Temporal Cascade: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
All damage dealt by creatures counts as combat damage.
"Let us celebrate our Father’s memory with blood, gore, and feasts of rotten flesh!"
—Aakrak, chamberlain of the Second Sphere
 U 
Instant
({u/b} can be paid with either {u} or {b}.)
Target creature spell gains "When this creature enters the battlefield, sacrifice it."
“I’m sorry dear, that old story was only a legend.”
Illus. Marius Bota
 
 
No more uncommons
 
 
No more uncommons
 C 
Instant
Expertise — Target creature you control gets +3/+3 and gains lifelink until end of turn. Then if that creature has two or more instances of lifelink, each other creature you control gets +1/+1 until end of turn.
“Who’s with me?”
 C 
Land
{t}: Add {1} to your mana pool.
{t}: Add {b} or {r} to your mana pool. Activate this ability only any time you could cast a sorcery.
 C 
Instant
Shuffle your hand into your library, then put that many cards minus one from the top of your library into your hand. As long as you have at least one card in your hand, you may repeat this process any number of times. (This doesn't trigger abilities that care about drawing cards.)
 C 
Creature – Hound Cleric
5/2
 C 
Creature – Goblin Scout
Treat Goblin Scout as though it were equipped.
"Be prepared."
—Scouts' motto
 C 
Land
Mosscovered Remnants enters the battlefield tapped unless you have cast a spell this turn.
{t}: Add {r} or {g} to your mana pool.
 C 
Sorcery
Everything gains protection from target spell or permanent until end of turn. (They can't be blocked, targeted, dealt damage, enchanted, or equipped by anything.)
"For every ailment, there is an antibody."
—Therus, Kreopolis chymist
 C 
Instant
Target creature gets +1/+1 for each card type among permanents you control. (Artifact, creature, enchantment, land, planeswalker, and tribal are permanent card types.)
 C 
Creature – Ooze Horror
Cubilous One's power and toughness are always equal. If its power and toughness would become unequal, they each become equal to the greater of the two instead.
1
 C 
Creature – Ooze
Deathtouch, first strike, lifelink
It is not strictly solid, but nobody wants to go through.
0/3
Island
 
 B 
Basic Land – Island

Monument to Violence (rare)
Harsh Reality (uncommon)
Motivate (common)
"land, dual cycle (RB)" (common)
Mulligan (common)
Desecrated Embalmer (common)
Goblin Scout (common)
Mosscovered Remnants (common)
Ad Nihilum (common)
Legacy Sequence (common)
Cubilous One (common)
Buddling Veil (common)
Island (basic)