Sequence
(common)
Shun
(common)
Oldest Lore
(common)
Forest
(basic)
: Exile the top card of target opponent’s library. You may activate a mana ability of that card without paying its activation cost.
or
.)
