Alternative Innistrad (Fast): Virtual Booster
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| Mechanics | Skeleton | Draft/Limited Archtypes | Card Thoughts |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creature grows enters the battlefield with nine -1/-1 counters.
13/13
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Deathtouch Unearth can't block. Unearth ( : Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)1/1
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: Add to your mana pool.
, Sacrifice Ghost Quarter: Destroy target land. Its controller may search his or her library for a basic land card, put it onto the battlefield, then shuffle his or her library. |
'Hellfire' (in-prog name) deals 13 damage to target creature or planeswalker.
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Menace
[Unearth ( : Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) |
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Look at the top three cards of your library. Put one into your hand and the rest into your graveyard.
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When Innocent Victim dies, each players creates a colorless Trauma enchantment token with "At the begging of your end step, exile the top card of your library".
1/1
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Unearth
( : Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)1/1
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Bloodrush –
, Discard 'Bloodrush Bear': Target attacking creature gets +2/+2 until end of turn.2/2
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Reach
Wither (This deals damage to creatures in the form of -1/-1 counters.) 1/3
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Unearth
![]() (![]() : Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)2/2
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At the beginning of each upkeep, if no spells were cast last turn, transform Adjective Outlaws/Bandits.
4/2
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Adjective Howlpack.
6/3
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Flying
Unearth ![]() (![]() : Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)2/1
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Target player discards two cards and puts a colorless Delusion enchantment token onto the battlefield with "At the begging of your upkeep, exiled the top card of your library."
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Creature grows
(rare)
Deathtouch Unearth
(uncommon)
Ghost Quarter
(uncommon)
'Hellfire' (in-prog name)
(uncommon)
BR Unearth Cycle
(common)
Strategic Planning (*)
(common)
Innocent Victim
(common)
Haunted Doll
(common)
'Bloodrush Bear'
(common)
Juvenile Gloomwidow
(common)
Zombie two drop
(common)
Adjective Outlaws/Bandits
(common)
UW Unearth Winddrake
(common)
Delusion Discard
(common)
Mountain
(basic)
: Add
to your mana pool.
(

Creature – Werewolf
