CardName: Flaming Hoop Cost: RR Type: Enchantment Pow/Tgh: / Rules Text: Whenever a creature attacks you, if its power isn't exactly 2, Flaming Hoop deals 1 damage to it. Whenever a creature attacks you, if its toughness isn't exactly 2, Flaming Hoop deals 1 damage to it. Flavour Text: Set/Rarity: GDS 3: Design Challenge Rare |
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The theme for Bigtopia will be "power and toughness matter".
The flavor doesn't translate that well IMO.
I would expect smaller creatures getting 'inside' even easier.
So, while not perhaps this doesn't fit with the theme:
> Whenever a creature attacks you, if it's power or toughness is greater than 2, ~ deals 2 damage to it.
> Whenever a creature attacks you, ~ deals X minus 2 damage to it, where X is its toughness.
? or something...
Also, maybe it would be better as something that expires or is one-use time only rather than as a global enchantment?
> Whenever one or more creatures with power 3 or greater attack you, sacrifice ~. If you do, it deals 3 damage to one of those creatures.
So, only tamed bears can safely jump through the hoop? Fiddly.