Alternative Innistrad (Fast)

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 R 
Creature – Eldrazi Shapeshift
'Eldrazi Shapeshifter' enters the battlefield as a copy of a creature card an opponent owns in exile.
Forecast – {2}, Reveal 'Eldrazi Shapeshifter' from your hand: Each opponent exiles the top card of his or library. Activate this ability only during your upkeep and only each turn.
 
 C 
 
When ~ enters the battlefield, target player gets an insanity counter. (Insanity counters have "At the begging of your end step, exile the top card of your library.)
 C 
Artefact Creature – Construct
Unearth {0} ({0}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
1/1
 U 
Creature – Human Soldier
Prevent all damage that would be dealt to Monster Hunter by Vampires, Werwolves and Zombies.
2 comments
last 2016-04-30 13:47:24 by dude1818
 C 
Artefact Creature – Scarecrow
Reach
 R 
Enchantment – Aura Curse
Enchant Player
Whenever a player attacks enchanted player with one or more creatures, that attacking player puts a 1/1 white human creature token onto the battlefield tapped and attacking enchanted player.
 R 
Sorcery
Put all creatures the on bottom of their owners libraries.
"Blessed sleep"
1 comment
2016-05-02 01:29:11 by KeresAcheron
 C 
Creature – Human Solider
Whenever another blocking creature you control dies, transform Heroic Slayer.
2/2
Fallen Slayer
 
 C 
Colour indicator B Creature – Human Villain
Fallen Slayer can't block.
4/2
 C 
Creature – Human
When Innocent Victim dies, each players creates a colorless Trauma enchantment token with "At the begging of your end step, exile the top card of your library".
1/1
3 comments
last 2018-02-16 01:45:32 by KeresAcheron
 C 
Creature – Spirit
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
House/duty/earthbound
2/2
1 comment
2016-04-24 03:02:41 by KeresAcheron
 C 
Creature – Spirit
Flying
Lifelink
Unearth {1}{b} ({1}{b}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
1/1
 U 
Instant
Remove all -1/-1 counters on creatures you control. Then each creature you control gains Persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
1 comment
2016-04-24 13:52:42 by KeresAcheron
 C 
Instant
Counter target spell. That spells controller puts a colourless Delusion Enchantment token onto the battlefield. It has "At the begging of your end step, exile the top card of your library."
{3}{u}
 
 U 
Sorcery
Target player puts the top 13 cards of his or her library into his or her graveyard.
 C 
Sorcery
Look at the top three cards of your library. Put one into your hand and the rest into your graveyard.
3 comments
last 2017-06-30 20:40:44 by SecretInfiltrator
 C 
Creature – Spirit
Flying
Unearth {5}{w} ({5}{w}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
2/1
1 comment
2016-04-16 13:58:02 by KeresAcheron
 C 
Instant
Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
1 comment
2016-05-31 14:40:08 by KeresAcheron
 C 
Instant
Target creature gets -4/-0 until end of turn. Its controller puts a colorless Delusion enchantment token onto the battlefield with "At the begging of your upkeep, exile the top card of your library".
 C 
Creature – Vampire
Bloodrush – {b}, Discard 'Bloodrush Bear': Target attacking creature gets +2/+2 until end of turn.
2/2
2 comments
last 2017-06-30 20:37:25 by SecretInfiltrator
 C 
Creature – Vampire
Flying, Lifelink
Wither (This deals damage to creatures in the form of -1/-1 counters.)
1/1
 C 
Creature – Vampire
Lifelink
Bloodrush – {1}{b}, Discard 'Lifelink Bloodrush': Target attacking creature get +3/+1 and gains Lifelink until end of turn.
3/1
 C 
Creature – Vampire
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Bloodrush – {b}, Discard 'Wither Bloodrush': Target attacking creature gets +1/+1 and gains Wither until end of turn.
1/2
1 comment
2016-09-10 08:34:55 by KeresAcheron
 U 
Creature – Vampire
Flying
Bloodrush {1}{b} – Discard Bloodrush Flyer: Target attacking creature gets +2/+1 and gains flying until end of turn.
2/1
 R 
 
