Khif Lerr 水淵
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Showing 6 of 6 Blue cards
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Show rarities: C U R
For each player, exile up to one target creature they control. If you do, that player reveals cards from the top of their library until a creature card is revealed. The player puts that card onto the field, then shuffles the rest into their library. It's an Illusion and loses all other creature types.
Counter target spell.
Tidings
(
, Put this card from your graveyard onto the bottom of your library: Draw a card.)
Tidings
(
, Put this card from your graveyard onto the bottom of your library: Draw a card.)Whenever an Illusion deals combat damage to a player, you draw a card.

: Target Illusion gains flying until end of turn.

: Illusions you control gain ethereal (This creature takes no combat damage from nor deals combat damage to creatures without ethereal) until end of turn.

: Target Illusion gains flying until end of turn.

: Illusions you control gain ethereal (This creature takes no combat damage from nor deals combat damage to creatures without ethereal) until end of turn.3/3
Enchant creature
Enchanted creature has defender and ethereal (This creature takes no combat damage from nor deals combat damage to creatures without ethereal), and gains Illusion type.
Enchanted creature has defender and ethereal (This creature takes no combat damage from nor deals combat damage to creatures without ethereal), and gains Illusion type.
: Refractal Jellyfish gains hexproof until end of turn.
Tidings
(
, Put this card from your graveyard onto the bottom of your library: Draw a card.)2/1
Tidings
(
, Put this card from your graveyard onto the bottom of your library: Draw a card.)
(
, Put this card from your graveyard onto the bottom of your library: Draw a card.)1/1
Go to section: White (1) Blue (6) Red (2) Green (1) Split (5) Land (4)
Show rarities: C U R
| Khif Lerr 水淵: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Tribes |

