Tesla Project: Virtual Booster

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Mechanics | Skeleton | Storyline | Limited Archetypes | Creature Types
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 U 
Instant
Choose two. You may choose the same mode more than once.
• Put a +1/+1 counter on target creature.
• Create a 1/1 colorless Thopter creature token with flying.
 U 
Instant
Destroy target blocked creature. Put a +1/+1 creature on each creature you control that was blocking it.
 C 
Enchantment – Aura
Enchanted creature
Enchanted creature gets -2/-2 and can't block.
 U 
Creature – Orc
Whenever a creature you control dies, Recharge (Create a colorless Canister artifact token with “{t}, Sacrifice this artifact: Untap target permanent. Activate this ability only during your turn.”).
"Hey, this one's still got a little juice in it..."
2/2
 R 
Creature – Human Assassin
Attacking you or a planeswalker you control is against the law.
Justice — At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, destroy target tapped creature.
3/3
 R 
Creature – Human
If a spell targeting Experiment 74 would go to the graveyard, exile it instead.
Whenever Experiment 74 attacks, you may cast a card exiled with Experiment 74. If you do, transform it.
1/3
Unexpected Result
 
 R 
Creature – Mutant
Hexproof
If a spell targeting Unexpected Result would go to the graveyard, exile it instead.
Whenever Unexpected Result attacks, you may cast a card exiled by cards you own named Experiment 74 or Unexpected Result without paying its mana cost.
3/3
 U 
Artifact Creature – Construct
Flying
Other artifact creatures you control get +1/+0
3/1
 U 
Instant
Target creature you control fights another target creature. Recharge (Create a colorless Canister artifact token with “{t}, Sacrifice this artifact: Untap target permanent. Activate this ability only during your turn.”)
 U 
Artifact – Equipment
Equipped creature has flying and base power and toughness 2/2.
Equip {2}
 R 
Creature – Human Soldier
Revolution ({t}, Tap two untapped creatures you control: Transform all creatures with revolution you control. Revolt only as a sorcery.)
When Revolutionary Herald enters the battlefield, create two 1/1 red Citizen creature tokens with haste.
3/2
Revolutionary Veteran
 
 R 
Creature – Human Soldier
Creatures with revolution you control enter the battlefield transformed.
When Revolutionary Veteran enters the battlefield or transforms into Revolutionary Veteran, create two 1/1 red Citizen creature tokens with haste.
Attacking creatures you control get +1/+0 and have trample.
4/3
Creature – Ape Warrior
Vigilance
Whenever Vanara Watchman becomes tapped, it gains Trample until end of turn.
4/3
 R 
Sorcery
Destroy all nonartifact creatures.
 C 
Creature – Bird Artificer
Flying
When Aerial Repairman enters the battlefield, return target artifact card from your graveyard to your hand.
3/3
 U 
Enchantment
When ~ enters the battleifeld exile target nonland permanent until ~ leaves the battlefield.
Justice- At the beginning of your upkeep, if an opponent broke the law since your last upkeep, you may exile ~ and return it to the battlefield under your control.
 C 
Instant
Develop (As this spell resolves, exile it. You may cast its back face as long as it remains exiled.)
Tap up to two target creatures.
The light of the righteous...
Flash Cannon
{2}
 
 C 
Artifact
{4}, {t}: Tap target creature.
is now yet another resource to exploit.
 T 
Token Creature – Citizen
1/1

Consulate Emergency (uncommon)
Smite and Scrounge (uncommon)
Crippling Wound (common)
Essence Harvester (uncommon)
Consulate Guardian (rare)
Experiment 74 (rare)
Aerial Fighter (uncommon)
Resource Struggle (uncommon)
Autogyro (uncommon)
Revolutionary Herald (rare)
Vanara Watchman (none)
Transhumanism (rare)
Aerial Repairman (common)
Card70749 (uncommon)
Blinding Rays (common)
Citizen (token)