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CardName: 'Wrath Variant' Cost: 3ww Type: Sorcery Pow/Tgh: / Rules Text: Destroy all nonland creatures. Landfall - If a land entered the battlefield under you control this turn, destroy all nonland permanents instead. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Rare

'Wrath Variant'
{3}{w}{w}
 
 R 
Sorcery
Destroy all nonland creatures.
Landfall – If a land entered the battlefield under you control this turn, destroy all nonland permanents instead.
Updated on 07 Oct 2016 by KeresAcheron

Code: RW05

History: [-]

2016-09-03 03:41:53: KeresAcheron created the card 'Wrath Variant'
2016-09-11 05:51:19: KeresAcheron edited 'Wrath Variant'
2016-10-06 13:39:26: KeresAcheron edited 'Wrath Variant'

Attempt to create a wrath variant that doesn't punish land creatures. Maybe make it a Balance /Tragic Arrogance /Cataclysmic Gearhulk variant that rewards big creatures. Or an mega-banishing light after sea gate hedron trap.

2016-10-06 13:50:08: KeresAcheron edited 'Wrath Variant'
2016-10-07 03:02:42: KeresAcheron edited 'Wrath Variant'

Changed from destroying non-land permanents with low converted mana costs to a Wrath + Planar Cleansing variant using the landfall trigger from Worldwake.

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