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CardName: Surging Elemental Cost: 1GG Type: Creature - Elemental Pow/Tgh: 3/3 Rules Text: Unbound (This creature untaps during each player's untap step.) If Surging Elemental would die and your discovery is three or more, transform it attached to target land instead. (Your discovery is equal to the number of lands you control with different names.) Flavour Text: Back side: CardName: Elemental Surge Cost: Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant land When this permanent transforms into Elemental Surge, put three +1/+1 counters on enchanted land. That land becomes a 0/0 elemental creature with haste and Unbound (This creature untaps during each player's untap step.). It's still a land. Flavour Text: Set/Rarity: Pyrulea Uncommon

Surging Elemental
{1}{g}{g}
 
 U 
Creature – Elemental
Unbound (This creature untaps during each player's untap step.)
If Surging Elemental would die and your discovery is three or more, transform it attached to target land instead. (Your discovery is equal to the number of lands you control with different names.)
3/3
Elemental Surge
 
 U 
Enchantment – Aura
Enchant land
When this permanent transforms into Elemental Surge, put three +1/+1 counters on enchanted land. That land becomes a 0/0 elemental creature with haste and Unbound (This creature untaps during each player's untap step.). It's still a land.
Updated on 17 Dec 2017 by SecretInfiltrator

Code: UG15

Active?: true

History: [-]

2016-11-01 09:02:06: Brainpolice created the card Surging Elemental
2016-11-01 09:15:33: Brainpolice edited Surging Elemental
2016-11-01 09:21:29: Brainpolice edited Surging Elemental:

Changed transform condition to ultimately be based on death.

2016-11-01 09:23:03: Brainpolice edited Surging Elemental

Discovery, unbound, DFC and creature lands all in one card.

On these cards that transform when they die, do we want it to not go to the graveyard? If we dont then I see this wording as being fine but if we do we can have it return from the graveyard transformed in a similar way to Loyal Cathar but immediately.

I've been assuming they don't go to the graveyard. Otherwise, the wording could perhaps be changed to what I did with Unsung Hero, where it exiles and then returns to the battlefield at beginning of end step.

2016-11-03 23:48:17: Brainpolice edited Surging Elemental:

Added discovery reminder text.

2016-11-04 02:20:57: Brainpolice edited Surging Elemental:

Added "when this permanent transforms into ~" on 2nd side, in line with other similar DFC cards.

2016-11-08 11:03:38: SecretInfiltrator edited Surging Elemental:

Removed inconsistent "You may use this ability only if your discovery is three or greater."-wording. All conditions in a replacement effect belong into the same spot.

This still needs a clause on the front side to actually attach it to the land it is supposed to enchant.

Why the use of +1/+1 counters if the Aura simply could have "enchanted land gets +3/+3 (as long as it is a creature)"?

Hmm you have a point there.

The +1/+1 counters is continueing a theme we have with some other cards where +1/+1 counters is the method, and because of the W/G +1/+1 counters archetype. And the whole point is to make the land a creature, not to buff a land that already is one.

2016-11-08 13:50:45: Brainpolice edited Surging Elemental:

Added "attached to target land" as part of transformation.

2016-11-23 04:08:24: TRicher edited Surging Elemental:

Added to skeleton

2017-12-17 14:15:57: SecretInfiltrator edited Surging Elemental:

names: added; subtype: added

I'm in favor of these being triggered abilities. The wording and gameplay are much more straightforward.

This is now thematically a (two-card?) cycle with Agitated Elemetal.

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