>>Creature, Common: link |
>>Instant, Common: link |
>>Artifact, Uncommon: link |
>>Creature, Uncommon: link |
>>Enchantment, Rare: link |
>>Land, Rare: link |
>>Creature, Mythic: link |
>>Sorcery, Mythic: link |
>>Mal wrote:
>
> For a "Big Game Hunter" type set:
>
> Assassin Chimera Leviathan Griffin Elemental Horror Dragon Hound
I think you are supposed to choose one creature type and use them for all the cards rather than choose a different creature type for each card. Read the instructions carefully. They never talk about creature type in plural (at least not outside of the description what tribal is).
Post your comments on GDS 3: Design Challenge here! If your comments are on a small number of specific cards, they may
be better added to those cards. This is for comments on the set as a
whole.
Survivors, Zombie movie-flavored.
>>Creature, Common: link | >>Instant, Common: link | >>Artifact, Uncommon: link | >>Creature, Uncommon: link | >>Enchantment, Rare: link | >>Land, Rare: link | >>Creature, Mythic: link | >>Sorcery, Mythic: link |
>> Mal wrote: > > For a "Big Game Hunter" type set: > > Assassin Chimera Leviathan Griffin Elemental Horror Dragon Hound
I think you are supposed to choose one creature type and use them for all the cards rather than choose a different creature type for each card. Read the instructions carefully. They never talk about creature type in plural (at least not outside of the description what tribal is).
Huh, I guess you're right. Okay, time to readjust.
Bigtopia: Power, Toughness, and Keywords matter
>>Tightrope, Common | Contortionist, Common | Feats of Strength, Uncommon | Unicycle, Uncommon | Flaming Hoop, Rare | Trapeze Artist, Rare | Clown Car, Mythic | Ringmaster, Mythic
Would I be able to post a mock entry in here? More exposure and cleaner than making my own set.
Sure, I opened it up again.
Post your comments on GDS 3: Design Challenge here!
If your comments are on a small number of specific cards, they may be better added to those cards. This is for comments on the set as a whole.