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CardName: Innocent Victim Cost: w Type: Creature - Human Pow/Tgh: 1/1 Rules Text: When Innocent Victim dies, each players creates a colorless Trauma enchantment token with "At the begging of your end step, exile the top card of your library". Flavour Text: Set/Rarity: Alternative Innistrad (Fast) Common

Innocent Victim
{w}
 
 C 
Creature – Human
When Innocent Victim dies, each players creates a colorless Trauma enchantment token with "At the begging of your end step, exile the top card of your library".
1/1
Updated on 16 Feb 2018 by KeresAcheron

Code: CW01

History: [-]

2016-05-07 07:57:07: KeresAcheron created and commented on the card Innocent Victim
2016-05-07 08:01:29: KeresAcheron edited Innocent Victim

Each player? I'm not fully comprehending the flavor.

It feels wrong that the token is noninteractive/inevitable.

I'd go with a colored enchabntment token unless you want to build upon Eldrazi delirium.

2018-02-16 01:39:00: KeresAcheron edited Innocent Victim

The flavour is watching an innocent person dies mentally traumatises both platers.

This mechanic is taken from an experiment Wizards had for Shadows Over Innistrad block. It's supposed to feel like your inevitably going insane. The difficulty with interacting with it and the feel of wrongness is supposed to be a feature.

Although making the tokens colour is a good idea. The colourlessness was supposed to reference the Eldrazi but making them black does feel more right.

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