Alternative Innistrad (Fast)

Alternative Innistrad (Fast) by KeresAcheron

69 cards in Multiverse

29 commons, 19 uncommons, 17 rares, 4 mythics

5 colourless, 7 white, 6 blue, 16 black,
11 red, 8 green, 5 multicolour, 11 land

41 comments total

Innistrad with -1/-1 counters, survival horror and the rising dead.

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Mechanics | Skeleton | Draft/Limited Archtypes | Card Thoughts

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Recently active cards: (all recent activity)

 C 
Creature – Human
When Innocent Victim dies, each players creates a colorless Trauma enchantment token with "At the begging of your end step, exile the top card of your library".
1/1
3 comments
last 2018-02-16 01:45:32 by KeresAcheron
 U 
Sorcery
Bathe in Blood deals 3 damage to target creature or player. Until end of turn up to one target vampire creature in your graveyard has Unearth {0}. ({0}: Return it from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.).
1 comment
2017-06-30 20:44:20 by SecretInfiltrator
 C 
Sorcery
Look at the top three cards of your library. Put one into your hand and the rest into your graveyard.
3 comments
last 2017-06-30 20:40:44 by SecretInfiltrator
 C 
Creature – Vampire
Bloodrush – {b}, Discard 'Bloodrush Bear': Target attacking creature gets +2/+2 until end of turn.
2/2
2 comments
last 2017-06-30 20:37:25 by SecretInfiltrator
 U 
Sorcery
'Hellfire' (in-prog name) deals 13 damage to target creature or planeswalker.
1 comment
2016-12-22 02:19:04 by KeresAcheron

Recent comments: (all recent activity)
On Innocent Victim:

The flavour is watching an innocent person dies mentally traumatises both platers.

This mechanic is taken from an experiment Wizards had for Shadows Over Innistrad block. It's supposed to feel like your inevitably going insane. The difficulty with interacting with it and the feel of wrongness is supposed to be a feature.

Although making the tokens colour is a good idea. The colourlessness was supposed to reference the Eldrazi but making them black does feel more right.

On Innocent Victim:

Each player? I'm not fully comprehending the flavor.

It feels wrong that the token is noninteractive/inevitable.

I'd go with a colored enchabntment token unless you want to build upon Eldrazi delirium.

On Bathe in Blood:

I feel this was simpler if it avoided unearth entirely and just typed out the effect - return it as part of the resoultion of the spell or leave it.

Also seems like an uncommon.

On Strategic Planning (*):

Flavor: Geralf trying to convince Gissa of a plan more subtle than "throw Endless Ranks of the Dead at them until they join". Bam! Rerpint.

On 'Bloodrush Bear':

suggested subtypes: Vampire Bear.

On Strategic Planning (*):

Also, Strategic Planning. (Which was just reprinted at common.)

On 'Hellfire' (in-prog name):

­Dreadbore variant wit 13 damage. Dealing tons of damage is neither black nor red according to Maro

On Strategic Planning (*):

­Mental Note / Thought Scour + two mana card filtering.

On 'Bloodrush Bear':

Black is allowed to Grizzly Bears with upsides and is allowed to get one mana instants that grant +2/+0 with upsides including regeneration.

On Vampire Cryptkeeper:
(All recent activity)
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