Assemblage
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Skeleton |
Showing 50 of 127 Multicolour cards
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Show rarities: C U R M
Crystallized Joy enters the battlefield tapped.
: Add
or
to your mana pool.



Suspend 6—

Whenever a time counter is removed from Delayed Immortality, you gain 2 life.
Double your life total.



Whenever a time counter is removed from Delayed Immortality, you gain 2 life.
Double your life total.
Whenever a player would cast a creature spell, if they cast it from their hand, instead that player exiles that spell with a time counter on it. If it doesn’t have suspend, it gains suspend.
Suspend 2—

(Rather than cast this card from your hand, you may pay 

and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Defender, flying
No more than one creature can attack each combat.






Defender, flying
No more than one creature can attack each combat.
0/1
Enchant creature
If you control enchanted creature, prevent all damage that would be dealt to enchanted creature.
If you don’t control enchanted creature, enchanted creature doesn’t untap during its owner’s untap step.
If you control enchanted creature, prevent all damage that would be dealt to enchanted creature.
If you don’t control enchanted creature, enchanted creature doesn’t untap during its owner’s untap step.
Enchant creature
Suspend 3—
Enchanted creature gets +1/+1 for each card in its owner’s hand and each suspended card its owner owns.
Suspend 3—

Enchanted creature gets +1/+1 for each card in its owner’s hand and each suspended card its owner owns.
When Regeneration Bot enters the battlefield, you gain 2 life.
When Regeneration Bot dies, exile it with three time counters on it and it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, cast this card without paying its mana cost. It has haste.)
When Regeneration Bot dies, exile it with three time counters on it and it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, cast this card without paying its mana cost. It has haste.)
1/1
Enchant creature
Enchanted creature gets +1/+1 and has flying.
Enchanted creature gets +1/+1 and has flying.
Until end of turn, target permanent can’t leave the battlefield. (That permanent can’t be destroyed, exiled, sacrificed, returned to its owner’s hand or put into its owner’s library. If that permanent is a creature, that creature won’t be put into the graveyard for having less than 1 toughness.)
Enchant player
Enchanted player skips their upkeep step.
Enchanted player skips their upkeep step.
Whenever you cast a card from exile, you may pay
. If you do, tap target nonland permanent.
Whenever you cast a card from exile, you may pay
. If you do, target nonland permanent doesn’t untap during its owner’s next untap step.

Whenever you cast a card from exile, you may pay

2/2
Exile target creature. During its owner’s next upkeep, that player may cast that creature without paying its mana cost.
+2 Creatures without flying get -2/-0 until the beginning of your next upkeep.
-3 Scry 2, draw a card. Exile target creature until the end of its owner’s next turn.
-7 You get an emblem with “Creatures you control have vigilance and flying.”
-3 Scry 2, draw a card. Exile target creature until the end of its owner’s next turn.
-7 You get an emblem with “Creatures you control have vigilance and flying.”
4
Crystallized Despair enters the battlefield tapped.
: Add
or
to your mana pool.



Enchant creature
If you control enchanted creature, whenever enchanted creature deals combat damage, you draw a card.
If you don’t control enchanted creature, whenever enchanted creature deals combat damage, its controller discards a card.
If you control enchanted creature, whenever enchanted creature deals combat damage, you draw a card.
If you don’t control enchanted creature, whenever enchanted creature deals combat damage, its controller discards a card.
Evoke—

(You may cast this spell for its evoke cost. If you do, it’s sacrificed when it enters the battlefield.)
When Cranial Detonator dies, each player discards their hand, then draws a card.



When Cranial Detonator dies, each player discards their hand, then draws a card.
3/1
Crystallized Inferno enters the battlefield tapped.
: Add
or
to your mana pool.



Evoke—

(You may cast this spell for its evoke cost. If you do, it’s sacrificed when it enters the battlefield.)
Haste, deathtouch
Explosive Minion can't block.
When Explosive Minion dies, it deals 1 damage to each creature.



