GDS 3: Design Challenge: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Destroy all non-Survivor creatures. Then each Survivor you control gains lifelink until end of turn.
As the sun rose over the bloody battlefield, the survivors looked at each other and smiled – the long night was over, and a new day was just beginning.
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Sacrifice a creature: Desperate Cannibal gets +1/+1 until end of turn.
Sacrifice a Survivor: Put a +1/+1 counter on Desperate Cannibal. 1/1
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You may have target creature you control become 4/4 until end of turn. Then it fights target creature you don't control.
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You may cast Improvised Explosives any time you may cast an instant as long as you control a Survivor.
, , Sacrifice Improvised Explosives: Improvised Explosives deals 2 damage to target attacking creature. |
Create up to two 1/1 white Survivor creature tokens.
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No more commons
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No more commons
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Destroy target creature whose power and toughness aren't equal.
Unfortunately for Verace, the feast that he had so eagerly enjoyed earlier had caused his sense of balance to tip...
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No more commons
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No more commons
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: Contortionist gets +1/-1 until end of turn.
1/4
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Jovial Comrade gets +1/+1 as long as you control exactly three Survivors.
After the calamity, competition for food was fierce – but the need for company was fiercer.
2/2
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No more commons
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No more commons
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Hard-Fought Sunrise
(mythic)
Desperate Cannibal
(uncommon)
Feats of Strength
(uncommon)
Improvised Explosives
(uncommon)
Friends in Need
(common)
Tightrope
(common)
Contortionist
(common)
Jovial Comrade
(common)
Mountain
(basic)