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CardName: Rooted Dryad Cost: 1g Type: Creature - Dryad Pow/Tgh: 2/2 Rules Text: You may have Rooted Dryad enter the battlefield flipped. Flavour Text: Flips into: CardName: Dryad Copse Cost: Type: Land - Forest Pow/Tgh: / Rules Text: {T}: Add{G} to your mana pool.) Dryad Copse enters the battlefield tapped. Flavour Text: Set/Rarity: Cards With No Home None |
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See Earthsoul Boar.
Clever! C: I'm glad to be of some inspiration, heh.
this is a cleaner implementation for sure, provided you're happy to run flip cards
one user comes up with a cool idea, another iterates on it. good times
I wonder if it could be implemented like Utopia Sprawl enchantments, so you don't need an official flip card, you can tuck the card under a land to show it's effectively functioning as another land?
That's a slight drawback, but that's probably fine.
I think lands that don't take up a land slot can be quite powerful. I would have guessed the creature side would need to cost more, compared to man-lands. But I'm not sure, there's obviously also an advantage in being able to play a land and turn it into a creature later which this doesn't do.