CardName: Lord of Ashes
Cost: {3}{R}{R}
Type: Creature - Ogre Shaman
Pow/Tgh: 5/3
Rules Text: When Lord of Ashes attacks, create a red enchantment rune
token (Sacrifice this enchantment: Deal 2 damage to target
creature or planeswalker.)
Flavour Text:
Set/Rarity: temporary storage Rare
Lord of Ashes
R
Creature – Ogre Shaman
When Lord of Ashes attacks, create a red enchantment rune token (Sacrifice this enchantment: Deal 2 damage to target creature or planeswalker.)
Expanding on creating the enchantment tokens. I was envisioning only 5 enchantment tokens, one for each color. Each token would be the same. Could I do anything to make them more unique? What if I gave them some indicator? Adding a rune subtype probably sets up for nothing more than parasitism.
But yeah, only five different enchantment tokens, with multiple things making the same token, not a unique enchantment token to each creature.
See Redwood Disciple.
Expanding on creating the enchantment tokens. I was envisioning only 5 enchantment tokens, one for each color. Each token would be the same. Could I do anything to make them more unique? What if I gave them some indicator? Adding a rune subtype probably sets up for nothing more than parasitism.
But yeah, only five different enchantment tokens, with multiple things making the same token, not a unique enchantment token to each creature.
Redwood Disciple has the correct wording writing the ability as rules text, why is it reminder text here?