Alternative Innistrad (Fast): Virtual Booster
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| Mechanics | Skeleton | Draft/Limited Archtypes | Card Thoughts |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creature grows enters the battlefield with nine -1/-1 counters.
13/13
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: Add to your mana pool.
At the beginning of each upkeep, if no spells were cast last turn, transform Scorned Villager. ""
1/1
Vigilance
: Add ![]() to your mana pool.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonscarred Werewolf. ""
2/2
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'Bloodbath/Masacre' deals 1 damage to each creature and each player.
Wither (This deals damage to creatures in the form of -1/-1 counters.) |
Double Strike
Bloodrush – ![]() , Discard '(Adjectieve) Ripper': Target attacking creature gets +1/+1 and gains double strike until end of turn.1/1
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Reach
Wither (This deals damage to creatures in the form of -1/-1 counters.) 1/3
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At the beginning of each upkeep, if no spells were cast last turn, transform Villagers of Estwald.
2/3
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack of Estwald.
4/6
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Reach
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Counter target spell. That spells controller puts a colourless Delusion Enchantment token onto the battlefield. It has "At the begging of your end step, exile the top card of your library."
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Lifelink
Bloodrush – ![]() , Discard 'Lifelink Bloodrush': Target attacking creature get +3/+1 and gains Lifelink until end of turn.3/1
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Whenever another blocking creature you control dies, transform Heroic Slayer.
2/2
Fallen Slayer can't block.
4/2
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Trample
Bloodrush – ![]() , Discard 'Bloodrush Brute Strength': Target attacking creature gets +3/+1 and gains trample until end of turn.3/1
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Enchant Creature
At the begging of each upkeep, put a -1/-1 counter on enchanted creature. |
Bloodrush –
, Discard 'Bloodrush Bear': Target attacking creature gets +2/+2 until end of turn.2/2
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Look at the top three cards of your library. Put one into your hand and the rest into your graveyard.
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Creature grows
(rare)
Scorned Villager
(uncommon)
'Bloodbath/Masacre'
(uncommon)
'(Adjectieve) Ripper'
(uncommon)
Juvenile Gloomwidow
(common)
Villagers of Estwald
(common)
Scarecrow (in prog)
(common)
Delusion Counterspell
(common)
'Lifelink Bloodrush'
(common)
Heroic Slayer
(common)
'Bloodrush Brute Strength'
(common)
Poison Aura
(common)
'Bloodrush Bear'
(common)
Strategic Planning (*)
(common)
Forest
(basic)

: Add
Creature – Werewolf




Creature – Human Villain