Haste, deathtouch
Explosive Minion can't block.
When Explosive Minion dies, it deals 1 damage to each creature.
1/2
At the beginning of your upkeep, each player discards a card from their hand at random.

, Sacrifice Fearful Descent: Draw a card and lose 1 life.


Evoke—
(You may cast this spell for its evoke cost. If you do, it’s sacrificed when it enters the battlefield.)
When Hellfire Cultist or another creature you control dies, add
to your mana pool.

When Hellfire Cultist or another creature you control dies, add


3/2
Evoke—
When Holder of the Blade enters the battlefield, put a legendary Equipment artifact token named Viscera Blade onto the battlefield. It has indestructible, “Equipped creature gets +6/+6 and has first strike and haste” and equip
. Then, attach it to Holder of the Blade.

When Holder of the Blade enters the battlefield, put a legendary Equipment artifact token named Viscera Blade onto the battlefield. It has indestructible, “Equipped creature gets +6/+6 and has first strike and haste” and equip

4/4
Other creatures you control get +1/+0, have haste and must attack each turn if able.
0/1
Enchant creature
If you control enchanted creature, enchanted creature gets +2/+0 and has first strike.
If you don’t control enchanted creature, enchanted creature gets -0/-2.
If you control enchanted creature, enchanted creature gets +2/+0 and has first strike.
If you don’t control enchanted creature, enchanted creature gets -0/-2.
Destroy all creatures. They can’t be regenerated. Raze the Earth deals 5 damage to each player and each planeswalker.
Evoke—
(You may cast this spell for its evoke cost. If you do, it’s sacrificed when it enters the battlefield.)
When Ripened Corpse dies, each opponent loses 1 life.

When Ripened Corpse dies, each opponent loses 1 life.
1/1




2/2
0 Flip a coin three times. Each time you win a flip, put a loyalty counter on Tibalt and he deals 1 damage to each player.
-3 Destroy target creature.
-10 Destroy all nonland permanents you don’t control.
-3 Destroy target creature.
-10 Destroy all nonland permanents you don’t control.
1
Choose two at random —
• Each player discards a card at random.
• Tibalt’s Spite deals 2 damage to each creature and each player.
• Each player sacrifices the creature with the greatest power among creatures they control.
• Each player sacrifices a nonbasic land.
• Each player discards a card at random.
• Tibalt’s Spite deals 2 damage to each creature and each player.
• Each player sacrifices the creature with the greatest power among creatures they control.
• Each player sacrifices a nonbasic land.
As an additional cost to cast Visceral Spike, pay 2 life or discard a card.
Destroy target creature. Its owner discards a card at random.
Destroy target creature. Its owner discards a card at random.
Whenever you cast a creature spell, you may pay
. If you do, that creature enters the battlefield with an additional +1/+1 counter on it.
Whenever you cast a creature spell, you may pay
. If you do, that creature gains haste until end of turn.

Whenever you cast a creature spell, you may pay

Kicker—
When Bloodbraid Trainee enters the battlefield, if it was kicked, exile cards from the top of your library until you exile a nonland card with a converted mana cost 3 or less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.


When Bloodbraid Trainee enters the battlefield, if it was kicked, exile cards from the top of your library until you exile a nonland card with a converted mana cost 3 or less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.
2/2
Kicker—

(You may pay an additional 

as you cast this spell.)
Haste, trample
When Crusherbot enters the battlefield, if it was kicked, put a token onto the battlefield that’s a copy of Crusherbot.






Haste, trample
When Crusherbot enters the battlefield, if it was kicked, put a token onto the battlefield that’s a copy of Crusherbot.
4/1
Crystallized Destruction enters the battlefield tapped.
: Add
or
to your mana pool.



