GDS 3: Design Challenge: Design Challenge #2

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Design Challenge #2
| Design Challenge #1 | Design Challenge #5

DESIGN CHALLENGE #2 – "A CIRCUS ACT"

For the next challenge, we're going to do some top-down design. Here's how it's going to work. We're designing Bigtopia (just the codename), the circus plane. Here's your assignment:

>You're going to design eight cards from the 25 card names below. You must use the card names exactly, no tweaking (with one exception listed below).

>Your cards must mechanically capture the flavor of their title.

>You must design two cards of each rarity (common, uncommon, rare, and mythic rare).

>You may have no more than three cards be of the same card type.

>You must use each color at least once.

>You must make at least one legendary card. For legendary cards, and only legendry cards, you may slightly tweak the name to make it sound legendary.

>For named keyword mechanics, you are allowed access to all evergreen mechanics and up to one non-evergeen mechanics (keywords and/or ability words). Note that there is no requirement to use named mechanics. Please do not create any new named keyword mechanics.

Card Names: >>Acrobatics | Circus Peanuts | Circus Tent | Clown Car | Contortionist | Feats of Strength | Fire Eating | Flaming Hoop | Human Cannonball | Juggling | Knife Thrower | Lion Tamer | Magician | Plate Spinning | Ringmaster | Seltzer Bottle | Stilts | Sword Swallowing | Three Rings | Tightrope | Trained Elephant | Traveling Circus | Trick Riding | Trapeze Artist | Unicycle

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Created on 24 May 2018 by Mal