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Mechanics | Skeleton |
CardName: Mud Boding Cost: 1UU/BB Type: Enchantment Pow/Tgh: / Rules Text: {U/B}: Look at the top card of your library. You may put that card on the bottom of your library. Flavour Text: "The water-breather spoke to the mud as she smeared it on my face. Then she shook her head and swam away. Was she saying something to me? Or did I say something to her?" -Shalahd, Tel-Jilad Warrior Set/Rarity: New Mirrodin Rare |
Code: RU07 Active?: true History: [-] Add your comments: |
I had another idea for Blue/Black, but it occurred to me that I wanted a few more ways in this set to get to the cards you put on the bottom of your deck, so here's one. Maybe it's too powerful a 'tutor'? At least this card is easy to fix if it is. I can always increase the activation or main cost.
Both in the same place, or is this Scry 2?
Not scry 2. Top or bottom of library, closer to Lim-Dûl's Vault. Personally, I think scry is a better designed ability, but if I didn't draw that distinction someone would say "Why doesn't this say Scry 2?" I figure it's less awkward this way.
Originally this card looked at two cards at a time for two mana... but Chris' comment made me realize that I could just go 1 for 1 with this card, which helps lend a bit of press-your-luck dynamism... especially when activating this card during your upkeep. Funny thing: Now the card might as well read ": Scry 1." Here's hoping players don't spend to much time dwelling on that.
Mmm... it kinda lets you tutor your deck every turn though; if you held back mana. Kinda scary with a control deck.
I like it. Rummaging Wizard was always painfully overcosted. This is a 4 mana rare in 2 colours and does nothing else, and it doesn't even technically give card advantage; it's allowed to give good card selection.
I was more worried about the scry comparison when it was 2. At 1, scry boils down to a much more basic effect that there's no need to worry.