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CardName: Ritual Cost: Type: Mechanic Pow/Tgh: / Rules Text: Ritual \1 (As an additional cost to cast THIS you may remove \1 counters from permanents you control.) Flavour Text: Set/Rarity: kauefr's cards Mythic |
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"Counters-matters" payoff mechanic, must be careful with parasitism.
Mmmm.. very hard to balance; since some sets have -1/-1 counters. Usually it's moving positive counters, and should be fine in a lot of sets. But jumps in power a lot when wither is around.
@Vitenka
Brasilia (the set i'm working on) should have only +1/+1 counters on creatures and maybe charge/power/whatever counters on enchantments, no negative counters.
Sure; but cards, unfortunately, don't get to exist in that vacuum (as you note by your parasitic comment) Saying that, it's pretty hard to break vintage. As long as you don't write something like "Ritual: Take another turn if you did" or something :)
So maybe it's enough to note "The previous, and next, couple of sets cannot have -1 counters; if this gets used." which isn't a huge bar to a mechanic; but it's a point.
Yeah, it's not a big deal. Chisei, Heart of Oceans and a couple of other cards like Power Conduit exist, and are fine.