Wilds of Muraganda

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Mechanics | Skeleton

Showing 38 of 38 Blue cards

Go to section: White (41) Blue (38) Black (42) Red (39) Green (41) Multicolour (7) Hybrid (16) Artifact (4) Land (6)

Show rarities: C U R M

 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -X/-0, where X is the number of Islands you control.
3 comments
last 2017-01-23 03:37:58 by WOM Devign Team
 M 
Creature – Weird
Prowess
As a blue instant or sorcery spell you control resolves, you may teach it to a creature you control rather than putting it into your graveyard. (You may cast spells exiled this way as long as they are taught.)
3/6
2 comments
last 2017-02-14 12:18:43 by WOM Devign Team
 U 
Instant
Counter target creature or multicolored spell.
 U 
Creature – Human Cleric
When Bokor Seadrinker enters the battlefield, target player puts the top two cards of his or her library into his or her graveyard.
Whenever you cast an instant or sorcery spell, you may return Bokor Seadrinker to its owner's hand.
2/3
 C 
Creature – Trilobite
{2/u}{2/u}, {t}: Draw a card, then discard a card.
0/3
3 comments
last 2018-07-31 22:01:02 by WOM Devign Team
 U 
Creature – Merfolk Shaman
{2/u}{2/u}{2/u}: Draw a card.
As you draw an instant or sorcery card, you may reveal it. If you do, Brine Singer gets +2/+2 until end of turn.
1/1
4 comments
last 2017-02-07 22:20:28 by WOM Devign Team
 U 
Creature – Merfolk Rogue
Whenever Cenote Prowler deals combat damage to a player, draw a card.
Cenote Prowler can't be blocked by Dinosaurs.
1/3
2 comments
last 2017-01-10 09:51:26 by WOM Devign Team
 C 
Sorcery
Up to two target creatures can't be blocked this turn.
Tutelage (Then, if you didn't cast this spell using tutelage, you may exile this spell card taught to a creature you control. You may cast this card from exile while it is taught.)
 C 
Instant
You may search your library for any number of cards named Dawning Recollection, reveal them, put them into your hand, and shuffle your library.
Draw a card.
1 comment
2016-12-22 06:40:50 by WOM Devign Team
 U 
Sorcery
Scry X, where X is the number of Islands you control, then draw a card.
2 comments
last 2017-01-23 04:10:12 by WOM Devign Team
 C 
Creature – Nautilus
Whenever you cast a blue spell, target player puts the top card of their library into their graveyard.
0/4
 C 
Instant
Return target creature to its owner's hand.
Tutelage (Then, if you didn't cast this spell using tutelage, you may exile this spell card taught to a creature you control. You may cast this card from exile while it is taught.)
 U 
Enchantment
Whenever you cast an instant or sorcery spell, you may tap or untap target permanent.
 C 
Instant
Target player puts the top four cards of their library into their graveyard.
Tutelage (Then, if you didn't cast this spell using tutelage, you may exile this spell card taught to a creature you control. You may cast this card from exile while it is taught.)
 C 
Sorcery
Draw a card.
Tutelage (Then, if you didn't cast this spell using tutelage, you may exile this spell card taught to a creature you control. You may cast this card from exile while it is taught.)
Illus. Julie Dillon
1 comment
2016-12-22 05:00:17 by WOM Devign Team
 U 
Instant
Target instant or sorcery spell gains tutelage.
Tutelage (Then, if you didn't cast this spell using tutelage, you may exile this spell card taught to a creature you control. You may cast this card from exile while it is taught.)
2 comments
last 2017-02-07 20:15:10 by WOM Devign Team
 R 
Legendary Creature – Spirit
Whenever you cast an instant or sorcery spell, create a 1/1 blue Spirit creature token with flying.
Whenever another Spirit enters the battlefield under your control, you may return target instant or sorcery card whose converted mana cost is less than that Spirit’s converted mana cost from your graveyard to your hand.
4/4
1 comment
2017-09-08 00:50:12 by WOM Devign Team
 C 
Creature – Human Scout
Prowess
1/3
1 comment
2017-01-22 04:55:21 by WOM Devign Team
 R 
Legendary Creature – Human Shaman
Hexproof
Whenever Oba Ke enters the battlefield, leaves the battlefield, or attacks, draw a card.
1/1
 U 
Creature – Bird
Flying, prowess
0/1
 R 
Sorcery
Draw three cards.
Empty your mana pool.
You skip your next untap step.
Story Spotlight 4/5
Illus. Ishton
3 comments
last 2017-09-06 21:00:15 by WOM Devign Team
 C 
Creature – Fish
2/6
1 comment
2017-01-11 06:47:37 by WOM Devign Team
 C 
Instant
Put target creature on top of its owner's library.
"Go put yourself back together."
 C 
Instant
Counter target spell unless its controller pays {1} for each of its colors.
Draw a card.
1 comment
2016-12-22 05:00:38 by WOM Devign Team
 U 
Instant
Return up to one target instant card and up to one target sorcery card from your graveyard to your hand. Exile Secrets of the Forefathers.
 U 
Instant
Creatures target player controls get -2/-0 until end of turn.
Tutelage (Then, if you didn't cast this spell using tutelage, you may exile this spell card taught to a creature you control. You may cast this card from exile while it is taught.)
1 comment
2016-12-22 06:40:30 by WOM Devign Team
 U 
Creature – Spirit
Defender, flying
Whenever Sorrowful Wisp blocks, scry 2.
0/4
2 comments
last 2017-01-10 05:08:00 by WOM Devign Team
 R 
Enchantment – Aura
Enchant creature
You control enchanted creature.
 C 
Sorcery
Create a 2/2 blue Dinosaur creature token with flying.
Tutelage (Then, if you didn't cast this spell using tutelage, you may exile this spell card taught to a creature you control. You may cast this card from exile while it is taught.)
 U 
Enchantment
At the beginning of each opponent's upkeep, that player puts the top card of his or her library into his or her graveyard and creatures that player controls get -1/-0 until end of turn.
 C 
Creature – Octopus
Hexproof
4/7
1 comment
2017-01-21 13:13:25 by WOM Devign Team
 U 
Creature – Human Shaman
Tap an untapped Spirit or Weird you control: Vessel of the Vodun gets +1/+1 and can't be blocked until end of turn.
2/2
 R 
Creature – Weird
Prowess, hexproof
When Vodun of the Shrouded Path enters the battlefield, you may teach target instant or sorcery card in your graveyard to target creature you control. (You may cast it as long as it is taught.)
2/4
4 comments
last 2017-09-06 23:31:44 by WOM Devign Team
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature has flying and prowess.
2 comments
last 2017-01-10 05:05:24 by WOM Devign Team
 U 
Instant
Choose one -
• Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard. Draw a card.
• Creatures your opponents control get -4/-0 until end of turn.
• Creatures you control can't be blocked this turn.
1 comment
2016-07-31 09:26:15 by WOM Devign Team
 C 
Creature – Dinosaur
Flying
3/3
 C 
Creature – Spirit
Flying
1/1
1 comment
2017-01-10 04:52:33 by WOM Devign Team
 C 
Creature – Crab
Prowess
When Yokhombo Scuttler enters the battlefield, you may return target creature to its owner's hand.
2/2
14 comments
last 2017-09-14 18:08:28 by WOM Devign Team

Go to section: White (41) Blue (38) Black (42) Red (39) Green (41) Multicolour (7) Hybrid (16) Artifact (4) Land (6)

Show rarities: C U R M


Wilds of Muraganda: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton