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CardName: Vodun of the Shrouded Path Cost: 2UU Type: Creature - Weird Pow/Tgh: 2/4 Rules Text: Prowess, hexproof When Vodun of the Shrouded Path enters the battlefield, you may teach target instant or sorcery card in your graveyard to target creature you control. (You may cast it as long as it is taught.) Flavour Text: Set/Rarity: Wilds of Muraganda Rare

Vodun of the Shrouded Path
{2}{u}{u}
 
 R 
Creature – Weird
Prowess, hexproof
When Vodun of the Shrouded Path enters the battlefield, you may teach target instant or sorcery card in your graveyard to target creature you control. (You may cast it as long as it is taught.)
2/4
Updated on 06 Sep 2017 by WOM Devign Team

Code: RU03

History: [-]

2017-01-09 15:11:06: WOM Devign Team created the card Vodun of the Shrouded Path
2017-01-10 04:53:07: WOM Devign Team edited Vodun of the Shrouded Path:

rarity

Maybe could be rare. This is an interesting take on Mnemonic Wall, but one issue is that right now it doesn't do anything -- each card with tutelage grants a separate static permission to cast from exile as it resolves, and it you look at Balaak I've written out the casting from exile permission longform there. This actually does make me wonder though -- perhaps it would be a good idea to introduce "teach" as a keyword action with some actual rules meaning behind it. The reminder text for tutelage wouldn't change, but Balaak might look a lot nicer.

CF

2017-01-10 04:57:46: WOM Devign Team edited Vodun of the Shrouded Path:

removed color indicator

Yeah, the thought was to see if templating could work with "teach" - card itself is incidental to that goal.

(CMC)

2017-02-14 21:53:55: WOM Devign Team moved the card Vodun of the Shrouded Path from WoM Prospective Designs into Wilds of Muraganda
2017-02-14 21:54:19: WOM Devign Team edited Vodun of the Shrouded Path:

Changed cost/rarity, moved to WoM

2017-02-14 21:55:54: WOM Devign Team edited Vodun of the Shrouded Path:

Added reminder text, poorly templated

2017-09-06 21:49:22: WOM Devign Team edited Vodun of the Shrouded Path

This means I can cast it one more time, right? Not indefinitely (i.e. just Snapping everything in my sight or Dark Ritual for infinite)?

Prowess and Hexproof on a 2/4 make this a nightmare to get rid of.

Taught cards are in exile, when they resolve they go to the graveyard as normal. So yes, just one cast.

Definitely costed for constructed ATM.

--CF

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