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Mechanics | Skeleton | Common Breakdown Ref | All commons for playtesting |
CardName: Showcase lands Cost: Type: Land Pow/Tgh: / Rules Text: Showcase lands enters the battlefield tapped. When Showcase lands enters the battlefield, flood target land. (Put a flood counter on it. It's an Island in addition to its types.) {T}: Add {1} to your mana pool. Flavour Text: Set/Rarity: Community Set Common |
Code: Active?: false History: [-] |
Can we have a cycle/loose cycle of these that somehow relate to their color's mechanic? I actually just like the flood land idea, but I feel like it would be unfair for just one color to get it.
I think we need dual lands more.
Since the set has a multicolour theme, I think the common cycle of lands should be colour-fixing and affiliated with the multicolour natives, but we could have an uncommon cycle affiliated with the monocolour invaders, and this would be a fine entry for that cycle.
That makes sense, not just for color fixing, but also because the multicolors are the natives.
Like.
Yeah, I like a cycle of these. The "if you control no untapped creatures" land, the enchantment land, the fungus counter land.