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Mechanics | Skeleton | Aquateria | The Darter

Showing 9 of 9 Green cards

Go to section: White (11) Blue (32) Black (12) Red (16) Green (9) Artifact (9) Land (10)

Show rarities: C U R

 C 
Creature – Human Scout
{t}: Add {g} to your mana pool.
{g}, {t}: Add {w} to your mana pool.
The Altarran Navy has a constant demand for lumber and, as a result, Altarran loggers plant two trees for each one felled.
1/1
 R 
Legendary Creature – Human Sailor
When Arisha the Explorer enters the battlefield, you may search your library for a land card, reveal it, and put it into your hand. Then Shuffle your library.
2/3
 C 
Sorcery
Search your library for up to two basic land cards and reveal them, then shuffle your library. Put one in your hand and the other on top of your library.
 R 
Creature – Ape Warrior
Other Ape creatures you control get +1/+1.
{t}: Target creature gets +X/+X until end of turn, where X is equal to the number of Apes you control.
3/2
 U 
Creature – Ape Barbarian
Trample
{1}{g}: Regenerate Gnark Silverback.
Few Gnarks ever live long enough to become a silverback. Those that do are fearsome opponents indeed.
4/3
 C 
Creature – Ape Shaman
When Gnark Unbinder enters the battlefield, destroy target artifact or enchantment.
2/3
 C 
Creature – Ape Warrior
The gnarks may be primitive, but they are dangerous foes, possessing a savage cunning that should not be underestimated.
3/2
 C 
Creature – Ape Warrior
Gnark Youth gets +2/+1 as long as you control another Ape creature.
1/1
 U 
Sorcery
Search your library for a Plains, Island or Forest card, reveal it and put it in your hand. Then shuffle your library.

Go to section: White (11) Blue (32) Black (12) Red (16) Green (9) Artifact (9) Land (10)

Show rarities: C U R


Storm: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Aquateria | The Darter