{cost): Put a -1/-1 on target creature blocked or blocked by Bloodthirsty Vampire. Bloodthirsty Vampire gets +1/+1 until end of turn.
 U 
Sorcery
Search your library for up to three creature cards and put them into your graveyard. Then shuffle your library.
1 comment
2016-05-25 12:48:14 by KeresAcheron
 U 
Creature – Zombie Rat
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Deathtouch Unearth can't block.
Unearth {b} ({b}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
1/1
 C 
Sorcery
Target player discards two cards and puts a colorless Delusion enchantment token onto the battlefield with "At the begging of your upkeep, exiled the top card of your library."
 R 
Creature
Each creature card in your graveyard has Unearth equal to its man cost. (Pay its mana cost: Return that card to play. It has haste. Exile it at end of turn or it if would leave the battlefield. Unearth only as a sorcery.)
1 comment
2016-04-13 11:13:40 by KeresAcheron
 C 
Enchantment – Aura
Enchant Creature
At the begging of each upkeep, put a -1/-1 counter on enchanted creature.
 U 
Sorcery
Scry 13.
 U 
Creature – Vampire
Vampire Cryptkeeper's power and toughness are each equal to the number of creature cards in your graveyard.
Bloodrush – {1}{b}, Discard Vampire Cryptkeeper: Target attacking creature gets +X/+X until end of turn, where X is equal to the number of creature cards in your graveyard.
*/*
1 comment
2016-09-17 06:07:25 by KeresAcheron
 C 
Creature – Zombie
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Unearth {3}{b} ({3}{b}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
2/2
{2}{b}{b}
 
 U 
Creature – Zombie
When Zombes. enters the battlefield, put a 2/2 black zombie token onto the battlefield.
Unearth {4}{b}{b} ({4}{b}{b}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
2/2
 C 
Creature – Zombie
Unearth {2}{b} ({2}{b}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
2/2
 U 
Creature – Vampire
Double Strike
Bloodrush – {2}{r}, Discard '(Adjectieve) Ripper': Target attacking creature gets +1/+1 and gains double strike until end of turn.
1/1
1 comment
2016-09-10 08:52:53 by KeresAcheron
 C 
Creature – Vampire Rogue
First Strike
Bloodrush -{1}{r}, Discard '(Place) Ripper': Target attacking creature gets +2/+1 and gains First Strike until end of turn.
2/1
 U 
Sorcery
'Bloodbath/Masacre' deals 1 damage to each creature and each player.
Wither (This deals damage to creatures in the form of -1/-1 counters.)
 C 
Creature – Vampire Warrior
Trample
Bloodrush – {1}{r}, Discard 'Bloodrush Brute Strength': Target attacking creature gets +3/+1 and gains trample until end of turn.
3/1
 U 
Creature – Vampire
Menace
[Bloodrush – {???}, Discard 'Menace Bloodrush Unearth': Target attacking creature gets +3/+2 and gains Menace until end of turn.
Unearth {4}{b}
3/2
 C 
Creature – Human Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform Adjective Outlaws/Bandits.
4/2
Adjective Howlpack
 
 C 
Colour indicator R Creature – Werewolf
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Adjective Howlpack.
6/3
1 comment
2016-05-15 14:17:09 by KeresAcheron
 C 
Creature – Vampire
Menace
[Unearth {b} ({b}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
1 comment
2016-07-09 14:54:09 by KeresAcheron
 U 
Sorcery
Bathe in Blood deals 3 damage to target creature or player. Until end of turn up to one target vampire creature in your graveyard has Unearth {0}. ({0}: Return it from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.).
1 comment
2017-06-30 20:44:20 by SecretInfiltrator
 R 
Enchantment – Aura Curse
Enchant Player
Creatures controlled by enchanted player can't block.
 U 
Creature – Human Werewolf
Village Coward can't block.
At the beginning of each upkeep, if no spells were cast last turn, transform Village Coward.
""
2/2
Reckless Werewolf
 
 U 
Creature – Werewolf
Reckless Werewolf attacks each combat if able.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Reckless Werewolf.
""
3/3
1 comment
2016-05-15 13:46:03 by KeresAcheron
 U 
Sorcery
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Wither Rolling Thunder deals X damage, divided as you choose between any number of target creatures and/or player.
 R 
Creature
Creature grows enters the battlefield with nine -1/-1 counters.
13/13
 C 
 
 C 
Creature – Human Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform Grizzled Outcasts.
4/4
Krallenhorde Wantons
 
