Tesla Project: Virtual Booster
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Mechanics | Skeleton | Storyline | Limited Archetypes | Creature Types |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Choose two. You may choose the same mode more than once.
• Put a +1/+1 counter on target creature. • Create a 1/1 colorless Thopter creature token with flying. |
Destroy target blocked creature. Put a +1/+1 creature on each creature you control that was blocking it.
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Enchanted creature
Enchanted creature gets -2/-2 and can't block. |
Whenever a creature you control dies, Recharge (Create a colorless Canister artifact token with “
![]() "Hey, this one's still got a little juice in it..."
2/2
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Attacking you or a planeswalker you control is against the law.
Justice — At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, destroy target tapped creature. 3/3
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If a spell targeting Experiment 74 would go to the graveyard, exile it instead.
Whenever Experiment 74 attacks, you may cast a card exiled with Experiment 74. If you do, transform it. 1/3
Hexproof
If a spell targeting Unexpected Result would go to the graveyard, exile it instead. Whenever Unexpected Result attacks, you may cast a card exiled by cards you own named Experiment 74 or Unexpected Result without paying its mana cost. 3/3
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Flying
Other artifact creatures you control get +1/+0 3/1
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Target creature you control fights another target creature. Recharge (Create a colorless Canister artifact token with “
![]() |
Equipped creature has flying and base power and toughness 2/2.
Equip ![]() |
Revolution (
![]() When Revolutionary Herald enters the battlefield, create two 1/1 red Citizen creature tokens with haste. 3/2
Creatures with revolution you control enter the battlefield transformed.
When Revolutionary Veteran enters the battlefield or transforms into Revolutionary Veteran, create two 1/1 red Citizen creature tokens with haste. Attacking creatures you control get +1/+0 and have trample. 4/3
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Vigilance
Whenever Vanara Watchman becomes tapped, it gains Trample until end of turn. 4/3
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Destroy all nonartifact creatures.
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Flying
When Aerial Repairman enters the battlefield, return target artifact card from your graveyard to your hand. 3/3
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When ~ enters the battleifeld exile target nonland permanent until ~ leaves the battlefield.
Justice- At the beginning of your upkeep, if an opponent broke the law since your last upkeep, you may exile ~ and return it to the battlefield under your control. |
Develop (As this spell resolves, exile it. You may cast its back face as long as it remains exiled.)
Tap up to two target creatures. The light of the righteous...
![]() ![]() is now yet another resource to exploit.
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1/1
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Consulate Emergency
(uncommon)
Smite and Scrounge
(uncommon)
Crippling Wound
(common)
Essence Harvester
(uncommon)
Consulate Guardian
(rare)
Experiment 74
(rare)
Aerial Fighter
(uncommon)
Resource Struggle
(uncommon)
Autogyro
(uncommon)
Revolutionary Herald
(rare)
Vanara Watchman
(none)
Transhumanism
(rare)
Aerial Repairman
(common)
Card70749
(uncommon)
Blinding Rays
(common)
Citizen
(token)