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CardName: Dazzling Display Cost: 1R Type: Instant Pow/Tgh: / Rules Text: Target creature gets +2/+0, gains first strike, and is in vogue until end of turn. Flavour Text: Set/Rarity: temporary storage None

Dazzling Display
{1}{r}
 
Instant
Target creature gets +2/+0, gains first strike, and is in vogue until end of turn.
Updated on 26 May 2018 by Sorrow

History: [-]

2018-05-17 04:48:17: Sorrow created the card Dazzling Display

Do you recall the really real keyword ability substance that actually was a reall thing once?

It was never printed on a Magic card and has no official reminder text, but its entry in the comprehensive rules was IIRC:

> Substance is a static ability with no effect.

I just mentionn it here, because... in vogue has no effect.

There exist mechanics in two parts that need each other in an environment to be good e. g. ingest/Processor and madness/Spellshapers. But usually they just enhance each other to a level of good gameplay rather than not doing anything at all by themselves.

And that's a issue. Words that have an effect can appear on cards without reminder text and players will either understand them because the words describe how they change the card they are on (e. g. "~ becomes colorless until end of turn" clearly describes that it inflluences the color and I can imagine how this interacts with protection from red) or they will wonder whether they ar missing something (e. g. "~ is in vogue until end of turn" might have secret hidden rules meaning - or it might be an iteration of Substance and be just something that is true about my card, but has no effect).

So, either way not providing reminder text is a bad idea.

Which is it though? "(That creature is all colors until end of turn)"?

Vogue is a state of the creature, an "is" or "isn't". (A creature is either in vogue or it isn't.) I guess would be first iteration of how the reminder text would look.

Yeah, the same could be said about tapped, face down, detained, renowned, phased in, and flipped etc. or attacking and unblocked etc. or colorless, red and/or monocolored etc.

But all of those statuses convey a meaning beyond that.

Detaining a creature doesn't just set a marker for other cards to care about (I'm actually quite sure there aren't even any that do), but it changes the way basic game actions influence the permanent.

Becoming monstrous/renowned isn't just something that Enshrouding Mist can care about, but is a side effect of a keyword ability that itself cares about the status when it is activated/triggered (similar to how flying needs to be a keyword, because it checks for flying on other creatures, but menace could be a keyword or not and work either way these statuses are inherent to the ability).

Now the last line in my comment above (suggesting "in vogue" makes a creature all colors) is not just a question about your intent, but also a challenge: Why do you choose to not attribute that meaning to "in vogue"? Wouldn't this creat for more ways to design cards that interact with "in vogue", but also have interactions beyond the microcosm of these few A/B?

Wouldn't it make people care to go back and dust off their Might of the Nephilim?

A creature becoming all colors would I think be wanted for a set where having multiple colors would be desired (which is an entirely different set I plan to do). I'm not saying that's bad, but it's not a theme in looking for for the plane.

I wouldn't be opposed to giving vogue some kind of associated associated meaning, I never thought enough to realize there probably should be one. I only know I wanted vogue to be a state that wasn't permanent.

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