Alternative Innistrad (Fast): Virtual Booster
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| Mechanics | Skeleton | Draft/Limited Archtypes | Card Thoughts |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Unearth
( : Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)1/1
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Vampire Cryptkeeper's power and toughness are each equal to the number of creature cards in your graveyard.
Bloodrush – ![]() , Discard Vampire Cryptkeeper: Target attacking creature gets +X/+X until end of turn, where X is equal to the number of creature cards in your graveyard.*/*
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Menace
[Bloodrush – {???}, Discard 'Menace Bloodrush Unearth': Target attacking creature gets +3/+2 and gains Menace until end of turn. Unearth ![]() ![]() 3/2
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'Hellfire' (in-prog name) deals 13 damage to target creature or planeswalker.
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Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
House/duty/earthbound
2/2
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Unearth
![]() (![]() : Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)2/2
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Flying
Lifelink Unearth ![]() (![]() : Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)1/1
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Flying
Unearth ![]() (![]() : Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)2/1
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Lifelink
Bloodrush – ![]() , Discard 'Lifelink Bloodrush': Target attacking creature get +3/+1 and gains Lifelink until end of turn.3/1
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Wither (This deals damage to creatures in the form of -1/-1 counters.)
2/2
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First Strike
Bloodrush - ![]() , Discard '(Place) Ripper': Target attacking creature gets +2/+1 and gains First Strike until end of turn.2/1
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When ~ enters the battlefield, target player gets an insanity counter. (Insanity counters have "At the begging of your end step, exile the top card of your library.)
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Haunted Doll
(common, foil)
Gissa and Gerald
(mythic)
Vampire Cryptkeeper
(uncommon)
'Menace Bloodrush Unearth'
(uncommon)
'Hellfire' (in-prog name)
(uncommon)
Persist Spirit
(common)
Giant Growth Variant
(common)
Zombie two drop
(common)
WB Unearth
(common)
UW Unearth Winddrake
(common)
'Lifelink Bloodrush'
(common)
Rabid Wolf
(common)
'(Place) Ripper'
(common)
CU03
(common)
Swamp
(basic)
(



