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CardName: Seismic Rift Cost: 2RR Type: Sorcery Pow/Tgh: / Rules Text: Destroy target land. Basic landcycling {1}{r} Flavour Text: Set/Rarity: Pyrulea Common

Seismic Rift
{2}{r}{r}
 
 C 
Sorcery
Destroy target land.
Basic landcycling {1}{r}
Updated on 19 Nov 2016 by TRicher

Code: CR16

Active?: true

History: [-]

2016-10-13 06:52:24: Brainpolice created the card Seismic Rift

An attempt to fill the common monored land destruction slot, while riffing off of Discovery's "lands with a different name" shtick, except this cares about the opposite.

2016-10-23 03:29:56: Brainpolice edited Seismic Rift:

Changing to a more viable common land destruction card.

I think this would be more appropriate in this slot, one of them promotes the enchantment theme in other colors which we're currently against. The other just seems underpowered.

2016-10-23 12:55:56: Brainpolice edited Seismic Rift
2016-10-26 07:22:28: Brainpolice edited Seismic Rift

I want basic landcycling here - and maybe hit nonbasic lands? The antisymmetry between the effects would be delicious.

Also second LD next to the black one. Are two common LD spells a goal?

I figured a straight up common LD was necessary. The black one is a creature destruction one as well.

I like this idea of making this landcycling instead of cycling though.

2016-11-12 19:10:45: TRicher edited Seismic Rift:

cycling > basic landcycling

2016-11-13 13:07:45: SecretInfiltrator edited Seismic Rift
2016-11-19 20:09:26: TRicher edited Seismic Rift:

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