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Showing 23 of 23 Green cards
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Show rarities: C U R

1/1
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Shield 2 (Your opponents can't target this unless they pay
.)

2/2
When you cast Double Bear, create a token that's a copy of it.
2/2



1/2
Is killed by Jonas.
4/3
Bless (
: Put a +1/+1 counter on this creature if it has no counters on it.)

3/2
You may sacrifice three lands rather than pay Great Migration's mana cost.
Until end of turn, you may play any number of lands.
Until end of turn, you may play any number of lands.
Defender
Green Wall can block any one creature. (It’s not affected by any restrictions during Declare Blockers Step.)
Green Wall can block any one creature. (It’s not affected by any restrictions during Declare Blockers Step.)
0/5
Shrine 3 (At the beginning of combat on your turn, put a charge counter on this permanent. When the third is put, sacrifice it.)
When you sacrifice Growth Shrine, put two +1/+1 counters on target creature you control.
When you sacrifice Growth Shrine, put two +1/+1 counters on target creature you control.
Reach
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
1/2
Choose one —
• Destroy target creature with flying.
• Target creature you control fights another target creature.
• Destroy target creature with flying.
• Target creature you control fights another target creature.


If Mana Rocker dies during combat, return it to the battlefield as a Monument artifact. (It's no longer a creature.)
2/1
[Bless 
]
When Mighty Shrine enters the battlefield or becomes blessed, target creature gets +2/+2 and gains trample until end of turn.


When Mighty Shrine enters the battlefield or becomes blessed, target creature gets +2/+2 and gains trample until end of turn.
Flash
Sacrifice Spellhide Beast: Target permanent or player gains hexproof until end of turn.
Sacrifice Spellhide Beast: Target permanent or player gains hexproof until end of turn.
3/2
When you cast Sprout Tender, add 
to your mana pool. Spend this mana only to cast creature spells.


2/2
Destroy target artifact or enchantment if you control a creature with higher converted mana cost.
At the beginning of your end step, target creature you control fights another target creature.
Syphon (When this enters the battlefield, you may remove a counter from target permanent. If you do, put a +1/+1 counter on this.)
2/1
Flash
When Territorial Jaguar enters the battlefield, you may have it deal damage equal to its power to target creature or planeswalker.
When Territorial Jaguar enters the battlefield, you may have it deal damage equal to its power to target creature or planeswalker.
"Chandra, are you sure the city is this wa-ARRRGGH!" – Jace Beleren, last words
5/4
When Think Skin Bear becomes the target of a spell or ability an opponent controls for the first time, counter that spell or ability and put a +1/+1 counter on Think Skin Bear.
2/2
[Charm creature]
Charmed creature gets +1/+1 and has trample.
Charmed creature gets +1/+1 and has trample.
Reach, deathtouch
When Wandering Spider enters the battlefield, you may have it fight target creature with flying.
When Wandering Spider enters the battlefield, you may have it fight target creature with flying.
1/1
Whenever Weird Fog Dude blocks a creature, the other creature gains first strike until end of turn.
When Weird Fog Dude dies while blocking, prevent all combat damage that would be dealt this turn.
When Weird Fog Dude dies while blocking, prevent all combat damage that would be dealt this turn.
3/1
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Show rarities: C U R
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