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CardName: Jungle Shroud Cost: 1G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +2/+2. X, Sacrifice Jungle Shroud: Enchanted creature gets +X/+X and gains hexproof until end of turn. Flavour Text: Set/Rarity: Tesla Project Uncommon |
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Sack enabler. The X stuff is probably too fancy. We can totally remove the cost and just lock in +2/+2 (so creatures don't die to combat damage after combat).
Cute!
removing from skeleton due to space concerns