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CardName: Ashna Cultist Cost: {1}{R} Type: Creature - Human Shaman Pow/Tgh: 1/3 Rules Text: {T}: Add {R} to your mana pool. Ashna Cultist deals 1 damage to you. Whenever you cycle a card, you may Transform Ashna Cultist. Flavour Text: Back side: CardName: Solar Incarnation Cost: Type: Creature - Elemental Pow/Tgh: 3/1 Rules Text: When this creature transforms into Solar Incarnation, add {R}{R}{R} to your mana pool. Flavour Text: Set/Rarity: Cards With No Home Uncommon

Ashna Cultist
{1}{r}
 
 U 
Creature – Human Shaman
{t}: Add {r} to your mana pool. Ashna Cultist deals 1 damage to you.
Whenever you cycle a card, you may Transform Ashna Cultist.
1/3
Solar Incarnation
 
 U 
Creature – Elemental
When this creature transforms into Solar Incarnation, add {r}{r}{r} to your mana pool.
3/1
Updated on 09 Nov 2018 by Brainpolice

History: [-]

2016-10-09 08:43:26: Brainpolice created the card Ashna Cultist
2016-10-09 08:43:44: Brainpolice edited Ashna Cultist
2016-10-09 11:55:39: DJK3654 edited Ashna Cultist:

Corrected wording 'when ~ transforms'->'when this creature transforms into ~'

I feel like this would be better if it gained at least a slight change to permanent functionality. The use of DFCs here is cute, but may end up confusing people/feeling weird, and with the amount of mana burst this allows you now being somewhat developmentally concerning to me, I'm feeling like making Ashna Cultist a 2/1 and only giving you two mana would be better. Alternatively, changing the creature types between the two sides would help sell the transformation.

Isnt this really similar to another card we have at common? The one that adds {r} to your mana pool equal to your devotion. They do it in different ways but I'm not sure I like having two of those effects in the same set, especially when you can draw lots of similarities from the two cards.

@TRicher They are pretty simmilar all in all. Maybe this one could have the cost to transform be changed to discarding a nonland card or something to differentiate the two.

Changing the creature type on the first side makes sense. The flavor is supposed to be that the intuitive sun worshipper ascends to the ranks of the Ashna.

It did occur to me that this is similar in function to another red common, it's supposed to be more direct and powerful though.

Not sure how this fits the theme of the plane. Do we want to have many land sacrificers? It gives abundant mana, but part from that I don't see the connection, especially because both sides have the same creature type. Changing into an Elemental would be more fitting.

It's supposed to fit the flavor of the Ashna faction, as sun worshippers. I can agree that the land sac aspect might feel off though.

Maybe change the transform cost to something else and make the other side an Enchantment Creature? Could also change the entire card and rename the common as Ashna Cultist? I get where you're coming from with the flavour on the second side but I'm not feeling it on the front.

2016-10-24 09:42:44: Brainpolice edited Ashna Cultist:

Changed the transform condition to be based on cycling to fit the set better. Changed 2nd side to an elemental. Switched the cardnames around as well.

2016-10-24 09:44:32: Brainpolice edited Ashna Cultist:

Played around with P/T, making 1st side 1/3 and 2nd side 3/1.

2016-10-24 09:53:36: Brainpolice edited Ashna Cultist:

Gave the first side an ability. Not sure if it's too color bendy though. Just trying to make the card work better.

2016-10-31 06:09:32: Brainpolice moved the card Ashna Cultist from Pyrulea into Cards With No Home

Any reason this moved from Pyrulea?

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