 C 
Colour indicator G Creature – Werewolf
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Wantons.
7/7
1 comment
2016-04-24 04:21:19 by KeresAcheron
 C 
Creature – Spider
Reach
Wither (This deals damage to creatures in the form of -1/-1 counters.)
1/3
 C 
Creature – Wolf
Wither (This deals damage to creatures in the form of -1/-1 counters.)
2/2
 U 
Creature – Human Werewolf
{t}: Add {g} to your mana pool.
At the beginning of each upkeep, if no spells were cast last turn, transform Scorned Villager.
""
1/1
Moonscarred Werewolf
 
 U 
Colour indicator G Creature – Werewolf
Vigilance
{t}: Add {g}{g} to your mana pool.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonscarred Werewolf.
""
2/2
1 comment
2016-04-24 04:56:38 by KeresAcheron
{2}{g}
 
 U 
Creature
~ power and toughness are each equal to the number of creature cards in your graveyard.
Unearth {4}{b} ({4}{b}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
*/*
 C 
Creature – Human Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform Villagers of Estwald.
2/3
Howlpack of Esterwald
 
 C 
Colour indicator G Creature – Werewolf
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack of Estwald.
4/6
1 comment
2016-04-24 03:08:05 by KeresAcheron
 M 
Legendary Creature – Human Wizard
 U 
Sorcery
'Hellfire' (in-prog name) deals 13 damage to target creature or planeswalker.
1 comment
2016-12-22 02:19:04 by KeresAcheron
 M 
Legendary Creature – Human Werewolf
Tovolar, Alpha of Mondoren
 
Legendary Creature – Werewolf
Whenever a Human Werewolf enters the battlefield under your control, transform it.
Non-Human Werewolves you control can't transform and get +2/+1
{r}{g}: Tovolar, Alpha of Mondoren gets +2/+1 until end of turn.
3/3
 M 
Legendary Creature – Angel
Flying, Vigilance Hexproof
You and other permanents you control are hexproof.
7/7
1 comment
2016-09-10 09:12:55 by KeresAcheron
 M 
Planeswalker – Sorin
+1: Put a -1/-1 on target creature. You gain 1 life.
[]
[]
5
1 comment
2016-07-30 14:13:49 by KeresAcheron
 R 
Land
{t}: Add {c} to your mana pool.
{u}{g}., {t}: You may cast nonland cards this turn as though they had flash.
 R 
Land
{t}: Add {c} to your mana pool.
{1}{u}{r}, {t}: Draw a card, then discard a card.
1 comment
2016-04-24 04:45:35 by KeresAcheron
 R 
Land
{t}: Add {1} to your mana pool.
{2}{w}{g}, {t}: Put a +1/+1 counter on each creature you control.
1 comment
2016-04-24 04:15:43 by KeresAcheron
 U 
Land
{t}: Add {1} to your mana pool.
{t}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search his or her library for a basic land card, put it onto the battlefield, then shuffle his or her library.
1 comment
2016-04-24 04:06:27 by KeresAcheron
 R 
Land
{t}: Add {1} to your mana pool.
{2}{b}{g}, {t}, Sacrifice a creature: Draw a card.
1 comment
2016-04-24 04:17:29 by KeresAcheron
 R 
Land
{t}: Add {c} to your mana pool.
{x}{r}{g}, {t}: Target creature gets +X/+0 and gains trample until end of turn.
1 comment
2016-04-24 04:19:15 by KeresAcheron
 R 
Land
{t}: Add {c} to your mana pool.
{w}{u}, {t}, Exile a creature card from your graveyard: Put a 1/1 white Spirit creature token with flying onto the battlefield.
1 comment
2016-04-24 04:23:30 by KeresAcheron
 R 
Land
{t}: Add {c} to your mana pool.
{1}{u}{b}, {t}: Target player puts the top three cards of his or her library into his or her graveyard.
 R 
Land
{t}: Add {c} to your mana pool.
{w}{r}, {t}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.
1 comment
2016-04-24 04:42:06 by KeresAcheron
 R 
Land
{t}: Ad {c} to your mana pool.
{3}{r}{b}, {t}: Stensia Bloodhall deals 2 damage to target player.
1 comment
2016-04-24 04:30:47 by KeresAcheron
 R 
Land
{t}: Add {c} to your mana pool.
{2}{w}{b}, {t}: Creatures you control gain deathtouch and lifelink until end of turn.
"The vault honors the memory Avacyn as she once was instead of the what she became."
1 comment
2016-04-24 04:27:21 by KeresAcheron

Show frames: C W U B R G M L

Show rarities: C U R M

Or view by sections


Alternative Innistrad (Fast): Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Draft/Limited Archtypes | Card Thoughts