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CardName: Fractal Sands Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {c} to your mana pool. {2}, {T}, Sacrifice Fractal Sands: Draw a card. Cycling {2} ({2}, Discard this card: Draw a card.) Flavour Text: Set/Rarity: Cards With No Home Uncommon

Fractal Sands
 
 U 
Land
{t}: Add {c} to your mana pool.
{2}, {t}, Sacrifice Fractal Sands: Draw a card.
Cycling {2} ({2}, Discard this card: Draw a card.)
Updated on 15 Jul 2016 by Link

History: [-]

2016-07-11 00:50:12: Link created the card Fractal Sands

Does this even need Cycling to interesting? Battlefield cycling lands seem interesting by themselves.

Maybe not, but I made it specifically because I thought having both might be interesting.

Not just interesting - also insanely good. The tension in cycling lands has always been whether to play them or hold them to cycle. Lands that you can play early and still cycle later are... well, see how heavily Horizon Canopy was nerfed and it's still worth $60. This only makes colourless mana, but doesn't cost you life to do it.

For what it's worth, Horizon Canopy is also a dual land that doesn't enter tapped, and it only costs {1} to sacrifice it.

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What is this card's power? Hollowhenge Beast
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