Conversation: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
 
Discuss ways to improve Magic's combat system. Including how to give players more strategic and tactical control.
 
 M 
Legendary Artifact
 U 
Creature – Sliver
What do you think about the return of Slivers for the core set?
 U 
Land
 U 
Game Design – New Rules
Wizards has taught us new words before:

- "remove from the game" became "exile"
- "creature is put into a graveyard from the battlefield" became "creature dies"

What other new vocabulary/templating are you interested in?
 
 
No more commons
 C 
Artifact Enchantment
 C 
Game
Magic Arena is WotC's latest online interface to emulate the paper game.
 C 
 
Discuss ways to improve Magic's combat system. Including how to give players more strategic and tactical control.
 C 
 
Leave a comment with links to individual cards or card sets you'd like feedback to let others know.
 C 
Creature – Goblin Wizard
Range (This creature may attack with another creature as a band. This creature is assigned combat damage after non-range creatures.)
1/1
 
 
No more commons
 C 
 
How to make Green more interactive.
 
 
No more commons
Forest
 
 B 
Basic Land – Forest
 T 
Update – Rules

Deeper combat system (common, foil)
Rethinking Apocalypse Chime (mythic)
Slivers in M14 (uncommon)
Land Matters (uncommon)
Introducing new Wording (uncommon)
Do we need Enchantments and Artifacts? (common)
Magic Arena (common)
Deeper combat system (common)
Feedback Request (common)
Izzet Sharpshooter (common)
Interactive Green (common)
Forest (basic)
M14 Rules Update (token)