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Mechanics | Districts of Kestner |
CardName: Freakish Lightning Cost: {3}{R} Type: Creature - Elemental Pow/Tgh: 4/1 Rules Text: Ulterior motive (If this creature would deal combat damage to a player, you may instead have it fight target creature that player controls.) Flavour Text: Set/Rarity: Districts of Kestner Common |
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Neat. At common I can see this creating scenarios where players aware of this card would be concerned to tap out when the opponent could be at 4 or more mana on their next turn. I like that ulterior motive with haste is combined in this cost and body as at CMC 3 or less I could it see getting somewhat problematic, while Lightning Elemental is a little bit underwhelming so ulterior motive seems like a fitting way to buff it.