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Recent updates to Multiverse Feedback: (Generated at 2025-08-31 16:50:12)
:) Although if multiverse works with flip cards, the hardest parts are presumably already done; I imagine transform cards function mechanically almost identically to flip/split cards, in having two different cards tied together but not necessarily sharing any characteristics, but being rendered as two normal cards rather than in a flip frame. In fact, you might be able to just use all the same code as split cards but print it at twice the area :)
Sometimes I think they design their new ideas based on what would totally screw with sites like this for no good reason.
implemented!
fixed!
fixed!
fixed!
fixed!
fixed!
fixed!
fixed!
I know I have this problem with Mashup: The Gathering, often... the cards are so funky, that it would be nice to be able to step back and see how crazy the idea was before I officially published them. Even this report card (heh) would have benefited. (You can see that I edited after I saw how clumped the title was).
I think it may actually be also because the flip cards have two mana costs. Most of my test flip cards only had one mana cost, because that's the way Wizards have done it so far. But this is certainly a very bad way for it to fail. Thanks for pointing out the problem!
Aha! Figured it out. It's related to the problems with split cards on the front page. I've fixed it for those two sets for the moment.
Let me know if it happens again. Thanks!
I can't access the main page for 20XD6 either.
It doesn't work on either computer.
I'll try accessing it on another computer, to see if it's an issue with my laptop. Link to the set: Unplaced Cards.
As suggested here.
As suggested here.
It's natural that it's particularly easy to link cards within the same cardset that you're commenting on. And it's possible to link any Multiverse card using the
[text](url)
syntax. But I'd like to make it a little easier to link cards that aren't in the cardset where the comment is, and/or make it easier to link to a card using an absolutely unchanging identifier. Name and code can both change a bit too often.