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CardName: Bank Entrance Cost: Type: Land Pow/Tgh: / Rules Text: Bank Entrance enters the battlefield tapped. {T}: Add {W} to your mana pool. At the beginning of each end step, if you have gained 3 or more life this turn, transform Bank Entrance then untap it. Flavour Text: Back side: CardName: Vault of Riches Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {w} or {b} to your mana pool. Flavour Text: Set/Rarity: Pyrulea Common |
Code: CL01 Active?: true History: [-] Add your comments: |
Deleted "enters the battlefield tapped"
removed "untap"
Personally i'd prefer to do these in enemy colors, since we're already doing an allied color cycle at rare.
added again "enters the battlefield tapped" and "untap"
Enemy colours could be good too, maybe give them different triggers then? Right now they are kept generic, maybe a more specific trigger?
I think for common keeping the triggers generic is fine. They dont have to be different triggers, im sure we can fit their current ones into the enemy 2 color combinations.
Switched order of untap and transform; Source Westvale Abbey
Changed from
to 
Yesterday's playtest showed that these were too complex as a loose cycle - also being assymmetric hurts here as e. g. a black deck would be unwilling to pick Bank Entrance or even miss it.
I would want very simple cards in these spots that you would also pick up for just the name. I like e. g. monocolored lands with cycling i. e. Drifting Meadow or Secluded Steppe (which would double as cycling cards).
Forsaken Sanctuary and co. are also options, but I don't see the benefit in pushing enemy color play overly at common.
Alternatively an actually simple DFC cycle, but this is not it.