Cards With No Home: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Other non-themed cardsets | Skeleton |
CardName: Take // Task Cost: 2rr // 1b Type: Sorcery // Sorcery Pow/Tgh: / // / Rules Text: Gain control of target creature until end of turn. It gains haste until end of turn. // Aftermath (Cast this spell only from your graveyard. Then exile it.) Each player sacrifices a creature. Flavour Text: Set/Rarity: Cards With No Home Uncommon |
History: [-] Add your comments: |
Nice. Reminds me of Grab the Reins.
Thank you. It's also similar to Slave of Bolas. I'm worried that it might be under costed compared to those two, since it allows for so much advantage.
It's not like it's Catch // Release, which is the other card playing in this space. 6 mana for "kill target creature and its controller sacs another" is... pretty efficient for uncommon, though. Curtains' Call did it for -or-less at rare; Reckless Spite/Wicked Pact did it for 3 mana but with an additional cost.
"destroy two creatures" has almost never appeared outside commander or other additional releases. I think curtain's call might be more expensive in standard or modern. But somehow take to task still seems mostly ok, I'm not sure why.