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CardName: GDS3 Holistic Questions Cost: Type: Pow/Tgh: / Rules Text: What is Magic's greatest strength? What is Magic's greatest weakness? If you could change one thing about Magic, what would you change and why? Flavour Text: Set/Rarity: Conversation None

GDS3 Holistic Questions
 
 
What is Magic's greatest strength?
What is Magic's greatest weakness?
If you could change one thing about Magic, what would you change and why?
Updated on 28 Jan 2018 by Mal

History: [-]

2018-01-22 16:41:43: Mal created and commented on the card GDS3 Holistic Questions

Greatest strength: Size of cardpool.

Greatest weakness: Resistance to change or take risks within the "main" game (i.e. Standard)

Change one thing about Magic: Artifacts should not take "colorless enchantments" as a design space. Should focus more on activated abilities, or at least be able to be turned off.

Is this no longer embargo'd?

I'd say... Many years of history and improvement. Having 'used up' a lot of ideas early on; making them hard to revisit. Unlock it from being restricted to the fantasy genre - though I've not thought through the ramifications of people wanting to mix and match sets if they do!

I started writing about the color pie for strength, but I was mostly rambling out of my blowhole. I don't know what I would've cheesed for weakness. There's a nitpick I have with the stack, although I don't know if I'd have remembered that gripe last night, and it's also a rather niche gripe (though the question doesn't ask for a major change).

Greatest strength: The mana system. Its mechanical simplicity and grokkability on the one side; the fact that the colors of mana are the foundation on which the color pie rests on the other hand.

Greatest weakness: Management of its long history. Updates in mechanical execution, rules and wording as well as power level differences make old cards incompatible with new ones.

Change: I would embrace the "Many Games in One"-aspect even more.

I went with "formats" as the greatest strength, playing up the "many games in one" like SI said. Related, complexity is its greatest barrier to entrance and thus greatest weakness. The two intertwine nicely.

I went out of the box for the last question and said change the terrible community.

Greatest strength: Rules text. The Golden Rule. "Whenever a card's text directly contradicts these rules, the card takes precedence."

Greatest weakness: Cost. of packs, of building decks.

Change one thing about Magic: random packs.

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