Alternative Innistrad (Fast): Virtual Booster

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Mechanics | Skeleton | Draft/Limited Archtypes | Card Thoughts
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
 
{cost): Put a -1/-1 on target creature blocked or blocked by Bloodthirsty Vampire. Bloodthirsty Vampire gets +1/+1 until end of turn.
 U 
Sorcery
'Hellfire' (in-prog name) deals 13 damage to target creature or planeswalker.
 U 
Creature – Human Soldier
Prevent all damage that would be dealt to Monster Hunter by Vampires, Werwolves and Zombies.
 U 
Creature – Vampire
Flying
Bloodrush {1}{b} – Discard Bloodrush Flyer: Target attacking creature gets +2/+1 and gains flying until end of turn.
2/1
 C 
Creature – Human Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform Villagers of Estwald.
2/3
Howlpack of Esterwald
 
 C 
Colour indicator G Creature – Werewolf
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack of Estwald.
4/6
 C 
Creature – Human Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform Adjective Outlaws/Bandits.
4/2
Adjective Howlpack
 
 C 
Colour indicator R Creature – Werewolf
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Adjective Howlpack.
6/3
 
 C 
 
When ~ enters the battlefield, target player gets an insanity counter. (Insanity counters have "At the begging of your end step, exile the top card of your library.)
 C 
Enchantment – Aura
Enchant Creature
At the begging of each upkeep, put a -1/-1 counter on enchanted creature.
 C 
Sorcery
Target player discards two cards and puts a colorless Delusion enchantment token onto the battlefield with "At the begging of your upkeep, exiled the top card of your library."
 C 
Creature – Spirit
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
House/duty/earthbound
2/2
 C 
Creature – Human Solider
Whenever another blocking creature you control dies, transform Heroic Slayer.
2/2
Fallen Slayer
 
 C 
Colour indicator B Creature – Human Villain
Fallen Slayer can't block.
4/2
 C 
Creature – Zombie
Unearth {2}{b} ({2}{b}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
2/2
 C 
Instant
Target creature gets -4/-0 until end of turn. Its controller puts a colorless Delusion enchantment token onto the battlefield with "At the begging of your upkeep, exile the top card of your library".
 C 
Creature – Human Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform Grizzled Outcasts.
4/4
Krallenhorde Wantons
 
 C 
Colour indicator G Creature – Werewolf
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Wantons.
7/7
Plains
 
 B 
Basic Land – Plains

Bloodthirsty Vampire (rare)
'Hellfire' (in-prog name) (uncommon)
Monster Hunter (uncommon)
Bloodrush Flyer (uncommon)
Villagers of Estwald (common)
Adjective Outlaws/Bandits (common)
CU03 (common)
Poison Aura (common)
Delusion Discard (common)
Persist Spirit (common)
Heroic Slayer (common)
Zombie two drop (common)
blue power reduction (common)
Grizzled Outcasts (common)
Plains (basic)