Temporal Cascade: Virtual Booster

Temporal Cascade: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Artifact
The converted mana cost of all cards you own that aren’t on the battlefield, spells you control, and permanents you control is reduced by 3. (This does not affect casting cost. A card’s converted mana cost can’t be less than zero.)
 U 
Instant
({u/b} can be paid with either {u} or {b}.)
Target creature spell gains "When this creature enters the battlefield, sacrifice it."
“I’m sorry dear, that old story was only a legend.”
Illus. Marius Bota
 
 
No more uncommons
 
 
No more uncommons
 C 
Instant
Choose one —
• Remove all damage from each creature you control.
• All effects that would end at end of turn end now instead.
 C 
Enchantment
When Promise of Virility enters the battlefield, you gain 10 life.
When Promise of Virility leaves the battlefield, you lose 13 life.
 C 
Instant
Until end of turn, players play with their hands revealed and each creature gets +1/+1 for each creature card in its controller’s hand.
 C 
Land
Mosscovered Remnants enters the battlefield tapped unless you have cast a spell this turn.
{t}: Add {r} or {g} to your mana pool.
 C 
Instant
Shuffle your hand into your library, then put that many cards minus one from the top of your library into your hand. As long as you have at least one card in your hand, you may repeat this process any number of times. (This doesn't trigger abilities that care about drawing cards.)
 C 
Instant
Target player exiles three cards from his or her hand until your next turn. (The cards are revealed as they are exiled. They return to their owner’s hand.)
 C 
Artifact Creature – Human Rogue
3/1
 C 
Instant
Target creature gets +1/+1 for each card type among permanents you control. (Artifact, creature, enchantment, land, planeswalker, and tribal are permanent card types.)
 C 
Instant
Target creature spell enters the battlefield with 3 damage on it.
Before you feel the pain, you feel its absence.
 C 
Creature – Ooze
Deathtouch, first strike, lifelink
It is not strictly solid, but nobody wants to go through.
0/3
Island
 
 B 
Basic Land – Island

Belowstone (rare)
Harsh Reality (uncommon)
Prevalence of Normalcy (common)
Promise of Virility (common)
Essentia Hymn (common)
Mosscovered Remnants (common)
Mulligan (common)
Confession (common)
Marshall Bigshot (common)
Legacy Sequence (common)
Frostburn (common)
Buddling Veil (common)
Island (basic)