Tesla Project: Virtual Booster

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Mechanics | Skeleton | Storyline | Limited Archetypes | Creature Types
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 C 
Artifact Creature – Thopter
Flying
{t}: Put the top card of target player’s library into his or her graveyard.
An idea can’t be killed, but it can be forgotten. --Barir, Consul artimeister
0/2
 R 
Legendary Creature – Human Knight
Flash
Double strike
When Lance, Cavalier General enters the battlefield, other creatures you control gain double strike until end of turn. Untap them.
3/3
 R 
Artifact Creature – Construct
Flying
At the beginning of each combat, another target creature you control gains flying until end of turn.
Whenever Consul War Zeppelin attacks or blocks, Consul War Zeppelin deals 2 damage to target creature or player.
4/4
 U 
Enchantment – Aura
Enchant creature
Whenever enchanted creature deals combat damage to a player, scry 1, create a 1/1 colorless Thopter artifact creature token with flying and attach Surveillance Mission to it.
 C 
Land
When Utopian District enters the battlefield, scry 1.
{t}: Add {c} to your mana pool.
The Consul’s prosperity comes only at the cost of your privacy.
 R 
Creature – Elemental
Flying
When Vapor Rider enters the battlefield draw a card for each artifact that was put into your graveyard from the battlefield this turn.
5/5
 C 
Creature – Zombie Crocodile
When Thrashing Crocodile enters the battlefield, each player discards a card.
AEther pollution causes tamed magic to leak into the environment, which in turn causes disturbing side-effects.
3/2
 C 
Creature – Zombie Rogue
At the beginning of your end step, if a creature with power 2 or less dealt combat damage to a player this turn, target opponent discards a card.
2/3
 U 
Sorcery
Creatures you control get +2/+1 and gain haste until end of turn.
If you revolted this turn, untap all creatures you control.
 C 
Creature – Human Rogue
Revolution ({t}, Tap two untapped creatures you control: Transform all creatures with revolution you control. Revolt only as a sorcery.)
2/2
Revolutionary Saboteur
 
 C 
Colour indicator R Creature – Human Rogue
Prowess
Creatures you control with revolution enter the battlefield transformed.
3/3
 U 
Creature – Human Soldier
When Armed Response Team enters the battlefield, you may return target Equipment card from your graveyard to the battlefield. If you do, you may attach it to Armed Response Team.
4/4
 R 
Creature – Demon
Flying
Some law
Justice-At the beginning of your upkeep, if an opponent broke the law since your last upkeep, return a card at random from your graveyard to your hand.
4/4
 R 
Sorcery
Destroy each creature you don't control with power 2 or less.
Creature
When Aether Extractor becomes blocked, for each creature blocking it, Recharge (Create a colorless Canister artifact token with “{t}, Sacrifice this artifact: Untap target permanent. Activate this ability only during your turn.”).
3/6
 U 
Sorcery
Reveal cards from the top of your library until you reveal two sorcery and/or instant cards. Cast one without paying its mana cost. Then, target opponent may cast the other without paying its mana cost.
 T 
Token Creature – Citizen
1/1

Mnesis Thopter (common)
Lance, Cavalier General (rare)
Consul War Zeppelin (rare)
Surveillance Mission (uncommon)
Utopian District (common)
Vapor Rider (rare)
Thrashing Crocodile (common)
Rotting Saboteur (common)
Vital Moment (uncommon)
Agile Cutpurse (common)
Armed Response Team (uncommon)
Dredgepit Taskmaster (rare)
Tyrannic Brutality (rare)
Aether Extractor (none)
Science! (uncommon)
Citizen (token)