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CardName: Marshy Ground Cost: U Type: Terrain Pow/Tgh: / Rules Text: (When one or more creatures attack you, one must attack in Marshy Ground if possible.) When a creature attacks in Marshy Ground, it gets -1/-0 until end of turn. Flavour Text: Set/Rarity: Cards With No Home None

Marshy Ground
{u}
 
Terrain
(When one or more creatures attack you, one must attack in Marshy Ground if possible.)
When a creature attacks in Marshy Ground, it gets -1/-0 until end of turn.
Created on 29 May 2017 by Jack V

History:

2017-05-29 22:51:25: Jack V created and commented on the card Marshy Ground

A while back I played with several ideas related to a theoretical new card type, Terrain. I was mulling the idea over again, and trying to resurrect the simplest form of it.

This version is just a normal permanent that could be an enchantment, except for the rules baggage more clearly conveyed along with a specific card type. It eschews a variety of other baggage I describe below.

The big downside is things that make it harder to attack make the game unfun if they're too strong or numerous.

One thing I left out is the idea of playing terrains on the opponent, which (a) give some beneficial ability like an equipment, but only when you attack (b) let you bypass their terrains. Although to make that work the terrains would need to attach to a player, not refer to "you". (Originally I envisaged a more complicated arrangement where you attacked outward through your terrains and inward through your opponent's terrains at the same time, but that was confusing.)

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How much damage does this card deal? Lava Axe
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