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CardName: Stalking Horror Cost: 2B Type: Creature - Horror Pow/Tgh: 2/2 Rules Text: When Stalking Horror dies, target opponent reveals a number of cards from their hand equal to your discovery. You choose one of them and that player discards that card. (Your discovery is equal to the number of different names among lands you control.) Flavour Text: Something followed the scouting party home. Set/Rarity: Pyrulea Common When Stalking Horror dies, target opponent reveals a number of cards from their hand equal to your discovery. You choose one of them and that player discards that card. (Your discovery is equal to the number of different names among lands you control.)
Something followed the scouting party home.
2/2
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Code: CB05 Active?: true History: [-] Add your comments: |
See Deathrite Familiar.
Another discard card could be useful.
I guess I'm not overly fond of this type of use of Discovery on either this or Deathrite Familiar, where Discovery 3 or more is necessary to get the effect at all. For example, a card like Ravenous Rats is more simple and effective than this. As a player I'd rather put a card like that in my deck than one that makes me work for the same effect by meeting some condition.
I'M not a fan of this kind of discovery either, but that's the slot I'm trying to fill. shrug
Well, the slot is really just "off-color Discovery". It doesn't have to use it this particular way.
Just submit a discovery card for it then. This is the best I could come up with while also taking care of tomorrow's playtest. ;)
Needs reminder text?
Option:
> When ~ dies, target opponent reveals a number of cards from their hand equal to your discovery and you choose one of them. That player discards that card. (Your discovery is equal to the number of different names among lands you control.)
I kind of like that. It's a slightly creative way of using Discovery an "equal to" number. I would change to "up to a number of cards" though, probably.
That would feel a lot better to me than the current version of this, which is a contingency to get the effect at all.
> I would change to "up to a number of cards" though, probably.
So the targeted opponent can choose to reveal less cards (none even) and deny you the option to make them discard cards? I don't see the benefit.
Ah, I didn't realize that implication with the full wording, yea that wouldn't work then.
Yea I think if you changed it to what you describe this would feel much better to me.
was: "When ~ dies, if your discovery is three or more, target opponent discards a card."
Might no longer have space for flavor text.
References for power level: Deadbridge Shaman, Screeching Buzzard. Need to keep an eye on how this works out.
Deadbridge Shaman is the closer reference. I suppose this is technically a step better, since it functions more like Coercion. One minor way of trying to balance for pushing it would be changing cost to

.