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CardName: Sudden Hunger Cost: 2B Type: Instant Pow/Tgh: / Rules Text: Creatures you control get +1/+1 until end of turn. Untapped creatures you control also gain lifelink until end of turn. Flavour Text: Set/Rarity: Pyrulea Common |
Code: CB12 Active?: true History: [-] Add your comments: |
See Stand for Eternity. Group Boost that favours defensive play.
The untapped portion of this doesnt make sense to me, if I'm going to be pumping my team they're going to be untapped. If they're not and I can untap them then I'll do it in responce to this. It might as well read "Creatures you control get +1/+1 and lifelink until end of turn."
This could cost
and give creatures +2/+0 and tokens lifelink.
On another note 3 mana at instant speed is worth just +2/+0 on its own, in white at least; see Borrowed Grace
? It's a combat trick, not a precombat buff. Better said it's either/or, since you can use it before combat to gain the extra, like Might of Old Krosa, or just as a simple buff for your attackers, or both effects for your blockers. Just a +2/+0 and lifelink buff is friggin boring and doesn't play into the mechanics of the set, which this card does quite nicely.
Yeah I see it now, for some reasons I was thinking of using this on your opponents turn, rather than precombat.
This seems awkward on offense since it actually is exactly negatively synergistic with unbound (compared to vigilance) and the equal pump of power and toughness feels a lot more white without the lifelink.
Should black favor defnsive play? The token strategy is described as "aggro". I like the idea of a group boost in this slot, but I'd prefer something that favors the offense.
I would rather see a more offensive version of this card.
The negative synergy is intentional, you need to use this in a clever way instead of just a generic combat trick.
also has had a lot of +1/+1 plus ability effects recently,
got more +2/+0-+0/+2 instead.
It could be more offensive through a lower CMC? Or a rather unusual +2/+1?
Could this be +1/+1 and menace? Kind of has the same decisions as this but pushes the card to be more aggressive.
Added to skeleton for now. Added name
Hmm, sure, good idea, we don't have a lot of Menace and that would make this card fit more into
tokens than
DFC with all the lifelink already. Would that be too strong though? I kinda have a hard time of gauging Menace, it's not the same as giving all your creatures pump+Trample, but not that far of.