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Showing 23 of 23 Blue cards

Go to section: Colourless (18) White (26) Blue (23) Black (23) Red (26) Green (26) Multicolour (127) Hybrid (1) Land (20)

Show rarities: C U R

 C 
Enchantment – Aura
Enchant permanent
Enchanted permanent doesn’t untap during its owner’s untap step.
 R 
Instant
Splice onto instant—{2}{u}{u} (As you cast an instant spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card’s effects to that spell.)
Counter target spell.
 C 
Sorcery
Suspend 2—{u} (Rather than cast this card from your hand, pay U and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Draw two cards.
 C 
Sorcery
Exile any number of cards from your graveyard. Return that many instant or sorcery cards from your graveyard to your hand.
 C 
Creature – Elemental
When Exhaustion Elemental enters the battlefield, target creature gets -2/-0 for as long as you control Exhaustion Elemental.
2/2
 R 
Enchantment
At the beginning of your upkeep, if there are seven or more card types among cards you own in exile, you win the game.
{5}{u}: Exile target card from a graveyard.
 U 
Artifact Creature – Elemental Golem
Vanishing 4
Whenever a time counter is removed from Glacierheart Golem, tap target nonland permanent. That permanent doesn’t untap during its controller’s next untap step.
5/5
{3}{u}{u}
 
 C 
Creature – Drake
Flying
When Hydrake enters the battlefield, bounce target nonland permanent. (To bounce a permanent, return it to its owner’s hand.)
2/3
 C 
Creature – Homunculus
Suspend 3—{1}{u}
Lost Homunculus can’t be blocked.
4/1
 C 
Instant
Counter target spell with the same name as a card in its owner’s graveyard.
 C 
Instant
Bounce target creature. (To bounce a permanent, return it to its owner’s hand.)
 U 
Enchantment – Aura
Enchant player
At the beginning of enchanted player’s first upkeep each turn, that player gets an additional upkeep step after this step.
 U 
Sorcery
Suspend 2—{1}{u}
Draw a card. Then exile Recurring Knowledge with 2 time counters on it.
 C 
Sorcery
Scry 3, then fateseal 3. (To fateseal 3, look at the top three cards of an opponent’s library, then put any number of them on the bottom of that player’s library and the rest on top in any order.)
 U 
Creature – Horror
Flying
Whenever a player casts an instant or sorcery spell, put a +1/+1 counter on Skillmaw Drainer.
1/2
 C 
Instant
Counter target spell. If it’s countered this way, its controller untaps up to X lands, where X is that spell’s converted mana cost.
 C 
Sorcery
Splice onto sorcery—{2}{u} (As you cast a sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card’s effects to that spell.)
Bounce target creature. (To bounce a permanent, return it to its owner’s hand.)
 C 
Creature – Merfolk Shaman
{8}: Bounce target permanent. (To bounce a permanent, return it to its owner’s hand.)
1/3
 R 
Creature – Serpent
Flash
Red creatures get -2/-0.
Black creatures get -2/-0.
Colorless creatures get -2/-0.
3/7
 R 
Creature – Leviathan
Vanishing 3
Tidebringer Leviathan can’t attack unless defending player controls an Island.
Whenever a time counter is removed from Tidebringer Leviathan, target land is an Island until end of turn.
5/5
 U 
Creature – Spirit
Flying
Whenever a spell you control is countered, you may reveal this card from your hand. If you do, put it onto the battlefield.
2/2
 C 
Creature – Bird
Flying
You may play Unbound Aethersoul during your main phase as your land for that turn. If you do, it loses all abilities and enters the battlefield tapped as a colorless Island land.
1/1
 C 
Creature – Bird
Flying
Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Whenever a time counter is removed from Zephyr Crow, another target creature gains flying until end of turn.
3/2
2 comments
last 2016-05-26 07:39:12 by Daxiefrax

Go to section: Colourless (18) White (26) Blue (23) Black (23) Red (26) Green (26) Multicolour (127) Hybrid (1) Land (20)

Show rarities: C U R


Assemblage: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Skeleton