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Mechanics

Showing 4 of 4 Hybrid cards

Go to section: White (13) Blue (4) Black (14) Red (13) Green (2) Multicolour (3) Hybrid (4) Artifact (1)

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Instant
Set in Motion ({2}: Exile this card face down from your hand with two time counters on it. At the beginning of your upkeep, remove a time counter. While it has exactly one time counter, you may cast it without paying its mana cost. Set in Motion only as a sorcery.)
If you control a Swamp or a Forest, regenerate target creature you control and draw a card.
2 comments
last 2014-10-20 11:08:43 by Alex
 C 
Instant
Set in Motion ({2}: Exile this card face down from your hand with two time counters on it. At the beginning of your upkeep, remove a time counter. While it has exactly one time counter, you may cast it without paying its mana cost. Set in Motion only as a sorcery.)
If you control a Forest or an Island, untap target creature and it gets +1/+1 until end of turn.
5 comments
last 2014-10-20 11:09:01 by Alex
Instant
Set in Motion ({2}: Exile this card face down from your hand with two time counters on it. At the beginning of your upkeep, remove a time counter. While it has exactly one time counter, you may cast it without paying its mana cost. Set in Motion only as a sorcery.)
When target attacking creature deals combat damage to a player this turn, draw three cards then discard a card.
2 comments
last 2014-10-20 11:08:31 by Alex
 C 
Instant
Set in Motion ({2}: Exile this card face down from your hand with two time counters on it. At the beginning of your upkeep, remove a time counter. While it has exactly one time counter, you may cast it without paying its mana cost. Set in Motion only as a sorcery.)
If you control a Mountain or a Plains, target creature gets +1/+0 and gains first strike until end of turn.
2 comments
last 2014-10-20 11:04:23 by Alex

Go to section: White (13) Blue (4) Black (14) Red (13) Green (2) Multicolour (3) Hybrid (4) Artifact (1)

Show rarities: N C


Code Geass archive: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics