Alternative Innistrad (Fast): Virtual Booster

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Mechanics | Skeleton | Draft/Limited Archtypes | Card Thoughts
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Put all creatures the on bottom of their owners libraries.
"Blessed sleep"
{2}{g}
 
 U 
Creature
~ power and toughness are each equal to the number of creature cards in your graveyard.
Unearth {4}{b} ({4}{b}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
*/*
 U 
Creature – Vampire
Vampire Cryptkeeper's power and toughness are each equal to the number of creature cards in your graveyard.
Bloodrush – {1}{b}, Discard Vampire Cryptkeeper: Target attacking creature gets +X/+X until end of turn, where X is equal to the number of creature cards in your graveyard.
*/*
 U 
Sorcery
Scry 13.
 C 
Creature – Zombie
Unearth {2}{b} ({2}{b}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
2/2
 C 
Instant
Counter target spell. That spells controller puts a colourless Delusion Enchantment token onto the battlefield. It has "At the begging of your end step, exile the top card of your library."
 C 
Creature – Spirit
Flying
Unearth {5}{w} ({5}{w}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
2/1
 C 
Creature – Spirit
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
House/duty/earthbound
2/2
 
 C 
 
When ~ enters the battlefield, target player gets an insanity counter. (Insanity counters have "At the begging of your end step, exile the top card of your library.)
 C 
Creature – Vampire
Bloodrush – {b}, Discard 'Bloodrush Bear': Target attacking creature gets +2/+2 until end of turn.
2/2
 C 
Creature – Spider
Reach
Wither (This deals damage to creatures in the form of -1/-1 counters.)
1/3
 C 
Sorcery
Target player discards two cards and puts a colorless Delusion enchantment token onto the battlefield with "At the begging of your upkeep, exiled the top card of your library."
 C 
Creature – Vampire Warrior
Trample
Bloodrush – {1}{r}, Discard 'Bloodrush Brute Strength': Target attacking creature gets +3/+1 and gains trample until end of turn.
3/1
 C 
Creature – Human Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform Villagers of Estwald.
2/3
Howlpack of Esterwald
 
 C 
Colour indicator G Creature – Werewolf
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack of Estwald.
4/6
Swamp
 
 B 
Basic Land – Swamp

Hallowed Burial (rare)
UG05 (uncommon)
Vampire Cryptkeeper (uncommon)
Scry 13 (Black Tutor) (uncommon)
Zombie two drop (common)
Delusion Counterspell (common)
UW Unearth Winddrake (common)
Persist Spirit (common)
CU03 (common)
'Bloodrush Bear' (common)
Juvenile Gloomwidow (common)
Delusion Discard (common)
'Bloodrush Brute Strength' (common)
Villagers of Estwald (common)
Swamp (basic)