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CardName: Everliving Vitality Cost: 1w Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of your upkeep, you gain 1 life. {3}{W}: Transform Everliving Vitality. Activate this ability only any time you could cast a sorcery. Flavour Text: Back side: CardName: Everliving Entity Cost: Type: Enchantment Creature - Avatar Pow/Tgh: 3/3 Rules Text: As long as you have more life than an opponent, Everliving Entity gets +2/+2. Flavour Text: Set/Rarity: Pyrulea Common

Everliving Vitality
{1}{w}
 
 C 
Enchantment
At the beginning of your upkeep, you gain 1 life.
{3}{w}: Transform Everliving Vitality. Activate this ability only any time you could cast a sorcery.
Everliving Entity
 
 C 
Enchantment Creature – Avatar
As long as you have more life than an opponent, Everliving Entity gets +2/+2.
3/3
Updated on 21 Oct 2016 by TRicher

Code: CW18

Active?: true

History: [-]

2016-10-08 11:19:10: TRicher created the card Everliving Vitality
2016-10-08 11:19:35: TRicher edited Everliving Vitality

Do we really need the may for the first ability? Seems pretty redundant.

2016-10-09 00:32:15: DJK3654 edited Everliving Vitality:

Corrected wording for sorcery speed limitation- source ( http://gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&text=+[this]+[ability]+[only]+[sorcery]+[activate] )

2016-10-09 01:39:55: TRicher edited Everliving Vitality:

Changed to mandatory life gain.

2016-10-09 11:17:39: DJK3654 edited Everliving Vitality:

Corrected wording 'of your upkeep gain 1 life'->'of your upkeep, you gain 1 life', 'while you have more life than any opponent'->'as long as you have more life than an opponent' source Feudkiller's Verdict, Akki Underling

2016-10-09 11:52:32: DJK3654 edited Everliving Vitality:

Corrected wording '{w}{3}'->'{3]{w}'

2016-10-21 03:05:45: TRicher edited Everliving Vitality

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