Alternative Innistrad (Fast): Mechanics

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Mechanics | Skeleton | Draft/Limited Archtypes | Card Thoughts

Wither: This deals damage to creatures in the form of -1/-1 counters. Used on 7 cards: Juvenile Gloomwidow, Wither Rolling Thunder, Rabid Wolf, 'Bloodbath/Masacre', Wither Unearth 3 2/2, 'Wither Bloodrush', 'Flying Life Wither'
Unearth: PARAM1: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery. Used on 11 cards: UW Unearth Winddrake, Zombes., Deathtouch Unearth, UG05, WB Unearth, Zombie two drop, Haunted Doll, BR Unearth Cycle, Wither Unearth 3 2/2, 'Menace Bloodrush Unearth', Bathe in Blood

Used in place of flashback/persist.

Frenzy: Whenever this creature attacks and isn't blocked, it gets +PARAM1/+0 until end of turn. Used on 0 cards:

Flavourful mechanic to use. The Sets Vampire Mechanic.

Persist: When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it. Used on 2 cards: grant team persist, Persist Spirit

The Spirit Mechanic of the set.

Haunt: When this creature dies, exile it haunting target creature. Used on 0 cards:
Voidwarp: This card deals damage to creatures in the form of -1/-1 counters and to players by exiling the top cards of libraries. Used on 0 cards:
Forecast: Forecast (/1) - Reveal ~ from your hand: Effect. (Activate this ability only during your upkeep and only once each turn.) Used on 0 cards:
Bloodrush: Used on 8 cards: '(Place) Ripper', 'Lifelink Bloodrush', Bloodrush Flyer, 'Bloodrush Brute Strength', 'Wither Bloodrush', '(Adjectieve) Ripper', 'Bloodrush Bear', Vampire Cryptkeeper

Cost, Discard this card: Target attacking creature gets +x/+y and gains keyword until end of turn.

Cursed Hour: Used on 0 cards:

If you have thirteen or more permanents, this ability works. A commander friendly werewolf mechanic.




In card text or details pages, write the mechanic's code name (playtest name) between square brackets, like "[Crittercast]", "[Bushido 1]" or "[Delay 4 {2}{R}{R}]". It will be expanded to the mechanic's name plus reminder text, such as "Suspend 4 – {2}{r}{r}. (Rather than cast this spell from your hand,...)"
To expand a mechanic's name but not its reminder text, include parentheses at the end of the square brackets: "[Crittercast()]", "[Delay 9 {R}()]".