Enchant creature
If you control enchanted creature, enchanted creature gets +2/+0 and has trample.
If you don’t control enchanted creature, enchanted creature attacks each turn if able.
If you control enchanted creature, enchanted creature gets +2/+0 and has trample.
If you don’t control enchanted creature, enchanted creature attacks each turn if able.





2/2
Hydrablood Infusion deals X damage to target creature. Then, put X +1/+1 counters on that creature.
Multikicker—Exile an instant or sorcery card from your graveyard. (You may exile an instant or sorcery card from your graveyard any number of times as you cast this spell.)
Haste, trample
When Kiln Ravager enters the battlefield, it gets +2/+0 for each time it was kicked.
Haste, trample
When Kiln Ravager enters the battlefield, it gets +2/+0 for each time it was kicked.
1/2
Kicker—Lightning Strider deals 3 damage to target creature.
When Lightning Strider enters the battlefield, if it was kicked, sacrifice it.
When Lightning Strider enters the battlefield, if it was kicked, sacrifice it.
3/1
Kicker—
Target creature you control fights another target creature. If Mass Skirmish was kicked, instead each creature you control fights another target creature.


Target creature you control fights another target creature. If Mass Skirmish was kicked, instead each creature you control fights another target creature.
Multikicker—
(You may pay an additional
any number of times as you cast this spell.)
Microhydra enters the battlefield with a +1/+1 counter on it for each time it was kicked.


Microhydra enters the battlefield with a +1/+1 counter on it for each time it was kicked.
0/0
Multikicker—Discard a creature card or sacrifice a creature.
Pyre Elemental enters the battlefield with a +1/+1 counter for each time it was kicked.
At the beginning of your upkeep, put a 1/1 red Elemental creature token with haste onto the battlefield for each +1/+1 counter on Pyre Elemental.
Pyre Elemental enters the battlefield with a +1/+1 counter for each time it was kicked.
At the beginning of your upkeep, put a 1/1 red Elemental creature token with haste onto the battlefield for each +1/+1 counter on Pyre Elemental.
2/2
Put five 4/4 red Dragon creature tokens with flying onto the battlefield.
Multikicker—
(You may pay an additional
any number of times as you cast this spell.)
As Zendikar Rising enters the battlefield, put a +1/+1 counter on each green creature for each time it was kicked.
As Zendikar Rising enters the battlefield, put a +1/+1 counter on each red creature for each time it was kicked.


As Zendikar Rising enters the battlefield, put a +1/+1 counter on each green creature for each time it was kicked.
As Zendikar Rising enters the battlefield, put a +1/+1 counter on each red creature for each time it was kicked.
0/0
Flying
Cumulative upkeep—Put a 1/1 green Insect creature with flying onto the battlefield.
Cumulative upkeep—Put a 1/1 green Insect creature with flying onto the battlefield.
4/4
All artifacts and enchantments have “Cumulative upkeep
.”

: Put an age counter on target artifact or enchantment or remove an age counter from target artifact or enchantment.



1/2
Crystallized Zephyr enters the battlefield tapped.
: Add
or
to your mana pool.



Cumulative upkeep—Put a protection counter on another target permanent you control.
Permanents with protection counters on them have hexproof.
Permanents with protection counters on them have hexproof.
Cumulative upkeep—Put a +1/+1 counter on target creature you control. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Cumulative upkeep—Put a +1/+1 counter on Protector of the Crown.
When Protector of the Crown dies, put X 1/1 white and green Soldier creature tokens onto the battlefield, where X was its power.
When Protector of the Crown dies, put X 1/1 white and green Soldier creature tokens onto the battlefield, where X was its power.
1/1
Go to section: Colourless (18) White (26) Blue (23) Black (23) Red (26) Green (26) Multicolour (127) Hybrid (1) Land (20)
Show rarities: C U R M
Assemblage: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Skeleton |
When Anachromancer enters the battlefield, exile target nonland permanent or spell with two time counters on it. If it doesn’t have suspend, it gains suspend.