New Mirrodin: Virtual Booster

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Mechanics | Skeleton
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 C 
Artifact Creature – Construct
{3/w}, {t}: Prevent the next 1 damage that would be dealt to target player.
{3/b}, {t}: Deal 1 damage to target player who's been dealt damage this turn.
1/2
 C 
Artifact
{1}, {t}: Reveal cards from the top of your library until you reveal a land. Put that land on top of your library, and the rest on the bottom in a random order.
 C 
Creature – Viashino Warrior
Viashino Hivemate cannot attack without another attacking card named Viashino Hivemate.
A deck can have any number of cards named Viashino Hivemate.
4/3
 U 
Colour indicator BR Creature
When you control no Swamps, sacrifice Nameless Lurker.
Intimidate
4/3
 R 
Land
When Blood Altar to a Forgotten God enters the battlefield, sacrifice a land.
When Blood Altar to a Forgotten God enters the battlefield, destroy up to one target creature with a converted mana cost of three or less.
{t}: Add {b} or {r} to your mana pool.
{r/g}{r/g}{g}{g}{g/w}{g/w}
 
 U 
Creature
~ enters the battlefield with a colored ion counter of your choice.
Creatures that share a color with a counter on ~ must block it if able.
7/7
 M 
Legendary Creature – Human Wizard
Artifacts you control gain resourceful (When an artifact you control enters the battlefield, if it is not a token, put a token copy of it onto the battlefield under your control.)
"I used to think of my work as art. I suppose I need to redefine what art is."
3/3
 R 
Enchantment
{u/b}: Look at the top card of your library. You may put that card on the bottom of your library.
"The water-breather spoke to the mud as she smeared it on my face. Then she shook her head and swam away. Was she saying something to me? Or did I say something to her?"
-Shalahd, Tel-Jilad Warrior
 U 
Enchantment – Aura
Enchant artifact or creature
{2}{b}: Put a copy of Microbial Corrosion on the battlefield, enchanting target non-enchanted artifact, or non-enchanted creature.
At the beginning of your upkeep, enchanted permanent's controller loses 1 life.
 C 
Artifact Creature – Golem
Resourceful (As this artifact enters the battlefield, if it is not a token, put a token copy of it onto the battlefield under your control.)
3/3
 U 
Artifact
Resourceful (As this artifact enters the battlefield, if it is not a token, put a token copy of it onto the battlefield under your control.)
Equip {2}
Equipped creature gets +1/+0 for each artifact you control.
 C 
Creature – Wurm Unicorn
{1}{w}: Whenever non-combat damage would be dealt to a creature or player this turn, prevent one of that damage.
5/4
 R 
Legendary Creature – Human Barbarian
{1}{g}: Martaan gains hexproof until end of turn.
{1}{g}: Martaan gains vigilance until end of turn.
Martaan, Death-Hood Wrangler gets +4/+4 as long as there are no cards in your graveyard.
Have you seen my cobra? It's this big!
4/4
{2}{w}
 
 U 
Enchantment – Aura
Enchant Creature
Enchanted creature can't attack or block and its activated abilities can't be activated.
"'Give him an axe! Let the thief cut wood! It will give him something to do!' Just wait. They'll see what I can do with an axe."
- Vergen, Mephidross Survivor
 C 
Sorcery
Target player loses 3 life. Gain 3 life.
Salvage {3} ({3}, Move Bestial Acts from your graveyard to the bottom of your library: Draw a card.)
"Can you draw a line dividing art from sin?"
-Atticus, Vedalken Genius

Mercury Shardforged (common)
Mirran Theodolite (common)
Viashino Hivemate (common)
Nameless Lurker (uncommon)
Blood Altar to a Forgotten God (rare)
UG01 (uncommon)
Ibok, Neurok Engineer (mythic)
Mud Boding (rare)
Microbial Corrosion (uncommon)
Shale Golem (common)
Claws of the Nim (uncommon)
Triumphant Unispine (common)
Martaan, Death-Hood Wrangler (rare)
Arrest (uncommon)
Bestial Acts (common)